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DYNAMITE ANNOUNCES EXCITING NEW ALL-AGES SERIES ROBOTS VS PRINCESSES

First Comics News - Sat, 05/26/2018 - 15:16

PRINCESS ZARA AND HER ROBOT FRIEND WHEELER HAVE TO SAVE THE KINGDOM FROM AN INVADING FORCE OF GIANT ROBOTS

May 23, 2018, Mt. Laurel, NJ: Dynamite Entertainment is proud to announce the greatest crossover you didn’t see coming, Robots Vs Princesses #1! Heading up this grand mash-up of fantasy and sci-fi is the creative team of writer Todd Matthy (Saga of the Stormriders: the Lost Prince) and artist Nicolas Chapuis (World of Fiction). An all-ages story for the whole family that combines the fairy tale world of princesses and dragons with the action-packed science fiction epic of giant robots. But the princesses are no damsels in distress here, as it’s up to Zara and her robot friend Wheeler to save the Kingdom.

The comic event of the year has arrived! When plucky Princess Zara stumbles upon the Decimator defector Wheeler, she sets in motion events that will pit the spritely cleverness of fairy tale princesses against the raw power of giant robots! The dream match you never thought you’d see begins here. Don’t miss it!

“’All-ages fun that does not talk down to children. The book that bridges the gap between brother and sister while at the same time delighting parents.’ That would be my quote,” says writer Todd Matthy. “I wanted to create a comic for kids that not only respected their intelligence and curiosity, but their desire to become ‘grownups.’ I also wanted to create a comic that parents could read over and over again to their kids and not be bored by. A book they’d enjoy, too. If parents and children want to know what happens next, it’ll foster a love of reading and a mutually shared experience. Also, I wanted to create a book that adults without children could enjoy because it transports them back to their childhood.”

After a successful Kickstarter campaign, Dynamite is now bringing the series to comic shops everywhere. And Robots Vs Princesses already has some big-name support behind it.

“Finding this comic was a delightful surprise.” – Mark Waid (Kingdom Come,  All-New Avengers, Archie)

“Fantastic fantasy from a promising newcomer” –David Lloyd (V for Vendetta, Aces Weekly)

“Fabulous and entertaining” –Ron Friedman (Writer: Transformers: The Movie)

“Todd and Nic have done an amazing job of creating this world that any kid would immediately fall in love with. Even adults. Legally, I’m an adult and I think this is awesome,” Admitted Editor Kevin Ketner. “I’m excited for kids and parents to read about this tough, cool princess and her friends joining up with robots to destroy evil. If that doesn’t appeal to you, you don’t know how to have fun.”

Robots Vs Princesses #1 has a cover by Nicolas Chapuis and will be solicited in the June issue of Diamond Previews catalog, the comic industry’s premier source of merchandise for the comic book specialty market, and scheduled to ship in August of 2018. Readers are encouraged to order through their local comic retailers or through digital platforms courtesy of Comixology, Kindle, iBooks, Google Play, Dynamite Digital, iVerse, Madefire, and Dark Horse Digital. Fans are encouraged to follow Dynamite Entertainment’s social media channels for the latest updates on Dynamite Entertainment comic books and graphic novels.

Categories: Comic Book Blogs

(5e) The Gauntlet of Spiragos

Ten Foot Pole - Sat, 05/26/2018 - 11:07


By Matt Franklin & Richard Thomas
Onyx Path Publishing
5e
Level 1

For centuries, titans bestrode the world, colossal heads and shoulders lost in the clouds, carelessly smashing and crushing all beneath. When the youngest of them had enough and declared war on their ancient parents, even the land itself suffered. These scars of the Divine War, which ended less than 200 years ago, have still not healed. One such scar is the Chasm of Flies, a rent in the earth created when the titan Spiragos the Ambusher was smote down by one of the young gods, Vangal the Ravager. Now, the Chasm is inhabited by spider-eye goblins and their spider allies, but it is also thought to be the resting place of powerful artifacts from that elder age.

This thing is a fucking mess.

This 45 page adventure is extremely linear, and, in the modern way, has so much text that it is impossible to follow and/or pick out the parts of the text that you need to run it. It’s got a good mythology behind it, and the dungeon setting is nice, but none of that justifies the excess for the actual content.

Forty five pages? Well, The actual “dungeon” doesn’t start until page twenty five, and the appendices with new monsters start at page thirty five, so you get a ten page dungeon. That contains maybe … eight encounters? Asides, advice, history, backstory, repetition … and it all works with a kind free-flow description style that bucks the room/key format … making the entire thing nigh incomprehensible.

The gimmick here is that, of the three magic items you are looking for, you are actually adventuring inside one of them. A titan’s hand, inside his gauntlet, is embedded in the earth and that’s the pit/chasm you descend down into. Nice setting, with metal cave walls, old bone columns, etc. It’s nice, as is the titan war backstory/setting.

But fuck me man. There’s A LOT of read aloud. And it’s all in a small italic font, making it a pain to read. The goal is to help the DM not make their eyes worse. If I have to hold it up to my nose, instead of laying it flat on the table, it wasn’t a good design decision.

The linearity is stupid. “Here are three optical encounters the party can have on the way to the pit.” They are all just combats, nothing more. And there’s a fourth provided, a kind of hit & run necromancer to dog the parties tails. Again, all optional. The actual dungeon is just more of the same. On the way down encounter this, then this, then this. And it’s all fucking combat. You might as well be playing Descent.

The worst part is the free form layout. It’s linear, but without an encounter/key format. It’s all “ then this and then this” and mixes advice, history and backstory in to the text. It’s IMPOSSIBLE to figure out which area is being described, transitions, etc. It’s one of the most stream of conscious styles I’ve ever seen.

I loathe modern design. “At your discretion this body may have any treasure you wish to give the party.” Well no fucking shit sherlock. How about you add some value and put something on that body? This whole “optical combat” and “freeform treasure” design style is loathsome. Provide some fucking value for christs sake.

This extends to the adventure format proper. There are no real maps and the adventure essentially relies on skill checks. Want to find a trapdoor down to the next level? Make a skill check to find one on your current level. Just roll the fucking dice and master the combat rules; that’s all there is to this adventure.

It does have a decent synopsys, which I wish more adventure had, and the new magic items are decent, leaning toward the low-powered artifact end of the scale. They don’t quite feel wonderous, but they are a cut above the normal slop and include notes on how to destroy them. That lends an air of mystery to them, which is what magic items SHOULD have.

This is free at DriveThru. The preview is six pages. They don’t really reveal what the adventure proper is like. At best you have to discern that it takes six pages to get to the hooks. That’s not good.
http://www.drivethrurpg.com/product/171523/Gauntlet-of-Spiragos-free-5E-OGL-adventure

Categories: Tabletop Gaming Blogs

DARK CIRCLE COMICS AUGUST 2018 SOLICITATIONS

First Comics News - Sat, 05/26/2018 - 06:04

THE FOX: FOX HUNT (TR)
Paul Patton, Jr. is dealing with the reality that his son wants to be a superhero like his father; the very thing Paul no longer wishes to be himself. However, a psychopathic philanthropist won’t let Paul end his duel identity when he puts a million dollar bounty on The Fox’s head! Includes FOX HUNT issues #1 – #5!
Script: Mark Waid and Dean Haspiel
Art: Dean Haspiel, Kelly Fitzpatrick, Rachel Deering
Cover: Dean Haspiel
978-1-68255-887-4
$14.99 US/$16.99 CAN
6 5/8 x 10 3/16”
TR
136 pp, Full Color
Direct Market On-Sale Date: 8/22

Categories: Comic Book Blogs

TITAN COMICS AUGUST 2018 SOLICITATIONS

First Comics News - Sat, 05/26/2018 - 06:03
TITAN COMICS AUGUST 2018 SOLICITATIONS TV/FILM

The Raid #1 (of 4) Writer Ollie Masters Artists Budi Setiawan, Brad Simpson FC • 32pp • $3.99 • On Sale August 01, 2018 An all-new story from the world of the martial arts masterpiece! As the events of the second movie rage, hero Rama is trapped in prison. Can he protect an undercover cop? Can he even protect himself? Bone-crunching cinematic martial arts action brought to the bloodied page! The perfect companion to the upcoming Hollywood remake! #1-2 written by Ollie Masters (The Kitchen), with art by Budi Setiawan (Rex Royd)! Issues #3-4 written by Alex Paknadel (Doctor Who, Arcadia)! Go beyond the movie to discover the sinister truth behind Hammer Girl and Baseball Bat Man! Cover A: Ben Oliver Cover B: Photo Cover C: John McCrea Cover D: Budi Setiawan

