A blog about sewing machine repairs,but mainly my hobbies which include old school role playing games, science fiction,films, horror, and general geekery. Sit down and stay a spell. Needleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.comBlogger8140125
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Wed, 04/15/2026 - 04:01
Codex Infernum for Castles & Crusades is a comprehensive infernal bestiary and sourcebook released by Troll Lord Games. It serves as a dark companion to Codex Exaltum (which focuses on celestial beings) and provides Castle Keepers (GMs) with the tools to integrate demons, devils, and the metaphysics of evil into their campaigns.Key Features & ContentThe Bestiary: The book contains Needleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Mon, 04/13/2026 - 21:33
The road in a Sword & Sorcery setting is rarely just a means of travel; it is a gauntlet of ancient grudges, desperate survivors, and cosmic indifference.Here is a D100 Random Encounters Table designed for grit, atmosphere, and high stakes. This table picks right up from D100 Sword & Sorcery Random Urban Encounters Table for Castles & Crusades rpgThe Trail Encounters Needleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Mon, 04/13/2026 - 04:20
The House of the Rising Sun is the sixth volume of the Arduin Grimoire series, released in 1980. Authored by David A. Hargrave, it is a seminal piece of the "Old School Renaissance" (OSR) DNA, known for its kitchen-sink fantasy style, high lethality, and unapologetic weirdness. This picks up from Diving into the Arduin Underworld - OSR Commentary On Winds of Chance (Arduin Grimoire Needleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Sun, 04/12/2026 - 22:43
Adapting Travis Morgan, the iconic Vietnam-era pilot turned barbarian king, requires balancing his modern military background with the high-adventure tropes of a "Dying Earth" or "Lost World" setting.In Sword of Cepheus (2nd Edition), Morgan is a high-ranking character, likely having completed 5–6 terms before being "stranded" in Skartaris.Travis Morgan: The WarlordSocial Class: 9 (Officer/Needleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Sun, 04/12/2026 - 03:35
The sprawling, soot-stained alleys and marble-clad plazas of a Sword & Sorcery city are often more dangerous than any dungeon. This table is designed for Castles & Crusades, leaning into the gritty, "Long 90s" gritty-industrial aesthetic and the pulp tradition of Howard and Leiber. This picks right up from d100 Random Wilderness Swords & Sorcery Encounters table for CastlesNeedleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Fri, 04/10/2026 - 18:13
The Adventurer's Backpack from Troll Lord Games is a major expansion for the Castles & Crusades role-playing game. It is primarily designed to streamline character creation and expand player options with a focus on equipment, classes, and magic.Core Needleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Thu, 04/09/2026 - 04:08
Originally published in 1980 for 1st Edition AD&D, C1: The Hidden Shrine of Tamoachan is a perfect candidate for Castles & Crusades (C&C). Because C&C is built on the "Rosetta Stone" of the Siege Engine, it is largely compatible with 1E modules with minimal on-the-fly conversion.This picks right up from Aethel, the Sunken Core Inner Earth Sword & Sorcery Campaign Needleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Thu, 04/09/2026 - 03:46
Adapting the classic C1: The Hidden Shrine of Tamoachan to the Barrows & Borderlands (B&B) framework requires shifting the focus from standard dungeon crawling to a high-stakes, survival-horror "extraction" crawl. This blog post picks right up from Adapting X2 Castle Amber (Chateau d' Amberville) By Tom Moldvay For Barrows & Borderlands RpgIn B&B, the primary antagonistNeedleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Wed, 04/08/2026 - 04:35
Last Ascendant rpg adventure on the 31 of March saw our party saving Lightwave from the machinations of Green Lizard. The PC's agreed to escort Lightwave back to San Maco out in California. The party broke off from the the Ghost of Hong Kong. We brought Lightwave to the local hospital and got her checked out after the Green Lizard had taken multiple genetic sample. San Moros is Needleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Mon, 04/06/2026 - 19:18
Creating a d100 encounter table for Castles & Crusades requires a mix of gritty realism, ancient mystery, and the "weird" elements typical of the Swords & Sorcery genre. In this style, magic is often dangerous or corruptive, and the environment is as much an enemy as the monsters.Below is a table designed for wilderness travel, ruins, or borderlands. This blog entry picks right up Needleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Sun, 04/05/2026 - 21:18
