A blog about sewing machine repairs,but mainly my hobbies which include old school role playing games, science fiction,films, horror, and general geekery. Sit down and stay a spell. Needleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.comBlogger8274125
Updated: 2 weeks 15 hours ago
Tue, 09/15/2026 - 20:12
Here is a d100 random encounter table designed for a high-octane 1930s pulp adventure, optimized for Amazing Adventures (using SIEGE Engine / d20 OSR math) while drawing on the tropes, villains, and modules of the Pulps. This post picks up from OSR Campaign Slab - Amazing Adventures Rpg - Weird War II CampaignPulp Adventure Wilderness & Remote Front-Line Encounters (d100)SIEGE Needleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Tue, 09/15/2026 - 05:46
Combining Dave Hargrave’s gonzo, over-the-top Arduin Grimoires with the rigorous, simulationist campaign structures of Alexander Macris’s Adventurer Conqueror King System II (ACKS II) turns chaotic high-fantasy into a highly functional campaign world.
Mon, 09/14/2026 - 04:36
Adapting X4 Master of the Desert Nomads (David Cook's classic B/X D&D module) to Hyperborea RPG (3rd Edition / Astonishing Swordsmen & Sorcerers of Hyperborea) requires translating a classic Middle Eastern-style desert trek into a pulp, sword-and-sorcery "weird science-fantasy" aesthetic under a dying red sun.
Sun, 09/13/2026 - 23:36
Frank Mentzer did not create the original B/X (Basic/Expert) rules—those were edited by Tom Moldvay (Basic, 1981) and David "Zeb" Cook (Expert, 1981).In 1983, Frank Mentzer revised and expanded B/X into what is officially known as the BECMI edition (Basic, Expert, Companion, Master, Immortals). While gamers sometimes group Needleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Sun, 09/13/2026 - 03:55
The shadow of the Old Serpent falls long across dark temples, forgotten tombs, and decadent city states. These d100 random encounter and treasure tables are formatted for immediate use in your Castles & Crusades sword-and-sorcery sandbox, utilizing Castle Keeper mechanics (SIEGE Engine Attribute Checks, Hit Dice, Primary Attribute designations, and classic sword-and-sorcery flavor). Needleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Sat, 09/12/2026 - 04:29
Mixing the extreme gonzo high-fantasy of Dave Hargrave’s Arduin with the domain-scale, hyper-structured mechanics of Alexander Macris’s Adventurer Conqueror King System II (ACKS II) creates a volatile blend: absurd, lethal hazards cross-referenced with exact ACKS II encounter distance, surprise, and morale traits. This blog post picks right up from Integrating Adventurer Conqueror KingNeedleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Thu, 09/10/2026 - 23:07
Running T1-4: The Temple of Elemental Evil (AD&D 1E) using Adventurer Conqueror King System II (ACKS II) requires reading the first part of this blog post OSR Commentary - Running T1-4: The Temple of Elemental Evil (AD&D 1E) by Gary Gygax With Frank Mentzer using Adventurer Conqueror King System II (ACKS II) RpgTo model the dynamic cold war and active Needleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Thu, 09/10/2026 - 05:20
One of the OSR campaigns that I've been tossing around is a Weird War II Amazing Adventures campaign setting. Amazing Adventures is having Codex Monstorum Kickstarter style campaign & to get ahead of the curve I decided to kick up a Weird War II campaign. Here's what I've got so far in my notes and such. Troll Lord Games’ Amazing Adventures (built on the SIEGE Engine) isNeedleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Wed, 09/09/2026 - 03:25
Merging the high-science fantasy sword-and-planet flavor of Warriors of the Red Planet (WotRP) with the rigorous domain economics, supply chains, and law enforcement mechanics of Adventurer Conqueror King System II (ACKS II) creates a compelling, highly volatile black market. This blog post picks right up from OSR Dangerous Adventure Location - Port Skagg: The Sunken Docks & Upper Needleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Tue, 09/08/2026 - 20:43
Alien Threat Profile: Klowns (Killer Klowns from Outer Space)Klown (Standard Outer Space Klown)Attributes: STR 11 (+1), DEX 09 (+0), END 12 (+2), INT 07 (-1), EDU 02 (-2), SOC 01 (-2)Skills: Athletics 1, Deception 2, Gun Combat (Slug/Energy) 2, Melee (Unarmed) 2, Science (Bio-Technology) 1, Stealth 1Armor: 4 (Padded Carnival Costume/Gag Padding)Traits: Absurd Resilience, Nose Needleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Mon, 09/07/2026 - 05:04