Robotech #12 (ongoing) Writer Simon Furman Artist Hendry Prasetya FC • 32pp • $3.99 • On Sale August 08, 2018 The latest arc of the smash-hit radical reimagining concludes with a shocking twist in the life of Rick Hunter! Plus: what welcome awaits the SDF-1 when it returns to Earth at last?! Cover A: Marco Turini Cover B: Action Figure – Blair Shedd Cover C: Andie Tong Robotech Archives The Macross Saga Vol. 3 Writers Markalan Joplin & Diana Schutz Artists Mike Leeke, Howard Bender, Bill Anderson FC • TP • 368pp • $24.99 • On Sale November 07, 2018 ISBN 9781785862960 Building on Titan’s series of books collecting classic Robotech comic material. It’s the final battle between the humans and the Zentraedi, with the fate of Earth sealed in the process. Who will escape alive? Collects issues #24 to #36 of the original comic run of Robotech: the Macross Saga. Doctor Who: The Seventh Doctor #3 (of 3) Writer Andrew Cartmel Executive Producer Ben Aaronovitch Artist Christopher Jones FC • 32pp • $3.99 • On Sale August 01, 2018 The thrilling conclusion to ‘Operation Volcano’! The Doctor, Ace, and the Countermeasures Team face off against an implacable alien menace. Can the Doctor save the world with nothing but cunning, Nitro-9… and a novel use of an umbrella? Cover A: Christopher Jones Cover B: Will Brooks Photo Doctor Who The Road To The Thirteenth Doctor #2: The Eleventh Doctor Writers James Peaty, Jody Houser Artists Pasquale Qualano, Rachael Stott Colorists Dijjo Lima, Enrica Angiolini FC • 32pp • $3.99 • On Sale August 08, 2018 The road to the Thirteenth Doctor continues, and includes a serialized short from the all-female team behind the new Thirteenth Doctor ongoing series – Jody Houser, Rachael Stott, and Enrica Angiolini! The Eleventh Doctor and Alice visit 19th century San Francisco, but there’s one problem – it’s full of robots! Do they come in peace? Or does their displacement in time signal something sinister? By James Peaty (Supergirl) with cover by Robert Hack (Sabrina)! Cover A: Robert Hack Cover B: Will Brooks Photo Cover C: Pasquale Qualano & Dijjo Lima The Prisoner: The Uncertainty Machine Writer Peter Milligan • Artist Colin Lorimer FC • TP • 112pp • $16.99 • On Sale October 31, 2018 ISBN 9781785859151 The critically-acclaimed series based on the cult classic TV show starring Patrick Mcgoohan! Return to The Village with a brand-new Number Six! Modern-day spy, Breen, must save a fellow agent from the sanity-stretching Village, and take on its arch controller – the figure known only as Number One! GAMING Assassin’s Creed: Conspiracies #1 (of 2) Writer Guillaume Dorison Artist Jean-Baptise Hostache FC • 48pp • $5.99 • On Sale August 1, 2018 The self-contained adventure of a brand new Assassin, told in two astounding double-sized issues! In the fiery depths of World War II, fresh Assassin Eddie Gorm uncovers Templar plans to create a devastating new weapon at the dawn of the Atomic Age. The fires of Blitz-era London are brought to vivid life by artist Jean-Baptiste Hostache! Dark Souls: The Age Of Fire #4 (of 4) Writer Ryan O’Sullivan Artist Anton Kokarev FC • 32pp • $3.99 • On Sale August 15, 2018 The epic conclusion of the all-new Dark Souls miniseries – tying into the remastered edition of the first Dark Souls game! Retelling the legend of Gwyn, Lord of Cinder, and his loyal Knight Artorias through the eyes of a brave Silver Knight. Will the flame of humanity be snuffed out forever – or can its faint ember be fanned into a roaring beacon? Cover A: Pablo Fernandez-Angulo Cover B: Anton Kokarev Warhammer 40,000 Deathwatch #4 (of 4) Writer Aaron Dembski-Bowden Artist Tazio Bettin FC • 32pp • $3.99 • On Sale August 01, 2018 The Deathwatch miniseries blazes to a galaxy-shaking conclusion! Can a single Deathwatch squad – overpowered, outnumbered by the thousands – hold the line in the name of The Emperor? From the pen of Warhammer 40,000 Black Library superstar Aaron Dembski-Bowden! Cover A: David Sondered Cover B: Connor Magill HARD CASE CRIME The Girl Who Danced With Death: Millennium #1 (of 3) Creator Stieg Larsson Writer Sylvain Runberg Artist Belen Ortega FC • 64pp • $5.99 • On Sale August 15, 2018 Sequel to the global smash hit novel trilogy by Stieg Larsson, this brand-new series continues Titan’s best-selling Millennium graphic novel saga with an all-new Lisbeth Salander adventure – never before seen in print or film! Lisbeth Salander prepares to expose the Swedish secret service’s files, but when her friend Trinity is kidnapped, she must seek out the help of Mikael Blomkvist. in a world of conspiracy and mistrust, their investigation leads to a hidden group known only as ‘Sparta’… The Girl In The Spider’s Web, an all-new Millennium film starring Claire Foy (The Crown), hits theaters November 2018! Cover A: Claudia Ianniciello Cover B: Ortega The Prague Coup Writer Jean-Luc Fromental Co-Writer/Artist Miles Hyman FC • HC • 112pp • $24.99 • On Sale December 12, 2018 Author Graham Greene finds himself in the midst of an intricate plot to unseat the Czech government, in an explosive event remembered as the Prague Coup. A tense political thriller from Hard Case Crime, set against the backdrop of Orson Welles’ The Third Man! Winter 1948, the Austrian capital is under occupation by the allied powers. Debriefed by London Films, Graham Greene works on the writing of his next feature film, assisted by the enigmatic Elizabeth Montagu; but a seemingly peaceful mission enters into a revolution! Mickey Spillane’s Mike Hammer #3 (of 4) Writer Max Allan Collins Artists Marcelo Salaza, Marcio Freire FC • 32pp • $3.99 • On Sale August 22, 2018 Hammer’s latest case takes an unexpected turn when his secretary Velda runs afoul of a revenge kidnapping, leading to a violent shootout at Carmen Rich’s Long Island estate! Cover A: Alex Ronald Cover B: Mack Chater STATIX PRESS Emma G. Wildford Writer Zidrou Artist Edith FC • HC • 112pp • $24.99 • On Sale November 21, 2018 ISBN 9781785869280 Take a journey back in time to the Roaring Twenties, in a tale of mystery, grand adventure, and love! Join Emma G. Wildford in a Gatsby-era globetrotting search for her missing fiancé – beautifully illustrated by Édith and evocatively written by Zidrou. Shortlisted at the Angouleme International Comics Festival 2018! Salammbô Writers Gustave Flaubert, Philippe Druillet Artist Druillet FC • 186pp • $39.99 • On Sale November 21, 2018 ISBN 9781785866647 Salammbô is a heady perfume of blood and rage across the stars! The latest in Titan’s Philippe Druillet’s Masterworks series, starring his legendary Lone Sloane. Druillet works his intoxicatingly psychedelic magic on Flaubert’s 19th century classic, reinvigorating it from the inside out with his own transcendent storytelling. Re-Mind #1 (of 2) Writer Didier Alcante Artist Andrea Mutti FC • 64pp • $5.99 • On Sale August 22, 2018 They say that when you die, your life flashes before your eyes… the FBI have discovered how to make this a reality! When new FBI technology puts Ethan Geb into a coma, Iraq Vet John discovers a secret side to his slacker son – and a terrorist plot locked away in his mind! Agent McKee is willing to sacrifice Ethan to save millions, but John has other plans… A perfect blend of Total Recall and Minority Report, filtered through the lens of a post-9/11 world! Art by Andrea Mutti (Rebels, Tomb Raider, Conan, Mad Max Fury Road, Swashbucklers, Prometheus, more!) Cover A: Jason Howard Cover B: Andrea Mutti Dead Life #2 (of 3) Writer Jean-Charles Gaudin Artists Joan Urgell, Mambba FC • 64pp • $5.99 • On Sale August 22, 2018 It’s the Walking Dead meets Supernatural! Steven’s reckless actions come back to haunt him as the worldwide zombie epidemic continues! Konungar: War Of Crowns #3 (of 3) Writer Sylvain Runberg Artist Juzhen FC • 64pp • $5.99 • On Sale August 08, 2018 Gorgeously rendered epic fantasy with duelling brothers at its heart, Konungar is the ultimate fusion of Game of Thrones and Warcraft! The war for the Viking throne comes to a climax as the Centaurs spy their opportunity to attack! Can the royal brothers put their civil war aside, or is the kingdom doomed? CREATOR-OWNED The Book Of Ballads And Sagas Writers Neil Gaiman, Charles Delint, Jane Yolen, Jeff Smith, Emma Bull, and Others Artist Charles Vess FC • HC • 240pp • $29.99 • On Sale November 14, 2018 ISBN 9781782763321 Noted illustrator Charles Vess brings his evocative, meticulously detailed artwork to this compendium of legendary ballads and mythological tales, adapted and written by a murderer’s row of authors! The Michael Moorcock Library: Hawkmoon – History Of The Runestaff Vol. 1 Writers Michael Moorcock, James Cawthorn Artist James Cawthorn BW • HC • 192pp • $34.99 • On Sale November 13, 2018 ISBN 9781785864223 These two out of print classics, adapted by James Cawthorn, are collected together at last as part of Titan’s acclaimed Michael Moorcock Library! Follow the adventures of Dorian Hawkmoon, Duke Of Köln, as he fights against the Dark Empire Of Granbretan and attempts to free himself from the malevolent black jewel that has been implanted in his very brain. Brother Nash #3 (of 3) Writer/Artist Bridgit Connell • FC • 48pp • $5.99 On Sale August 01, 2018 The stunning saga of haunted trucker Brother Nash reaches its epic conclusion with another double-sized issue of shapeshifting, supernatural majesty! Don’t miss this final issue! Cover A: Ethan Nicolle Cover B: Bridgit Connell & Luis Guerrero Rivers Of London: Water Weed #3 (of 4) Writers Ben Aaronovitch & Andrew Cartmel Artist Lee Sullivan FC • 32pp • $3.99 • On Sale August 15, 2018 Spring Breakers meets Pulp Fiction on the banks of the Thames! Set in the world of the hit novel series from writer Ben Aaronovitch! Wizard cop Peter and girlfriend Beverley delve further into the drug-smuggling operation of london’s new queenpin – the brutal and beautiful Hoodette! Can they overcome corruption, or will they be fatally entangled in the weed? Rivers Of London Box Set Edition Vols. 1-3 Writers Ben Aaronovitch & Andrew Cartmel Artists Lee Sullivan & Luis Guerrero FC • 408pp • $49.99 • On Sale October 10, 2018 ISBN 9781785869303 A trilogy box set of the first three stories in Ben Aaronovitch’s graphic novel series, set in the world of his hit urban fantasy novels! Comes with a set of Rivers of London postcards!

