Swords & Stitchery

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A blog about sewing machine repairs,but mainly my hobbies which include old school role playing games, science fiction,films, horror, and general geekery. Sit down and stay a spell. Needleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.comBlogger8139125
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Integrating Adventurer Conqueror King System II (ACKS II) with the legendary, chaotic, and maximum-gonzo DNA of Dave Hargrave’s Arduin Grimoires - The Deodanth & The Phraint

Fri, 05/29/2026 - 18:58
 In ACKS II, classes are built using a point-allocation system distributed across four categories: Fighting, Thieving, Divine, and Arcane. Demi-human races require purchasing a "Race slot" that modifies these allocations and establishes baseline racial traits. This blog post entry picks right up from Integrating Adventurer Conqueror King System II (ACKS II) with the legendary, chaotic, Needleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Categories: Tabletop Gaming Blogs

Darkness From The Cultclassic film Legend 1986 For Sword of Cepheus 2nd Edition Rpg

Wed, 05/27/2026 - 20:20
 In the gritty, sword-and-sorcery framework of The Sword of Cepheus 2nd Edition, Lord Darkness from Ridley Scott’s 1986 film Legend functions perfectly as a lesser god, an arch-fiend, or a manifestation of absolute Eldritch Chaos.True to the simulationist, highly lethal nature of the Cepheus Engine, Darkness is not just a high-stat brick to be fought in an open field. He is an Needleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Categories: Tabletop Gaming Blogs

Survive This!! Vigilante City & New Flesh Rpg = Survive This New Flesh City Campaign Part I

Tue, 05/26/2026 - 22:11
 Yes, they can be played together, and mechanically, they are a surprisingly smooth fit.SURVIVE THIS!! Vigilante City (Bloat Games) is a street-level supers game built on an OSR d20 engine derived from the d20 SRD and classic B/X D&D foundations. New Flesh (The Red Room) is a biopunk body-horror future-noir game built on theNeedleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Categories: Tabletop Gaming Blogs

Running Gary Gygax’s S4: The Lost Caverns of Tsojcanth using the Adventurer Conqueror King System II (ACKS II)

Tue, 05/26/2026 - 03:59
 Running Gary Gygax’s S4: The Lost Caverns of Tsojcanth using the Adventurer Conqueror King System II (ACKS II) creates a beautiful, violent friction. Tsojcanth was built for AD&D 1e—a modules-as-tournament-grounds framework filled with ecologically bizarre monster hotels, vast mountains, and a hoard of unique magic items.ACKS II, conversely, is a precision-engineered simulation of Needleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Categories: Tabletop Gaming Blogs

Verith Maw is a claustrophobic, vertical slum-district anchoring the lower-industrial rings of a high-gravity Megastructure For 13 Parsecs rpg

Mon, 05/25/2026 - 23:23
 Verith Maw is a claustrophobic, vertical slum-district anchoring the lower-industrial rings of a high-gravity megastructure. In 13 Parsecs, it serves as an ideal "underbelly" hub—a place where players go to disappear, fence stolen cyberware, or pick up high-risk, low-legality corporate sabotage contracts.The Concept: The Sinking CityVerith Maw is built directly over a massive, unshielded Needleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Categories: Tabletop Gaming Blogs

OSR Commentary Meditations on the N1Cult of the Reptile God module By Doug Nile for Adventurer, Conqueror, King Rpg II

Mon, 05/25/2026 - 04:33
 Adapting the classic TSR module N1: Against the Cult of the Reptile God into the economic and structural framework of Adventurer, Conqueror, King System II (ACKS II) transforms it from a localized low-level mystery into a hyper-rationalized, high-stakes sandbox scenario.ACKS II demands that an economic and ecological ecosystem underpin every settlement and dungeon. When running a Needleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Categories: Tabletop Gaming Blogs

D100 Sword and Sorcery Wastelands and Ruins Table For Castles & Crusades rpg with Treasures

Sun, 05/24/2026 - 20:24
 Here is a d100 encounter and discovery table tailored for a gritty Sword & Sorcery wasteland or ruin, complete with classic Castles & Crusades (C&C) monster stats.The mechanics utilize standard C&C terminology: HD (Hit Dice), HP (Hit Points), AC (Armor Class), BtH (Base to Hit), and Primary Attributes for Saves (Physical/Mental). This blog post picks right up from Two Needleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Categories: Tabletop Gaming Blogs

