With the refit upon us I have decided to do a week of BattleTech. This week Through Wargaming Goggles will bring you Product unboxings on The Starter Box, The Core Box, The Leopard Class and Union Class Dropships. A Flip Through on the Core Rule Book. Plus reviews and comparisons of which products are the right ones for you.
Check back daily for more content!
There has been a lot going on this summer. I have been busy helping my father, writing and filming. TWGG currently has fourteen #Starwarslegion box breakings in the Que, and this week is BattleTech Refit week. You can expect to see one new video a day plus written content written throughout the week. Plus, next week is Gen Con! If you have anything you want me to ask at Gen Con or look into please let me know.
Minecraft: The Official Crochet Book by Lee Sartori and Nadia Oxford features "more than 20 official patterns for wearables, decor, plush amigurumi and more!" Take a peek inside, and enter to win your own copy of this creative collection below! Disclaimer: I was given a copy of this book for review; all opinions are my own. […]
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Doctor Who Magazine presents the second issue of Legends – a special tribute to actor Patrick Troughton. “It’s 60 years since Troughton was cast as the Doctor,” says editor Marcus Hearn. “William Hartnell had already made an indelible impact in the role, but the endearing ‘cosmic hobo’ that Troughton created was the version of the Doctor that gave the series practically limitless potential.
“This is the most detailed analysis of Troughton’s life and career that DWMhas ever published,” he continues. “It’s a revealing look at the style and techniques that made him the Doctors’ Doctor, as well as an unflinching account of an enigmatic actor with a complicated private life.”
Highlights include:
DWM Legends: Patrick Troughton (c) Panini Doctor Who Magazine – Legends: Patrick Troughton
DWM Legends: Patrick Troughton is on sale Thursday the 16th of July from the online Panini store, TG Jones and other retailers priced £10.99 (UK). Also available as a digital edition from Pocketmags for £8.99. You can also save with a subscription, as well as receiving exclusive, text-free covers.
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I wasn't planning to write about Deathbringer. Then I started reading the reactions to it.
I honestly couldn't believe what I was reading.
Apparently fantasy has beautiful women now, and this requires a symposium.
Several months ago I wrote a post called Frazetta Armor. It had absolutely nothing to do with Deathbringer. Truth be told, I'd been making the same joke on social media for years. While working on my Hyborian themed Shadowdark campaign, I finally turned it into a blog post.
The joke was simple. The less armor the hero wore, the harder they were to kill.
Everybody got it.
Because that's been part of fantasy for as long as I can remember.
I grew up on painted paperback covers. Every bookstore had a fantasy shelf full of warriors with impossible muscles, forgotten temples, giant snakes, skulls, sorcerers, and yes, beautiful women. Nobody stood there wondering whether the armor met OSHA PPE regulations. You picked up the book because the cover promised adventure.
That's what fantasy looked like. That's still what fantasy looks like to me.
So when I see people calling Deathbringer embarrassing because it has attractive women wearing revealing clothing, I honestly wonder where they've been. This isn't some shocking new direction. This is one of the oldest visual traditions the genre has.
I've seen people say the women are too attractive.
Too attractive? I didn't realize fantasy was supposed to stop celebrating beauty.
Then there's the clothing. Really?
We're talking about a genre where Conan wandered around in a hardly there loincloth, where Red Sonja became one of fantasy's most recognizable characters, where every other wizard somehow owns a robe with sleeves long enough to trip over. Fantasy has never dressed its characters for practicality. It dresses them to create an image you'll remember.
That's the whole point.
The criticism that really puzzles me is the claim that this somehow makes Deathbringer shallow.
Why? Because it has beautiful women?
Fantasy has always dealt in ideals. Bigger monsters. Greater heroes. Darker villains. The artwork isn't trying to convince you this is real life. It's trying to convince you this world is worth visiting.
There's a difference.
Look, you don't have to like the art. Maybe it isn't your thing. Maybe you think you've seen it all before. Fair enough.
What I don't understand is acting like this aesthetic is somehow foreign to fantasy.
It isn't.
It's one of the reasons a lot of us fell in love with fantasy in the first place.
When I look at Deathbringer, I see a game that's perfectly happy to admit where it came from.
Apparently a lot of other people were looking for exactly that.
Judging by the BackerKit numbers, I'd say they found it.