Tank Girl All Stars #3 (of 4) Writer Alan Martin Artists Brett Parson, Jim Mahfood FC • 32pp • $3.99 • On Sale August 22, 2018 The Tank Girl birthday thrills continue as the 30th Anniversary spectacular miniseries kicks into even higher gear! Tank Girl takes on a troupe of girl scouts, Sub Girl drops her bra in the punch, and Booga scares everyone away by eating his own hand! Cover A: Brett Parson Cover B: Philip Bond Cover C: Jim Mahfood Dan Dare Complete Collection Vol. 1 The Venus Campaign Writer/Artist Frank Hampson FC • HC • 336pp • $49.99 • On Sale November 14, 2018 ISBN 9781785862922 Dan Dare, pilot of the future, returns in a new series of gorgeous new editions from Titan Comics, digitally remastered for the very first time! This huge collection of Dan Dare combines his first three full adventures – Voyage to Venus Parts 1 & 2, and the Red Moon Mystery. MAGAZINES The Predator The Official Movie Special FC • HC • 100pp • $10.99/$19.99 On Sale September 19, 2018 ISBN 9781785866203 Go behind the scenes of the hotly anticipated new movie The Predator with interviews with the cast and crew, a gallery of rare images and production art, and a detailed synopsis of the film! Star Trek Vol 4: Epic Episodes FC • TP • 176pp • $24.99 On Sale November 14, 2018 ISBN 9781785868795 Special collection of the best of Star Trek Magazine, focused on the 2-part tales and landmark episodes of The Original Series and The Next Generation! Articles, interviews and much more! Star Wars Insider #183 FC • 84pp • $7.99 On Sale August 22, 2018 Bringing you the latest official Star Wars news, and look forward to the latest merchandise, books and comics. All this and more in the magazine that celebrates every quadrant of that galaxy far, far away!

Categories: Comic Book Blogs

Wabi-Sabi Time

Aikido Blogs - Sat, 05/26/2018 - 04:27
Wabi-Sabi Time

I thought she was the most beautiful
Creature on the whole planet
She replied that I had wabi-sabi looks, i.e.
Imperfect, impermanent, and incomplete
Seeing the expression on my face
She further said that this was a good thing
That all inessentials had been eliminated
All excesses trimmed and pared away
Leaving behind only the real
Such that it only grows stronger with time
So I took her down off her pedestal
And, hand in hand, walked with her
Through transient, wabi-sabi time
Loving each and every flawed moment
Of our transitory time together

Categories: Aikido

HackMoor 2018/05/24 The Party is Robbed!

Furiously Eclectic People - Sat, 05/26/2018 - 02:41

Games are on Thursday nights sometime after 6:30PM at World's Best Comics, 9714 Warwick Blvd Newport News, Virginia 23601.

We had a meat lover's pizza with the pepperoni removed.

Map repeats with nothing new from last week and therefore not attached.

PART 1.

++++ START OF SESSION ++++

The two dozen Dwarfs were evacuated from the large chamber with the big Devil in it. The entrance was closed again and the Dwarfs were fed.

I then took about an hour of game time to perform maintenance and a designated Player made some die rolls. The primary issue being religious control of the two dozen Dwarfs. Gnomex who was the party's Cleric, took the opportunity to convert them to his gawd, Gaerdal Ironhand, (the most Dwarflike of the Gnomish gawds). Aerys on the other hand, being a newly minted proselytizer of Id attempted to convert the the Dwarfs to her new gawd. Without making die rolls (I'll probably do that offline) I simply judged Gnomex converted 75% and Aerys 25% of them. Dwarfs have good feelings vis-a-vis Gnomes whereas they have antipathy towards Fairykin like Aerys. Although her Charisma and Comeliness scores of 20 each counteracted the antipathy a bit, no doubt Aerys' Dwarf converts simply have the hots for her.

The party also took this opportunity for maintenance of spells and healing of minor wounds glossed over from prior encounters. Since the Dwarfs had just eaten their first big meal in years they slept soundly.

Aerys took watch.

Seven hours later (one hour before wake up time), Aerys sounded the alarm as several medium dog sized creatures were headed down the rearward hall the party originally came from. It was hard not to be alarmed, as their hides were made of steel and it made obvious crashing noises as their bodies brushed along the walls as they came down the hallway.

In matter of game mechanics, there was a point of contention. The Party's figurines disposition were on the table, which is a huge white board laid flat. The room's dimensions where previously drawn, with entrances, walls, doors, et. al. So one of the Players, as was his wont, picked up Huang's and Honda's figurines and placed them in at the entrance in front of the approaching beasts. Also rather automatically, the Player for Huang stated he was swinging with his +2 Footman's Flail and Honda's +3 Warhammer.

"As you reach for your favorite weapons," I told them, "you discover that they are missing."

Apparently his characters had been robbed during the night, despite Aerys being on watch. (We'll get to that later.)

"Whoa, whoa, WHOA!", said the Player and declared he wasn't going to fight. So I put the figurines back to their starting positions.

Other Players thought the Player's reaction to his new reality was a little harsh. (Although to paraphrase Donald Rumsfeld, “You go to war with the army you have, not the army you might want or wish to have at a later time.”)

So we interrupted the combat so characters could make a spot check on their equipment, with the presumption we would resume as soon as it was determined Party members could also reach their alternate weapons.

We discovered every party member was missing a weapon or some piece of critical equipment, and the rescued prisoner from two sessions back was also missing. It is now assumed that rescued Fighter prisoner, instead of being a half-starved miserable wretch, may actually be a high level Thief.

Accusations flew.

Firstly, how could Aerys fail the watch and let the Party get burglarized, and secondly, the point was made by another Player (our resident rules lawyer), that the "Pick Pocket" skill only applied to small items, not large weapons. Lastly the argument was made that party members sleep with their weapons, like similar to U.S. Marines in the field, (e.g., "I Love My Rifle More than You").

In regards to the first point, Aerys said she was watching the two entrances, not the Party and she didn't pay attention to the "sleeping" party members.

In regards to the second point, the argument could be made, how do Thieves steal vast treasures in the first place if their only means of pilferage is the Pick Pocket statistic? I had to admit to the party the culprit must have been a really high level Thief. Thus the Thief skills of Hide in Shadows, Move Silently, and other Talents lend themselves to a good heist. I told the Party they should be glad he wasn't an Assassin. They'd be dead THEN he would have stolen their stuff.

Aerys is now viewed with suspicion.

In regards to the third point, I contend the party is not that disciplined. They can't even make up their minds on marching order, much less who takes point. To argue they are close to their equipment, I'll only concede that none of them has ever removed their armor once to even take a dump. Enemies should make a saving throw vs. smell or go into convulsions as if the party were fighting Troglodytes.

Aside from the first two items mentioned above, almost every member lost something. Grok lost his plus 6 short sword, Gnomex lost his plus 5 Warhammer, Aerys lost her plus 2 dagger of climbing (the Thief must have been extremely adept to target Aerys while on watch. Or it was in her large sack while she looked the other way?), and Numrendir lost his Communicator (from Module DA3). There may have been other items stolen, but there was not enough time for a full inventory in the middle of a fight. Only Junkbot, Fundisha, and the two dozen Dwarfs were spared, as they had nothing of value.

Anyway, they all had alternate weapons and fought with that they had. These creatures were a special variety not from HackMaster, but one of the BlackMoor (which I misinterpreted highly), in any case they were an effective side excursion to the evening. The monsters had a special power called "Toughness" as effective as the "Stoneskin" spell (must have been their steel skin), with which they cannot be hit with weapons, only by spells for a certain number of hits based on a four sided die plus 1. So the party ends up whacking them. Whack, whack, whack, for no reason if only to decrement the required number of hits until the power loses its effect.

After defeating the beasts, the party got a burr up its collective butt to track down the Thief. So the party went back and made cursory checks in each and every room to see if that guy was there. They went up all the way up to the Steel Elemental at the beginning to ask if anyone had gone this way.

The answer was an effective "No".

Gnomex also asked if it knew "Anything about some other steel-skinned creatures living down here?"

"You mean Fido, Rover, Spot, Benji, Buddy, Patches, and Checkers?", replied the Elemental.

"Oh, never mind." said Gnomex, "I must be mistaken.", and departed.

They even went across the hall to the Wood Elemental (the one the Steel Elemental told them not to talk to). Nobody had come this way, either.

Lastly, the went upped to the trapped staircase where Orc was posted awaiting their callsign. Nope, nobody had come up the stairs.

Aerys, using his mighty SIr Arthur Conan Doyle powers of deduction ("Once you eliminate the impossible, whatever remains, no matter how improbable, must be the truth." ), suggested that "The thief MUST have gone through the other entrance where the big Devil was." So the Party made their way back down the where they started and saying the prepatory phrases, opened the doors leading to its chamber.

Before them, glowing orange on the floor as wide as the entrance, was a big huge Rune. (I had marked the table with an orange Sharpie). This stopped the party at the open doors as they pondered the meaning of it. At they stood there, a ball of flame coming from the other end of the cavern hit Huang for a mere three points. Luckily his clothing made its saving throw as he had no armor. A big booming laugh came from the other end of the cavern.

++++ OUT OF CHEESE ERROR ++++

BT

BBBB

PART 2.