Published by Emperor’s Choice Games (the long-time stewards of Dave Hargrave’s legendary Arduin multiverse), the Arduin Trilogy Boxed Set – Harbinger Edition is a modern retro-clone/restoration release designed to preserve and expand upon the classic 1970s Arduin Grimoires.It serves as both a pristine reprint collection of Hargrave’s foundational books and a treasure-trove package loaded Needleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Mon, 09/07/2026 - 04:34
Here is a statistical write-up for the Wishmaster Djinn tailored for Sword of Cepheus (2D6 2D Sci-Fi / Old-School Fantasy RPG).The Djinn (Wishmaster)Born of fire in the dark void between light and darkness, the Djinn are malicious, immortal entities of pure reality-warping malice. A Djinn cannot act on its own accord to alter reality—it feeds on human desire and is bound to grant the wishes of Needleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Sun, 09/06/2026 - 04:28
This d100 Random Martian Encounter Table blends planetary romance, dying gods, reaver bands, Terran imperialists, and ancient alien entities. Scattered throughout are unique Exemplar NPCs—key figures who can act as patrons, rivals, or bosses for a campaign on the Red Planet. This blog post picks right up from Adapting North West of Earth By C.L. Moore - Orbital Decay (MicroRed version)Needleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Fri, 09/04/2026 - 23:35
The cult of Set thrives on secrecy, dark sorcery, ancient poisons, and serpentine monsters. Designed specifically for the SIEGE Engine (Castles & Crusades), these tables flesh out encounters, cultist factions, foul beasts, and ophidian relics for desert temples, tomb hexcrawls, or urban cult dens. This blog post picks up from D100 Servants of Set & Serpents Plus Treasures &Needleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Fri, 09/04/2026 - 18:17
Subsector Sourcebook: Mazu is a setting expansion published by Independence Games for their sci-fi 2D6 / Cepheus Engine space opera universe (Earth Sector / Clement Sector).Overview & Setting ContextSubsector Placement: Subsector F of Earth Sector. It borders Gansu ("The Chinese Gate"), frontier subsectors along the Needleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Fri, 09/04/2026 - 05:27
Adapting Gary Gygax’s D1-2 Descent into the Depths of the Earth into Adventurer Conqueror King System II (ACKS II) transforms a high-level AD&D dungeon crawl into a logistical, domain-scale Underworld campaign. While AD&D assumes high-level heroes teleporting or slogging through grid squares, ACKS II gives you explicit mechanics for supply lines, Underworld exploration turns, domainNeedleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Thu, 09/03/2026 - 04:26
d100 Forgotten Dungeons, Temples, and RuinsThe Sunken Crypt of the Weeping Monarch: Half-submerged in a murky swamp; the sarcophagus floats on oil that ignites if exposed to open flame.The Ossuary of St. Jude the Blind: Lined entirely with polished eye sockets; a spectral hymn causes temporary blindness to those without holy symbols.The Obsidian Zenith: A razor-sharp glass spire half-buried Needleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Wed, 09/02/2026 - 20:28
Written by Davis Chenault and published by Troll Lord Games, Engineering Towns is a 50-page world-building resource designed to construct medium-sized fantasy settlements. Functioning as a direct follow-up to Engineering Villages, the system gives Castle Keepers (CKs) modular tools, systemic mechanics, and random tables to generate organic, functional towns.
Tue, 09/01/2026 - 19:24
In the grand traditions of C.L. Moore and Leigh Brackett, Earth is no peaceful beacon of enlightenment. Instead, the Terran Trade Authority (TTA) and Earth’s ruthless mining consortia act as aggressive, industrial imperialists—bringing heavy rayguns, armored crawlers, and corporate law to the ancient, dying worlds of the Solar System. Meanwhile, deep space hides alien anomalies and Needleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Mon, 08/31/2026 - 17:57
An ancient, winged demon that emerges every 23rd spring for a 23-day feeding spree, The Creeper translates cleanly into the Cepheus Engine as a deadly, supernatural Apex Predator.The CreeperAn immortal, flying horror that wears tattered human clothing (a wide-brimmed hat and trench coat) to pass for human at a distance. It Needleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
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