Bringing the "Prince of Panache" into the Cepheus Engine (or similar 2D6-based OGL systems) requires balancing his high-camp theatricality with his legitimate genius. In the 1966 series, Vincent Price played Egghead as a "self-styled smartest man in the world" who spoke in egg-based puns and relied on chemistry and gadgets rather than brute force.Here is the profile for Egghead, tailored Needleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Sun, 04/05/2026 - 19:28
Adapting a character like Claw the Unconquered—the cursed, demon-handed barbarian of DC Comics fame—requires balancing his immense physical prowess with the unpredictable nature of his magical affliction.In Sword of Cepheus 2nd Edition, Claw fits the Barbarian or Gladiator career paths perfectly. Below are the mechanical details to bring him into your campaign.Claw the Needleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Sun, 04/05/2026 - 04:11
Dark Tower (1979) by Paul (now Jennell) Jaquays is widely considered one of the "holy grails" of old-school dungeon design. Originally published by Judges Guild for AD&D, it earned a legendary reputation for its complex verticality, non-linear exploration, and faction-based gameplay.For Castles & Crusades (C&C) players, the module is a natural fit because C&C is designed to be Needleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Sat, 04/04/2026 - 04:21
In the world of Barrows & Borderlands, the "Beast" isn't just a monster; it’s a living relic of a prehistoric age, awakened by the hubris of modern alchemy or arcane blasting. It represents the unstoppable force of nature reclaimed from the depths. This blog post post picks right up from Barrows and Borderlands New Monster - Cultclassic Movie Monster - Pod People From Invasion of Needleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Fri, 04/03/2026 - 05:27
We pick right up from March 22 game session right here on the blog. We were racing against time as a rival party of adventurers was on their way to the "The Weeping Monolith of the Silt-King," We were right on the edge of the Ruined Ziggurat territory. Events and the jungle was tense around us. Gemini saidThis encounter, "The Weeping Monolith of the Silt-KingNeedleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Wed, 04/01/2026 - 19:17
To adapt Harry Dresden for the Sword of Cepheus 2nd Edition (or any 2D6-based Cepheus Engine fantasy system), he is best represented as a Sorcerer with high Charisma and Endurance, reflecting his "magical bruiser" nature and tendency to survive things he shouldn't.Harry DresdenRank: Experienced Adventurer
Characteristics: * STR: 8 (+0)DEX: 7 (+0)END: 11 (+1)INT: 9 (+1)EDU: 8 (+0)SOC: 5 (-1)Needleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Wed, 04/01/2026 - 04:11
This blog post picks up with the PC's hired by the Ghost of Hong Kong right after last session to take down to recover a 5.25-inch floppy disk from a flooded basement in Lowertown. This session picks right up from Ghost of Hong Kong by Steve Miller Pulp Hero As An NPC for The Ascendant RPG Including NPC Villains, Trophies, and more!The Integrating a Golden Age deep-cut Needleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Tue, 03/31/2026 - 19:37
So we picked up with the party dealing with the fall out from our last mission New Flesh Rpg Adventure - Mission Brief: Operation "Threnody in Glass" Adapting The Cultclassic TV show T.H.E. Cat into our New Flesh campaign. Part II The Assassins! We dived deep into Bidonville Blues adventure after parting ways with T.H.E. Cat & his network of contacts. We went Needleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Sun, 03/29/2026 - 19:53
Barrows & Borderlands (B&B) is an indie OSR (Old School Renaissance) powerhouse that mashes together 1970s-style tabletop gaming with a "cracked-reactor" aesthetic. If you’ve ever wanted to play a game where a 17th-century pikeman and a psychic mutant explore a radioactive dungeon, this is it. This blog post picks up from Adapting B4 The Lost City By Tom Moldvay.For Needleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Mon, 03/09/2026 - 04:02
Integrating Warriors of the Red Planet with Thirteen Parsecs (often referred to as 13P) is a very natural fit, as both games are rooted in the "Old School" design philosophy.While they use different core engines, their shared DNA makes them highly compatible for a "Sword & Planet" campaign.System CompatibilityEngine Foundations: Warriors of the Red Planet is a traditional OSR (Old School Needleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
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