++++ CHARACTER ROSTER ++++

CHARACTERS
Grok the Dwarf, a third level WitchRanger (Battlemage subclass of Magic User).
Aerys, an Elvariel, a Fingersmith (Thief class).
Baronet Huang - a Master of the West Wind of the Stone Tiger Order, (Monk class).
Numrendir - a human Conjurist (a Conjuror, Magic User subclass)
Junkbot Jackson - a human Tracker/Friar (a Ranger 5th and Cleric 6th level).

NPCs/Proteges:
Baronetess Honda - a Human Datai Samurai, Steward of Catan (formerly Temple of the Frog)
Gnomex, a Gnome Adept of Geardal Ironhand (Cleric class.)
Tanzen - a Fae-Born first level Exciter. (Fourth level Invoker, a Magic User subclass).
Fundisha - a half-Elf Swordsperson/Tout (Fighter and Infiltrator, a Thief subclass).

CAPTURED CHARACTERS (both PCs and NPCs)
Gerry Castagere, human Fingersmith, (Thief class) and ever loving devotee of Elefus, abandoned to the Blood Cult in the City of Brass on the Plane of Fire.

MISSING/OFFLINE/RETIRED CHARACTERS
Count Elefus, a human Abbot of Heimdall (Cleric class). RETIRED
Felipe the Dwarf, a third level Sigil (Chosen One subclass of Cleric).
Jacko, an Albino Dork Elf, a Master Espion (Infiltrator, subclass of Thief).
Serena 2.0 - First Level Battle Mage Second (a Protege of Jacko).
Sir Weasel, human Guild Soldier, Warlock, & Champion (Thief, Magic User, & Fighter classes) he stayed back in BlackMoor.
- and nine Pilgrim henchmen of various levels. (They wear hoodies.)
Slade Wilson - Dwarven Professional (a Bounty Hunter, Fighter subclass) Left behind at Catan.

BT

BBBB

++++ RECORD KEEPING ++++

PART 3.

This is also posted on three forums, and a blog.



--

Tracy Johnson
Old fashioned text games hosted below:

BT

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Categories: Miscellaneous Blogs

All The Shingle Ladies

Yarn Harlot - Sat, 05/26/2018 - 01:27

This post actually doesn’t have much to do with me having Shingles (I feel like I should capitalize it out of respect, it was so great and hideous) except that for the three weeks since this thing felled me like a tree, That song’s been kicking around in the back of my head as the funniest and most persistent earworm, and I hope to pass it on to you so I can be rid of it. (It hasn’t worked so far.)

I take that back – this post does have something to do with Shingles… it certainly doesn’t have much to do with the sweater I’m knitting that still isn’t finished…though I’m on sleeve island, so not too much longer.

That knitting on this sweater is seen here perched at the top of my knitting bag, where despite going most places with me, it’s still not done.  Mostly, I haven’t been going anywhere except to the hospital to see my Mother-in-Law, and mandatory Bike Rally meetings – oh yes, I can feel your envy from here, so exciting is my life. Here. Look at a flower from my garden.  It will perk things up a bit.

That’s a Snakeshead Fritilaria. It’s the most interesting thing in my garden right now.

What’s more interesting about the last several weeks isn’t what I’ve been doing. It’s what I haven’t been doing – and that’s training for the Rally, fundraising for the Rally, essentially doing anything for the Rally that doesn’t make it amazing for the other cyclists and crew.   (Did I mention that I took an expanded role with the Rally this year? I took all leave of my senses and took on the role of Co-Chair, which is a great honour and a big responsibility and absolutely an indication of how I feel about this cause and the organizing for that has been sort of a lot and I was thinking… wait… What was I saying?) Nevermind. What I’m trying to say is that between all of that and the completed or attempted edits to my family…  No Bike.

Training rides begin at around 30km, and work their way up to 130km.  (That’s about 80 miles, for my American friends.)  One of the most beautiful things about the Rally is that it is totally doable by an ordinary person.  If that person shows up for at least one training ride per weekend (and the occasional two in a row close to departure) then they are going to survive the Rally. It’s a challenge for everyone who does it, but for those of us less gazelle-like than your average long distance cyclist (let’s say you were a slightly dumpy knitter a few weeks shy of her 50th birthday) you have to get married to that training.

Here’s the part where I tell you the scary thing.  The training and I have not been married.  We’ve actually been legally separated, first because I was in Port Ludlow. (Fair. Everyone has a job.) Then I missed one because of Elliot’s first birthday. (Again, legal excuse.) Then I was at the Columbia Gorge Fiber Festival, then the very next day I gave myself a stern talking to about how now that I was done all the travel I had to get really serious, and the very next day Carol had a stroke.  Shortly after that I got the accursed Shingles, and if I were going to be explicit about where I got them and the interaction between Shingles and a pair of bicycle shorts you would totally understand why there was zero chance I could get on a bike, and then just as I have started to feel better, Carol had open heart surgery and (she’s recovering so beautifully, thank you) and now… oh man.  I’m getting so stressed out. Here’s another flower.

(That’s a Trillium under my tree. Do you know I used to think there were white and pink varieties? Turns out they’re the same one. They start white, and change as they age. Who knew?)

Now the training ride lengths are already up to 70km and I am freaking out. It seems like a very difficult place to start – and I haven’t properly started fundraising or doing Karmic Balancing Gifts and there are still some in my inbox from last year when my Mum died and I felt like it was all to much to finish and instead of doing what I have been thinking about doing all day, which is breathe really shallowly while I freak out and wonder if I ever make any good choices… I am going to do something else.

I am going to start fresh. I am just going to start.  On Sunday morning I have to leave for Montreal with my Co-Chair and a few other planners, to make sure the route is good and make some arrangements. That means the Sunday ride is out, and so tomorrow it is. It’s going to be 70km. I am going to ride it, and it is going to be okay.  I don’t think it can kill me. I think the worst thing it can be is really, really hard, and that’s okay.  Considering my life since my Mum died last year, I am absolutely specializing in really hard stuff. We’ll just have to hope I’m getting good at it.  When I come home, I’m going to get a post up about fundraising and Karmic Balancing gifts, and in the meantime, please feel free to give Team Knit a boost. This year our mighty family contingent is:

Me

Ken

Pato

Cameron

The guys aren’t riding tomorrow – I think they’ll all be on their bikes on Sunday, so tomorrow I’m braving it alone.  I’m going to turn the page, start fresh and boldly go. It’s going to be okay. Right?

Stupid Shingles.

Categories: Knitting Feeds

Choose your own sci-fi stock art.

Bat in the Attic - Fri, 05/25/2018 - 19:18
I like supporting other OSR projects. The more people we have doing this stuff successfully helps to keep this a thriving hobby with enthusiastic gamers. As many if you with my works know, I am partial to black and white line art and James Shield excels at drawing in that style. I was very pleased with what I got from his last kickstarter and now he has new one, Do It Yourself Science Fiction Stock Art.

This time the focus is on science fiction but what especially neat is that it is also a tool kit for making your own. You can see a preview of it in the image below and he explains it on his kickstarter page.


While the focus of the OSR has been traditionally on fantasy, but there is now a wealth of science fiction material built on the ideas behind classic DnD (White Star, Stars without Number, etc). Having resources like James' DiY Stock Art will make it take much easier for projects to get done and in our hands.
Categories: Tabletop Gaming Blogs

Quick Cricut Craft: No Prob-Llama Tote with Pom Poms

Moogly - Fri, 05/25/2018 - 15:00

Who doesn’t love a slightly sassy Llama? The No Prob-Llama Tote Bag is fun and fast to make, and perfect for summer fun. And you don’t have to know how to knit or crochet to make it! Disclaimer: This post includes affiliate links. Material support provided by Cricut, Happy Crafters, and Red Heart Yarn. I used my Cricut Maker to create a fun Llama [...]

The post Quick Cricut Craft: No Prob-Llama Tote with Pom Poms appeared first on moogly. Please visit www.mooglyblog.com for this post. If you are viewing this on another site they have scraped the content from my website without permission. Thank you for your support.

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Categories: Crochet Life

On the week of May 25th in the Old School Renaissance.

Hack & Slash - Fri, 05/25/2018 - 12:00
Holy crap! We've had a crazy week, let's get right into you beautiful people!

Big News
Warhammer 40,000 is the origin of grimdark! ("In the grim darkness of the far future, there is only war") Home of the immortal rotting carcass of the golden emperor who sends his brave genetically modified and tortured half-human marines to purge and burn corruption and heresy, now have adventures for kids of all ages!
"Catholic Space Nazis sound like awesome villains, how can they be the heroes?"
"By comparison."
You heard it folks, Warhammer 40k Children's books.

Warhammer Adventures

The 41st Millennium and the Mortal Realms are fantastical places, ripe for adventure.

Like you, we love these worlds, and we’re always looking for new ways to share them with all kinds of fans. Today, we’re delighted to announce a new type of Warhammer fiction and 2 new series that are sure to excite young readers and parents* eager to introduce the next generation to the joy of Warhammer.
Warhammer Adventures is an exciting new range of books coming next year for boys and girls aged 8-12 years old featuring younger protagonists having thrilling adventures and facing off against dangerous enemies.
They are gonna sell like hotcakes.
 Mordenkainen's Tome of Foes is on the horizon, coming on the 29th. If you're curious what's inside, check out Kiel Chenier's take on it in his tumbler post: Is Mordenkainen's Tome of Foes worth your money?

We are all Grognards here, even you youngin's. So we like our Dr. Who Classic. Fortunately Twitch.tv is going to have a 7 day marathon of classic Dr. Who. So grab your Scarf and Jelly Bellies and take a look at adventure ideas and hokey terrifying to children effects. Should be a good time. Over 500 classic episodes from the 26 seasons of classic Doctor Who will air worldwide on the live streaming video platform Twitch from May 29th. Fans will be able to watch adventures from the first seven Doctors – from 1963’s An Unearthly Child to 1989’s Survival – while chatting live to thousands of other viewers around the world. This epic screening of classic Doctor Who from May 29th until July 23rd follows Twitch’s successful marathons of Power Rangers, Bob Ross: The Joy of Painting and Mister Rogers' Neighborhood.
 YoutubeQuesting beast covers the brilliant Chthonic Codex. In addition he has a discussion with Scrap Princess on how to improve spells in Dungeons and Dragons.