The Ghost of Hong Kong by Steve Miller Pulp Hero and the Trail to San Moros, CA - Very Evil & Very Nice Part III - The Arrival of Fire Fight II

Sun, 05/24/2026 - 03:51
 The PC's came against a medium enforcer of the The Crimsiki crime family who came in right after The Black Bat was enroute to the crime scene after the kids were saved. Firefight II was a huge pain in the arse for the party. And things got worse as the whole space lit on fire as the plasma bolts of the villain lit the space up. Fire Fight II thinks he's the only one true inheritorNeedleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Categories: Tabletop Gaming Blogs

Can The Barrows & Borderlands rpg Fit Adventurer Conqueror King System II (ACKS II) with the legendary, chaotic, and maximum-gonzo DNA of Dave Hargrave’s Arduin Grimoires Part II

Sat, 05/23/2026 - 18:55
 Yes, Barrows & Borderlands (B&B) fits seamlessly into this mix—in fact, it provides the exact missing piece of the puzzle.This blog post picks right up from Integrating Adventurer Conqueror King System II (ACKS II) with the legendary, chaotic, and maximum-gonzo DNA of Dave Hargraves Arduin GrimoiresIf ACKS II provides the rigid macro-economics (the "Conqueror" and "King" phasesNeedleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Categories: Tabletop Gaming Blogs

A Hidden Refuge Town of monsters called Halloween Town in London for the Victorious rpg by Troll Lord Games & The Red Room's Belle Époque Red Rpg with New Monsters, Artifacts, NPC's, And PC Races

Fri, 05/22/2026 - 19:32
 The Fog-Shrouded Sanctuary: Halloween TownLocation: Beneath the Abandoned Fleet Ditch Sewers, LondonEra: Victorian Steampunk / Supernatural (Victorious RPG)In the soot-stained heart of Victorian London, where the smog of the Industrial Revolution meets the ancient ley lines of Britain, lies a sanctuary for those deemed "unnatural." Halloween Town is not a myth to the monsters of the Needleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Categories: Tabletop Gaming Blogs

Meditations on the classic In Search of the Unknown (Module B1, written by Mike Carr in 1978) module Adapted To OSR Rpg systems especially The Adventurer, Conqueror, King Second Edition

Thu, 05/21/2026 - 20:10
 In Search of the Unknown (Module B1, written by Mike Carr in 1978) is arguably the foundational text of the dungeon crawl. As an introductory module, its most defining characteristic is that it is unstocked: the maps and descriptive text of the Caverns of Quasqueton are provided, but the placement of monsters and treasure is left entirely as an exercise for the Dungeon Master using providedNeedleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Categories: Tabletop Gaming Blogs

Integrating Adventurer Conqueror King System II (ACKS II) with the legendary, chaotic, and maximum-gonzo DNA of Dave Hargrave’s Arduin Grimoires

Thu, 05/21/2026 - 03:47
 Integrating Adventurer Conqueror King System II (ACKS II) with the legendary, chaotic, and maximum-gonzo DNA of Dave Hargrave’s Arduin Grimoires is a brilliant, if volatile, design space.On paper, they look like oil and water: ACKS II is a masterpiece of rigorous, simulationist, micro-economically sound world-building. Arduin is a Technicolor fever dream of multi-classed Elven Cyber-Monks, Needleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Categories: Tabletop Gaming Blogs

Further Meditations on The B2 Keep On The Borderland Adventure Module By Gary Gygax & ACKS II Rpg

Wed, 05/20/2026 - 04:37
 Gary Gygax’s 1979 module B2: The Keep on the Borderlands is the foundational text of the sandbox campaign. Ostensibly written as an introductory adventure for the D&D Basic Set, it functions under the hood as a masterclass in dynamic world-building, spatial economics, and emergent play. This is going to pick right up from OSR Commentary - Adapting AX2: Secrets of the Nethercity ForNeedleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Categories: Tabletop Gaming Blogs