Mr. Welch talks about the King's Festival on Mystara. (I love this guy!!)

Speaking of Mystara, here's an interview with the Japanese developer on what material they were forced to cut from the action-beat-em-up Chronicles of Mystara.

Greg Tito acts like a madman, coming on stream with "Job Titlte here/Twitter here" as his contact. They got it fixed about 5 minutes in. He talks about the Stream of Many Eyes livestream and other streaming casting decisions and covering other news on 5/22/18.

Mike Mearls isn't sick any more and he's working on the Soul Knife Monk subclass on the Mike Mearls Happy Fun Hour 5/22/18.

Here's a link to this week's Heroes of Jordoba, Uncle Matt's Live D&D game.

Faerun History posted Tales from the Tavern -Hulburg- Forgotten Realms Lore and History
KickstarterSo here's the thing. This whooole industry is a shitshow. I'm not supporting or recommending any of these kickstarters. Caveat Emptor

The Dice Dungeon: It's a cool dice game, where you build a dungeon inside. . . a cardboard dungeon waffle. How long do we think that cardboard waffle is gonna last? They get props for the commitment to the dragon mask in the video.

Arcane Scrollworks 2: Second Level Spells You can get pieces of paper with scroll art on them. I guess this is a prop or something you frame?

There's this unfinished super generic dungeon crawler that hasn't funded yet. Comments by backers are generally negative, talking about the poor art quality, and the lack of . . . anything . . . interesting. You could take a look at Dungeons Runners! On second thought, Camelot is a silly place.

Deluxe Metal Meeples are high quality meeples by Campaign Coins who's had 4 successful campaigns.

Welcome to Yarnia! It's a knitting pattern! It's an RPG! The video is filmed in a room filled with boxes and a fish tank. It's nearing 30,000$! It's got almost a week left. There's mugs and . . . yarn patterns, and how the hell do you get 30,000$ for that? There's a book! There are these knitted cat
Welcome to Yarnia!things! I guess you knit a companion animal for your character? I don't understand anything about this Kickstarter! Brilliant!

Yarnia is the best damn thing I've ever seen. I mean, in all seriousness, treating a knitted 'choose your own adventure based on your stats' as a record of your adventure hits all the shamanistic notes for me. It's a record of your adventure in the artistic flow. Also, Yarnia. Cause you knit with yarn.

Maybe some of  you don't knit, or cross-stitch, or crochet. I have and this is crazy appealing. The woman looks super trustworthy. She seems to have one failed and two successful kickstarters that appear to have satisfied backers. Maybe it's worth a trip to Yarnia?

Dark Fable Miniatures has a pretty attractive line of Orc Miniatures, of the humanoid face variety. If you're looking to expand an orc force, they aren't bad.

I don't know what this is, or if it's any good, but this Map Maker is hitting some of the right buttons with it's folder and pouch setup.

Games worth checking out!Bryce Lynch certainly has a lot of nice things to say about this adventure, and it's free! Check out Mines, Claws, & Princesses.

"The groom is dead, the bride Sunnhild taken. Men rave in pain whilst their women wail in sorrow. Blood mixed with tears, the chieftain Erfried cries out “Only you are left who can hold a sword. Go now. The orcs ride to Sanjikar and you must follow.”"
And then there's the Esoteric by Emmy Allen:
Picture the adventuring party of most old-school games. A band of thugs, occultists, criminals, weirdos and outcasts who, rather than settle into normal society, risk everything exploring the dark, dangerous places of the world. Perhaps they will become rich and powerful, perhaps they die unceremoniously.
Keep this same adventuring party, and picture their equivallent in the modern day. A world with police, the internet, chain stores... The same band of thugs, occultists, criminals, weirdos and outcasts drift into the underworlds of organised crime and the esoteric.
This, then, is the premise of Esoteric Enterprises: the occult exists in a dangerous black market, where organised criminals traffic in magical grimoires and relics alongside narcotics and weapons. Hidden from the public eye, various gangs, cults and covens struggle for influence and resources in the dark tunnels beneath every city. And beneath that, stranger things lurk; inhuman creatures turn their cold gaze on the mortals who intrude on their subterranean realm.
New on RPG now!There are over 200 products released in the last 7 days. Here is a selection of some of the most interesting.

Embers of the Forgotten Kingdom by Metal Weave Games. There's no stats in this book. You know that campaign where you're just like "If you want to write a book, you should just write a book?" Well that's what this pastiche of the Dark Souls setting is. It's a kickstarter success, which paid for the art, and only has a .pdf option on RPG.now. It's a region you can add to a campaign.

The Storyteller's ArcanaThe Storyteller's Arcana seems to be a dual-statted (1e/5e) set of tools for for Dungeon Masters to use in their games.

The Greydeep Marches is a fantasy setting that is dealing with dark powers from an ancient empire and a threat in the mountains to the east. It doesn't show much in the preview. It's 34 pages for 7$

PC15- The OSR Chymist, this is a back-porting of the Pathfinder alchemist class to old school rules.

This weird product. I mean, this must be the future. You can buy this in pdf or softcover in all different weights of paper. It's called "Non-human Player Codex for Early Era Fantasy Gaming" and it's the rules for dwarves, elves, etc, for three rulesets, Original Edition Characters, Labyrinth Lord and Advanced Edition Companion. Why do you need just the non-human races? Who is this book for?

There's a DCC release from Studio 9 Games (C. Aaron Kreader) called Greenwood of the Fey Sovereign. It's a low level adventure, with a wild elf class. I can't get a look at the adventure proper but the art looks interesting.

Raging Swan had a few releases this week, Languard Locations: Low CityMonstrous Lair #8: Ghoul Nest,

Wizards Releases:
Boot Hill Wild West (3rd Edition)
Amazing Engine: Bug Hunters

Steve Jackson Games Releases:
GURPS Classic: Ultra-Tech
Autoduel Quarterly #8/3
Car Wars Midville
GURPS Classic: Autoduel
The AADA Vehicle Guide

Just a note that I also check the new releases on the DM's Guild, but it's like swimming through a sewer.



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Categories: Tabletop Gaming Blogs

Moogly CAL 2018 – Afghan Block #10

Moogly - Thu, 05/24/2018 - 15:00

Block #10 in the Moogly CAL is here, and it’s a fun one! Full of color and life and clever stitches, it was designed for this crochet along by Cre8tion Crochet! Disclaimer: This post includes affiliate links; yarn provided by Red Heart. Just getting started with the Crochet Along? CLICK HERE for the intro info! [...]

The post Moogly CAL 2018 – Afghan Block #10 appeared first on moogly. Please visit www.mooglyblog.com for this post. If you are viewing this on another site they have scraped the content from my website without permission. Thank you for your support.

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Categories: Crochet Life

On Gygax Design II

Hack & Slash - Thu, 05/24/2018 - 12:00
Let's look at the background section of the adventures B2: Keep on the Borderlands, and Return to the Keep on the Borderlands. Part I of this article is here.


Keep on the Borderlands has a four paragraph background, and a two paragraph starting encounter. The expectation is that the background is read aloud. 



The Realm of mankind is narrow and constricted. Always the forces of Chaos press upon its borders, seeking to enslave its populace, rape its riches, and steal its treasures. If it were not for a stout few, many in the Realm would indeed fall prey to the evil which surrounds them. Yet, there are always certain exceptional and brave members of humanity, as well as similar individuals among its allies - dwarves, elves, and halflings - who rise above the common level and join battle to stave off the darkness which would otherwise overwhelm the land. 
I mean, he wrote it as if it pulsed fire in his heart.

The starting scene is particularly appropriate because it instructs the players to introduce themselves to the gatekeeper, and thus the other players.

What follows is six pages detailing the keep itself. We're going to talk about this in a minute.

The Return to the Keep on the Borderlands has a five paragraph introduction, and a two paragraph starting encounter.

But wait? What chicanery is this?!

The introduction is not to be read to the players and contains ancient history. What's more it's dull. No, really. I'll—just look:

Such, at any rate, was his plan. In the event, Macsen found that retirement agreed with him. He devoted all his time to managing the affairs of the garrison and the Keep, . . . Fortunately Macsen had chosen his castellan well. Devereau was a faithful henchmen, an archer who only remained behind because of a crippling wound received in an early adventure. . . Today it is a small but thriving community once more, less populous than of old but warded by people who have invested years of hard work making this into their home and been willing to defend it to the bitter end. That's how it ends. That's the call to adventure. Let me sum up.

Once a dude got a keep, and it was too much effort to dick around with assholes in the woods. And so other people did it, and then all the monsters were dead. Then he went off and died in war, and the rest of the people stayed and now they are strong and happy.

Two paragraphs on a dude that's dead. Story that's both boring and not accessible to players of the game, and the call to adventure is "It's a safe, nice place."

The starter encounter has a paragraph of read aloud text as you approach the keep, and you are hailed by a guard. The boxed text makes no horrible affronts, only slightly telling the players what they feel or do. Then there are eleven pages detailing the keep.

So Much of the KeepWhy do we care about the keep? What can we learn about the way it's presented in the module? What's in those six pages?

Amazingly, it's very gamified. Each section of the keep is a tool to drive the adventure. Gygax meticulously details the arms, armaments, and tactics of people in the keep in addition to documenting the location of every loose copper piece.

What's noticeable is the expectation that the interior of the keep will be explored as a dungeon environment. The players walk in, and then walk around to all the different places. Let's look at some of the gamification of the environment:

1. Main Gate: "Two men-at-arms. . . require that persons entering the keep put their weapons away and then escort them to area 3."
3. Entry Yard: "All entrants, save those of the garrison will be required to dismount and stable their animals (area 4). The Corporal of the Watch is here [and] is rather grouchy, with a low charisma, but he admires outspoken brave fighters and is easily taken in by a pretty girl."He doesn't have a name, but he gets a personality. Further:
Map by Dyson Logos3. Entry Yard: Cont. "A scribe. . . records the name of each person who enters or leaves. . . Lackeys will come to take mounts or mules. Any goods not carried will be stored in the warehouse. Another lacky will then show travelers to the Traveler's Inn."
This connects directly to the entrance scene, informs characters of the stables, that there's goods in the warehouse, and then walks them over to the inn. Which is at area 15. If you're using the map, this walks the characters directly past every other interesting player facing building on the map. To wit:

They walk south past the stables and warehouse, directly towards the bailiff tower (at 6), then west directly past the smithy/armory (at 8) and the provisioner and trader (at 9-10) and the fortified loan office on the south wall (at 11).

By the time they've reached the tavern, they've been exposed to everything there is interesting to do in town for a new adventure, but it doesn't stop there.

Areas marked 7 on the map are private apartments, and Gygax provides two. A jeweler who will exchange gems and money for the characters, and a priest who is willing to assist the party in the caves (but spoilers secretly is chaotic and will attack the party—I've killed more than one player who came to the priest for aid and got a cause wounds for their trouble.)

The apartments (and their many empty partners) are set up for the Dungeon Master to introduce characters of their own. Though this is not explicit, the introduction does say "Special quarters are available for well-to-do families, rich merchants, guild masters, and the like."

How do we know that the information that's listed here is deliberate and not just something compulsive Gygax did because he was an insurance actuary? Because of what he leaves out. He does not detail the normal family members of the personages of the keep.
"The five small apartments along the south wall are occupied by families of persons dwelling within the Outer Bailey of the KEEP."This is the only sentence addressing what Gygax felt were non-game entities. They aren't described, given treasure, etc. because they aren't likely to be involved in gameplay. The smithy's grandmama isn't going to need combat stats, and the players aren't likely to interact with a house full of women and children, so those "apartments . . . are occupied" is all the text that is given.

This deliberate presentation of some things and not others is designed for what the Dungeon Master needs in play. What if the keep is attacked? What if the players attack the keep or try to steal things? Well, that information is there for those Dungeon Masters. The contents of the bank and warehouse are documented. 

Can you figure out why? I can. Because I've played Dungeons and Dragons before.

Where is there to go in this keep? What can the players do? Those questions are also answered in the text, in a very sort of computer game, pick the smithy menu, here's some information about that encounter.

What's in the northern half of the outer bailey—you know, the part the characters don't walk past on the way to the tavern—is unsurprisingly the things the characters will need after their first foray out into the wilds. 16 is the guild house for travellers, 17 the chapel for priests and healing, and most importantly, the gate to the inner keep, which you can only gain access to after you have accomplished deeds in the caves.

You can't go home againIn Return to the Keep on the Borderlands, the map remains very similar (with one or two new tricks). The guard challenge is repeated and they are met at the gate by a named non-player character, Sabine the Gatekeeper who directs them  to the stable, warehouse, marketplace, and inn/tavern. Everyone in the sequel is given names ("The second floor houses. . . Laurl, Charl, Wort, and Joop.")

Each home in the sequel has details of their occupants, no statistics, just a story about what type of person they are.
"A quiet man who keeps mostly to himself, Reece. . . has since married a local woman (Asgrim, a young widow whose first husband marched off to the battlefield while they were still newlyweds, never to return). They have a three year old son, Decius, and a year-old daughter, Nadya."I don't see how the above is accessible or useful to play. He's a cobbler. When will the players intersect with this information? Why is it detailed? 7f details three sisters who are milkmaids and their schedules throughout the day, but should I references 7f which I'm deciding who's in an area?

Each paragraph is giving me a little character story or vignette. . . and no tools to integrate it with what's actually going to be happening at the table. The presentation is convoluted bullshit with zero effort given into what I'm supposed to do with that information.

It gets worse. The players can't buy anything at the smithy "Rafe can make horseshoes, nails, and bits with ease, but weaponsmithing and armor-forging are beyond him." followed by this useful gem that can in no way impact our game, "The keep once had a resident weaponsmith in Mascens day who kept the garrison supplied."

!?

Let's play a game. In what world where you have sat down with your friends to play Dungeons & Dragons is the following information useful?

"Beasley's daughter, Calista, divides chores and responsibilities with her husband."

"Most folks only stay here for a few days, but some stay for extended periods."

There's literally thousands of words detailing small family relationships, who's married to who, local town politics, organized only by building title:"Guild House" under which you find, Greeves and Peta who are the grandparents of Jess who is in the one-eyed cat.

Is the adventure about small town drama? If it is, why is it so poorly organized? How would I keep this web of stories and relationships straight without re-writing everything?

Every entry in the original adventure contained information that I might need. And it did so in the correct place. Anything else, it left me to create and keep track of (such as the large number of un-named guards and people)

There are some bright spots. Even though entirely too many words are used, there are an entertaining collection of colorful characters that the players can collect as henchmen. There's no indication of where they are located in the keep next to their stats, but: Third, a warrior who wears a bronze mask all the time, Brother Martin, a fair cleric who makes sure that everyone provides input (even shy people), Opal, a neutral moon cleric who's Lawful-Chaotic alignment axis changes with the moon. A clever but loony mage, a manipulative necromancer who just wants to find a way to worship at the hidden temple, and a cowardly thief.

Then there are three keep encounters, one keyed to happen after the first three times the characters return to the keep.

If the intent was to detail family relationships, following the form of Gygax is the worst way to organize it. Even though the original module has six pages devoted to the keep, it just feels like six pages of tools for the Dungeon Master to respond to players ideas and successes. Whereas the house descriptions in the sequel are devoid of any mechanical information.

I can see how you could interject some of this drama into the lives of the player characters, but I want to be clear. The text provides no tools to assist with using this information in play, besides creating the unexciting situations: A ward falls in love with her step-father, or how the twenty some-odd members of the Lum clan make up most of the militia. etc. What's more is that the format actively works against this.

I can run the keep with a single pass over Gygax's text. I couldn't even understand the second adventure unless I spend the time to reorganize all the information it gives me.

Next time, we'll look at the wilderness and cave encounters proper.

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Categories: Tabletop Gaming Blogs

[2018-05-24] Lejendary Gnome Titan

Furiously Eclectic People - Thu, 05/24/2018 - 08:18

Lejendary Gnome Titan

Same as Gnome except:

Health 1d6
Precision 1d12+4

Excluded Abilities: Chivalry, Learning, Arcana
Restricted Abilities: normal + Divination

Mandatory Abilities:

80 Unarmed Combat
60 Tricks
50 Physique

Chosen Abilities:
90
40

Racial:
Every 5 points in UAC and Weapons modifies the Ability by +1 in attack only. No bonus damage from this.
-10% Merits
50% fail utilizing any magical items not combat, stealth, stealing, or Sorcery related.
Must zealously follow a deity of war tithing 20%.
A little more impish than their Gnomish cousins (harsh practical jokes).

Just spitballing this race to help me sleep.

image_blog: tweetbutton: 
Categories: Miscellaneous Blogs

HackMoor 2018/05/17 Devils and Chained Mi-Gation

Furiously Eclectic People - Thu, 05/24/2018 - 04:02

Games are on Thursday nights sometime after 6:30PM at World's Best Comics, 9714 Warwick Blvd Newport News, Virginia 23601.

We had an extra large chicken and garlic pizza.

Map attached. Includes prior sessions on this level.5
PART 1.

++++ START OF SESSION ++++

The party was still faced with the trapped passageway. Was it a one time trap? Was it reset only to strike again?

Grok found out the hard way.

Aerys tested out the passageway first, going through the first door with seeming ease. She of course said the password before going through. She passed through the second door as well, making the motions of shoveling shit down a grate. Closing the doors, she came back to report there was a cavern on the other side.

Apparently the Players didn't notice Aerys speak the password to the first door nor the somatic component of the second, as Grok took the lead and went through the first door. Just as he opened the second door, he found himself in the same mini-Tholian web of a Forcecage as the former goblin. One minute later a Horn Fiend "gated" in.

(Actually it is called a Sentinel Devil, and it is found two pages earlier than a Horned Devil in the same manual. The verbal reference caused some minor confusion amongst the Players who for awhile thought it was the latter, although I should have docked them Honor points for looking in the manuals. Also I said "gated" because this became before the Players Rules-Law Bar later.)

The Devil started to make mincemeat out of Grok and our Dwarf was down due to a failed Threshold of Pain Check. So, if only to attract its attention, the party shot arrows at it through the while Gnomex cast a Heal spell on Grok from a distance.

Aerys was apparently forgetful, and finally said the password to undo the Forcecage trap.

So the party was now locked into Combat with this Devil. Among the actions this "gated" Devil was to successfully summon another Hell Sentinel (at 35% chance) in the middle of the Party. So they had to fight two Devils. What got me into rules trouble were that I tried to get the secondary Devil to summon another Hell Sentinel and the Players objected, saying a summoned Devil cannot summon another. OK fine, I agreed, but the gated one could. Eventually the fought three Sentinel Devils.