Review and Use of Amazing Adventure Rpg The Brotherhood Of William St John Adventure and Sourcebook

Tue, 05/19/2026 - 19:53
 The Brotherhood of William St. John is a central organization and meta-campaign setting supplement created by Jason Vey for Troll Lord Games' multi-genre roleplaying game, Amazing Adventures (available in both the original SIEGE Engine and 5th Edition-compatible rulesets).Instead of locking players into a single, restrictive world, theNeedleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Categories: Tabletop Gaming Blogs

Random D100 Post Apocalyptic Barbarian and Sword & Sorcery Raiders table for the Siege Engine Rpg by troll Lord

Mon, 05/18/2026 - 23:41
 Here is a random D100 table designed for a post-apocalyptic setting using the SIEGE Engine by Troll Lord Games. This blog entry picks right up from d100 Random Sword & Sorcery Barbarian Hordes For Castles & Crusades rpg CampaignTo keep this perfectly tailored to the system, each entry includes essential mechanical anchors: Hit Dice (HD), Armor Class (AC), Primary Attributes (Needleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Categories: Tabletop Gaming Blogs

Robert E. Howard's Conan From "The Tower of the Elephant" and "Rogues in the House" AS NPC For Sword of Cepheus 2nd Edition

Sun, 05/17/2026 - 19:16
 In Robert E. Howard’s original stories—specifically "The Tower of the Elephant" and "Rogues in the House"—Conan’s time as a thief in the cities of Zamora and Corinthia features a distinct version of the character. He isn't yet the seasoned general or king; he is a raw, hot-blooded, powerful teenager (around 17–18 years old) navigating the decadent, civilized "Maul" of Arenjun.He lacks the Needleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Categories: Tabletop Gaming Blogs

D100 Victorian Underground and Underdark encounters For the Belle Époque, Red Rpg By The Red Room & Troll Lord Games Victorious Role Playing Game

Sat, 05/16/2026 - 21:16
 Here is a custom d100 Encounter Table designed for the subterranean depths beneath a Victorious campaign. It bridges the gap between the historical, soot-stained Victorian Underground (sewers, tube tunnels, catacombs) and the cosmic horror, primeval dangers of the deep Underdark (caverns, forgotten civilizations, and hollow-earth fringes).Use this table when your heroes descend into the Needleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Categories: Tabletop Gaming Blogs

The Claw Arch Villain For the Belle Époque, Red Rpg By The Red Room & Troll Lord Games Victorious Role Playing Game Including Minions, Lair Country, and More

Sat, 05/16/2026 - 18:08
 The Claw is one of the most bizarre, visually striking, and historically significant supervillains of the Golden Age of Comic Books. Created by Jack Cole (who later created Plastic Man), The Claw first appeared in Silver Streak Comics #1 (December 1939) published by Lev Gleason Publications. The blog post picks up right from Using the Belle Apoque, Red Rpg By The Red Room & Needleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Categories: Tabletop Gaming Blogs

d100 Random Sword & Sorcery Barbarian Hordes For Castles & Crusades rpg Campaign

Fri, 05/15/2026 - 03:25
 Creating a d100 table for barbarian hordes requires a mix of environmental flavor, unique cultural hooks, and immediate mechanical threats suitable for the Castles & Crusades Siege Engine system. This picks right up from Two D100 Random Sword & Sorcery Underdark & Underground Encounters Table For Castles & Crusades CampaignsBelow is a breakdown of 100 barbarian groups, Needleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Categories: Tabletop Gaming Blogs

Review and Commentary On The Red Room's Red Alerts issue #1 For The Red Rpg System and Other OSR Role Playing Games

Thu, 05/14/2026 - 23:13
 In this issue of Red Alerts issue #1 you will find The Abandoned Temple of the Veiled Sun, a one-shot scenario for Savage Swords written by Mark Brooks, who also wrote A Red Vision of an Alternative Retro-Future. Roger Jones contributes The Price of Silver, an adventure for the upcoming western game Blood and Dust and a short story, Brides of Darkness. The Red Room team presents Absolution Needleshttp://www.blogger.com/profile/11243274667834930867noreply@blogger.com0
Categories: Tabletop Gaming Blogs

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