(Aside from being shown the rule that says I couldn't do that, and strangely enough I can't find that rule again, apparently it explained to me that it Chained Summoning is against the rules. Otherwise the entire fantasy world would be suddenly overpopulated by Demons and Devils. Although it occurs to me that's exactly what the Devils would want, but with deference to Terry Brooks' Shannara chronicles as though is its darned magical tree existed, I'll concede this point. But I'll hold that doesn't apply to gated monsters since they have free will. So if the manual states a Demon or Devil can "gate" another as opposed to "summoning one", I'll keep trying.)

Another item we determined did not happen but I have to include it here because it was so funny. I forgot that Grok had been healed and he should have been ambulatory. But I kept him down due to the Threshold of Pain failure. Since Grok was behind the first Devil and the door was still open I gradually moved his figure through the door every round as though it were being pulled by an persons unknown. I told Grok's Player he could hear voices in the dark, saying "... fiend, fiend, Fiend, FIEND, .... I gave him the impression he was about to be murdered and sacrificed. The Players got into into it, at one point the Players gave a group cadence of "Ziggy, Zaggy, Ziggy, Zaggy, oy, Oy OY!"

Meanwhile the Devils in the previous battle had been defeated, so Grok's personal reckoning with his newfound captors was not to be. Although I did maintain Grok entered the next chamber, whether his own free will or dragged, was immaterial. (I was not going to replay the battle with Grok in the rear.)

As the party entered the next chamber they found him with two dozen other malnourished Dwarfs (note I'm using the proper plural here). They effectively wanted to give him to the Big Devil in the back, since they had an "arrangement" that only one of their number would be "eaten" per month for continued existence and the monthly date was about due.

(This is a departure from the module story. I couldn't fathom how two dozen Dwarfs could survive in this chamber for years without food, water or, an unblocked printed exit on the map except they made a deal with the other occupant. It was easier to create this fabrication and just say there must have been more Dwarfs before, if asked.)

In any case, the other Dwarfs have now been freed, presuming Aerys makes continued rituals every time they pass through the two doors. And the Party (including the two dozen new Dwarfs), espying two large glowing eyes in the distance staring at them from about 120 feet away, all headed back to the previous chamber.

++++ OUT OF CHEESE ERROR ++++

BT

BBBB

PART 2.

++++ CHARACTER ROSTER ++++

CHARACTERS
Grok the Dwarf, a third level WitchRanger (Battlemage subclass of Magic User).
Aerys, an Elvariel, a Fingersmith (Thief class).
Baronet Huang - a Master of the West Wind of the Stone Tiger Order, (Monk class).
Numrendir - a human Conjurist (a Conjuror, Magic User subclass)
Junkbot Jackson - a human Tracker/Friar (a Ranger 5th and Cleric 6th level).

NPCs/Proteges:
Baronetess Honda - a Human Datai Samurai, Steward of Catan (formerly Temple of the Frog)
Gnomex, a Gnome Adept of Geardal Ironhand (Cleric class.)
Tanzen - a Fae-Born first level Exciter. (Fourth level Invoker, a Magic User subclass).
Fundisha - a half-Elf Swordsperson/Tout (Fighter and Infiltrator, a Thief subclass).

CAPTURED CHARACTERS (both PCs and NPCs)
Gerry Castagere, human Fingersmith, (Thief class) and ever loving devotee of Elefus, abandoned to the Blood Cult in the City of Brass on the Plane of Fire.

MISSING/OFFLINE/RETIRED CHARACTERS
Count Elefus, a human Abbot of Heimdall (Cleric class). RETIRED
Felipe the Dwarf, a third level Sigil (Chosen One subclass of Cleric).
Jacko, an Albino Dork Elf, a Master Espion (Infiltrator, subclass of Thief).
Serena 2.0 - First Level Battle Mage Second (a Protege of Jacko).
Sir Weasel, human Guild Soldier, Warlock, & Champion (Thief, Magic User, & Fighter classes) he stayed back in BlackMoor.
- and nine Pilgrim henchmen of various levels. (They wear hoodies.)
Slade Wilson - Dwarven Professional (a Bounty Hunter, Fighter subclass) Left behind at Catan.

BT

BBBB

++++ RECORD KEEPING ++++

PART 3.

This is also posted on three forums, and a blog.



--

Tracy Johnson
Old fashioned text games hosted below:

BT

NNNN

image_blog: tweetbutton: 
Categories: Miscellaneous Blogs

“Shadowrun Sprawl Ops” Live on Kickstarter

Gamer Goggles - Wed, 05/23/2018 - 20:26

“Shadowrun Sprawl Ops” Live on Kickstarter
Innovative worker-placement game features push-your-luck dice rolling mayhem
Media Contact: Aaron Cahall, aaroncahall@gmail.com.

(SEATTLE – May 23, 2018) The magic and high technology of the Sixth World are now open to tabletop gamers with today’s launch of “Shadowrun: Sprawl Ops” exclusively on Kickstarter at tinyurl.com/SprawlOps through June 19.

The innovative gameplay of “Shadowrun: Sprawl Ops” combines worker-placement mechanics with push-your-luck dice rolling for three to four players, evoking the mayhem and split-second decisions of the internationally-loved Shadowrun setting.

“Shadowrun: Sprawl Ops” was created by game designer and Shadowrun author Dylan Birtolo; Lynnvander Studios, creator of “Buffy the Vampire Slayer: The Board Game”; and Catalyst Game Labs, makers of the Shadowrun role-playing game.

“I’ve been a fan of Shadowrun for as long as I can remember and creating a board game for such a compelling universe is a dream come true,” said Birtolo. “I’m excited to help introduce this world to new fans and give them a taste of this one-of-a-kind cyberpunk universe.”

Full details of the rules and mechanics, along with gameplay videos, are available at tinyurl.com/SprawlOps. Backer rewards for various levels of support include a 5-6 player expansion pack and a cooperative play expansion pack. Stretch goals include additional gameplay cards, dice, and a foil game board, with more to come.

The designers of “Shadowrun: Sprawl Ops” will be live tonight, Wednesday, May 23 at 7 p.m. EST, on the official Kickstarter page to introduce the campaign and provide details for prospective backers. Media interviews with Birtolo, Lynnvander Studios, and Catalyst Game Labs are available upon request.

Catalyst Game Labs is dedicated to producing high-quality games and fiction that mesh sophisticated game mechanics with dynamic universes—all presented in a form that allows beginning players and long-time veterans to easily jump into our games. Catalyst Game Labs is an imprint of InMediaRes Productions, LLC, which specializes in electronic publishing of professional fiction.

Lynnvander Studios Inc. is a Canadian based company enhancing existing and developing new creative properties for clients worldwide. Founded in July of 2005 by Thomas M. Gofton, Lynnvander is responsible for the inception of several media initiatives in film and board game design. Lynnvander has created and produced the award-winning fantasy series “Mind’s Eye” as well as the acclaimed Shadowrun parody film “The Gamers: Natural One” and the epic sequel to The Gamers: Dorkness Rising “The Gamers: Hands of Fate”.

Lynnvander is also responsible for projects in board game design including Buffy the Vampire Slayer, Galaxy Quest, The Legacy Line, Cowboy Bebop: Board Game Boogie, Dragon Ball Z: The Board Game Saga, Star Trek Attack Wing: The Alliance System, Terminator Genisys: Rise of the Resistance and many more. They are currently designing games for some of the most awesome IPs in the world, including Mega Man, Shadowrun, Reanimator, Red Sonja and Captain Canuck.

Dylan Birtolo is a game designer, writer, and professional sword-swinger. He’s one of the designers for Dragonfire and the developer for both Shadowrun Sprawl Ops and Henchman the Game. On the writing side, he’s written everything from novels to short stories for game worlds such as Shadowrun, BattleTech, Exalted, Legend of the Five Rings, and Pathfinder. He trains with the Seattle Knights, an acting troop that focuses on stage combat, and has performed in live shows, videos, and movies.

Categories: Tabletop Gaming Blogs

DARK HORSE COMICS AUGUST 2018 SOLICITATIONS

First Comics News - Wed, 05/23/2018 - 18:53

Aliens The Essential Comics Volume 1 TP

Mark Verheiden (W), Mark A. Nelson (A), Den Beauvais (A/Cover), Sam Kieth (A), and John Bolton (Cover)

On sale Oct 24
FC, 416 pages
$24.99
TP, 7” x 10”

These are the Aliens Essential Comics—stories which have stood the test of time . . . and kept readers awake at night.

Complete in this first volume is the initial Aliens trilogy—Outbreak, Nightmare Asylum, and Earth War, in which Hicks and Newt—and eventually Ripley—join forces to battle an infestation of Aliens both on Earth and in the wider galaxy.

 

Avatar: The Last Airbender—Imbalance Part One TP

Faith Erin Hicks (W), Peter Wartman (A/Cover), and Ryan Hill (C)

On sale Oct 10
FC, 80 pages
$10.99
TP, 6” x 9”

When Team Avatar return to Earthen Fire Industries, the factory owned by Toph’s father, they find that the once small town is now booming, yet a strange mood hangs over its residents. When Aang is asked to join a business council meeting, the reason becomes clear: a massive bender versus non-bender conflict is threatening to turn violent.

Written by Faith Erin Hicks (The Nameless City) and drawn by Peter Wartman (Stonebreaker), in collaboration with Avatar: The Last Airbender creators Michael Dante DiMartino and Bryan Konietzko, this is the ultimate continuation of Avatar!

 

Beasts of Burden: Wise Dogs and Eldritch Men #1 (of 4)

Evan Dorkin (W), Benjamin Dewey (A/Cover), and Rafael Albuquerque (Variant cover)

On sale Aug 22
FC, 32 pages
$3.99
Miniseries

A heroic pack of canines known as the Wise Dogs set off on a mission to clean up a Pennsylvania corridor plagued by seemingly unrelated occult disturbances that include a fire salamander and a horde of mutant lurkers. A link is found among the various disturbances, leading our heroes to a mountain village inhabited by a survivalist witch-cult who have discovered the existence of a “Blood Lure” attracting occult forces, creatures, and many more terrors to Burden Hill!

• The eight time Eisner-winning series is back!

• Variant Cover by Rafael Albuquerque!

 

Bedtime Games #3 (of 4)

Nick Keller (W), Conor Nolan (A/Cover), and Kelly Fitzpatrick (C)

On sale Aug 22
FC, 32 pages
$3.99
Miniseries

After discovering a powerful game that can transform them into their worst nightmares, three friends plan ways to use it for themselves, not knowing that the monstrous creator of the game is coming to get it back—and destroy whoever gets in his way.

 

Black Hammer: Age of Doom #4

Jeff Lemire (W), Dean Ormston (A/Cover), Dave Stewart (C), and James Harren (Variant Cover)

On sale Aug 22
FC, 32 pages
$3.99
Ongoing

The Eisner Award-winning superhero saga returns with lots of revelations!

All is revealed when Lucy makes her way back to the farm from Dreamland, confronting the mastermind of their current situation. The revelations here will alter the fate of the Black Hammer family forever!

 

Black Hammer Library Edition Volume 1 HC

Jeff Lemire (W), Dean Ormston (A/Cover), David Rubin (A), Dustin Nguyen (A), Emi Lenox (A), Nate Powell (A), Matt Kindt (A), Ray Fawkes (A), Michael Allred (A), and Dave Stewart (C)

On sale Oct 24
FC, 440 pages
$49.99
HC, 8” x 12”

Mysteriously banished from existence by a multiversal event, the old superheroes of Spiral City now lead simple lives on a bizarre farm from which there is no escape! But as they employ all of their super abilities to free themselves from this strange purgatory, a mysterious stranger works to bring them back into action for one last adventure!

Collects the first and second volumes of Black Hammer and Black Hammer: Giant Sized Annual in a deluxe, hardcover, and oversized format with a new cover, sketchbook extras, and more!

 

Blackwood #4 (of 4)

Evan Dorkin (W), Veronica Fish (A/Cover), and David Rubin (Variant cover)

On sale Aug 29
FC, 32 pages
$3.99
Miniseries

From the multi-Eisner award-winning creator of Beasts Of Burden and the artist of Archie and SLAM comes this supernatural fantasy about a magical murder in a sorcery school.

The occult students race to uncover the secrets of Dean Ogden’s hidden past in order to save Blackwood from the Bug Mother’s ultimate vengeance–an insect plague of biblical proportions, including a hungry horde of over-sized bloodsuckers and flesh-eaters.

 

B.P.R.D.: The Devil You Know #9

Mike Mignola (W/Cover), Scott Allie (W), Laurence Campbell (A), Dave Stewart (C), and Max Fiumara (Cover)

On sale Aug 8
FC, 32 pages
$3.99
Ongoing

 

 

The B.P.R.D. arrive in New York to an immediate attack by cultists-turned-zombies and familiar demons.

BPRD: Hell on Earth Volume 3 HC

Mike Mignola (W), John Arcudi (W), Laurence Campbell (A), Tyler Crook (A), Peter Snejbjerg (A), James Harren (A), Dave Stewart (C), and Laurence Campbell (Cover)

On sale Oct 17
FC, 424 pages
$34.99
HC, 7” x 10”

The B.P.R.D. fight to protect the world from the rise of the monstrous Ogdru Hem, as teams hit a blizzard-torn Russia and the ruins of both Chicago and New York City. Meanwhile, Liz Sherman fights a deranged doctor in Utah, and the young psychic Fenix goes head to head with a monster-worshipping cult.

This deluxe hardcover edition collects B.P.R.D. Hell on Earth volumes 7-9 plus an expanded sketchbook section.

 

Joss Whedon! Christos Gage!

Buffy the Vampire Slayer Season 12: The Reckoning #3 (of 4)

Christos Gage (W), Joss Whedon (W), Georges Jeanty (P/Variant cover), Karl Story (I), Dan Jackson (C), Stephanie Hans (Cover), and Scott Fischer (Ultra variant cover)

On sale Aug 22
FC, 32 pages
$3.99
Miniseries

The battle against future vampire and Slayer twin, Harth, and his legion of evil, has already begun in the present when Buffy, Fray, and the Scoobies return from the future ready to fight. The Reckoning is now, and if the future can be changed, it will take everything that Buffy has to save the Slayers and our world!

• The Reckoning will be the culmination of all the Buffy seasons!

 

The Colossal Conan the Cimmerian HC

Timothy Truman (W), Tomás Giorello (A/Cover), Richard Corben (A), Joe Kubert (A), Joseph Michael Linsner (A), Paul Lee (A), and Jose Villarrubia (C)

On sale Oct 17
FC, 648 pages
$99.99
HC, 8” x 12”

Conan returns to his homeland to explore his roots and find renewed purpose as a young mercenary. This complete collection of Dark Horse’s Conan the Cimmerian run gathers issues #0 to #25 of that celebrated series together, including all variant cover work! The award-winning creative team of Truman, Giorello, and Villarrubia adapt several of Robert E. Howard’s original Conan stories and tell new tales that tie everything together chronologically.

• Presenting all Dark Horse’s Conan the Cimmerian comics in a deluxe, oversized hardcover!

 

The Complete Angel Catbird TP

Margaret Atwood (W), Johnnie Christmas (A/Cover), and Tamra Bonvillain (C)

On sale Oct 3
FC, 320 pages
$24.99
TP, 6” x 9”

From the Booker Prize-winning author of The Handmaid’s Tale, comes the complete collection of the #1 New York Times bestselling graphic novel.

A genetic engineer caught in the middle of a chemical accident all of a sudden finds himself with superhuman abilities. With these new powers, he takes on the identity of Angel Catbird and gets caught in the middle of a war between animal/human hybrids. What follows is a humorous, action-driven, educational, and pulp-inspired superhero adventure—with a lot of cat puns. Collects Angel Catbird volumes 1-3.

 

Conspiracy of Ravens HC

Leah Moore (W), John Reppion (W), and Sally Jane Thompson (A)

On sale Oct 3
FC, 136 pages
$14.99
HC, 6” x 9”

Teen schoolgirl Anne unexpectedly inherits a mysterious locket and a crumbing English mansion estate from her long-lost aunt. She unearths the family secret that she’s part of a magical legacy that gives her fantastic abilities, and she isn’t the only girl whose family is involved. But not all the girls are so willing to use their new powers for good . . .

• For fans of Harry Potter, Savvy, Ella Enchanted, and The Phantom Tollbooth.

 

Disney Frozen: Breaking Boundaries #1

Joe Caramagna (W), Kawaii Creative Studio (A/cover), and Eduardo Francisco (Variant cover)

On sale Aug 1
FC, 32 pages
$3.99
Miniseries

Elsa and Anna are ready to get to the bottom of things when the peace of their beloved kingdom is disrupted: a wild animal is loose in the village, there is destruction in the forest, and tension is brewing in a nearby kingdom. Luckily this queen and princess will have the help of Olaf, Kristoff . . . and a mysterious, adventurous young woman!

• Disney’s Frozen comes to Dark Horse in its first multi-issue comics tale!

• Kawaii Creative Studio from the Frozen film graphic novel adaptation will create the art for this series!

 

Disney • Pixar The Incredibles 2 #2: Crisis in Mid-Life! & Other Stories

Christos Gage (W), Landry Walker (W), Gurihiru (P/I/C/cover), J Bone (P/I/variant cover), Andrea Greppi (P), Roberta Zanotta (C), Dan Jackson (C/Variant cover), and Angela Capolupo (C)

On sale Aug 15
FC, 32 pages
$3.99
Miniseries

Bob and the kids have begun Superhero training—to make this generation of the Incredibles family the most incredible ever! Helen’s reservations about the intensity of the training are realized when Dash and Violet’s rookie mistakes lead Bob to redouble their training . . . Meanwhile, Bob’s continued bedtime story turns into something the kids can never unhear—it began as a mushy date night with Elastigirl! Then in an adventure, all his own, Jack-Jack drops a cookie and receives unexpected assistance from an army of ants!

 

Disney Princess: Jasmine’s New Pet HC

Nidhi Chanani (W/A/Cover)

On sale Oct 10
FC, 48 pages
$7.99
HC, 5 1/2″ x 7”

Princess Jasmine loves Rajah, her new tiger cub. But living in the palace has rules, and Rajah finds them difficult to follow! He ruins pillows with his claws, knocks over plants, chases the palace peacock, and wakes Jasmine in the middle of the night with his yowling. If Jasmine can’t teach Rajah to behave better, her father the Sultan will send Rajah away to live with someone else! Will they learn how to follow the rules together . . . in time?

• Tie-in to the Disney classic Aladdin for younger readers!

 

Doctor Star & The Kingdom of Lost Tomorrows TP

Jeff Lemire (W), Max Fiumara (A/Cover), and Dave Stewart (C)

On sale Oct 17
FC, 128 pages
$17.99
TP, 7” x 10”

An aged crime fighter desperately wants to reconnect with his estranged son, who he hoped would one day take the mantle of Doctor Star. Over the course of the story, we learn his World War II-era origin, how he got his powers, his exciting astral adventures, the formation of some of Black Hammer’s greatest heroes, and more in this heartbreaking superhero tale about fathers and sons.

Collects the first four issues of Doctor Star from New York Times bestselling and Eisner-winning creator Jeff Lemire!

 

Dragon Age Library Edition Volume 2 HC

Greg Rucka (W), Nunzio DeFilippis (W), Christina Weir (W), Carmen Carnero (A), Fernando Heinz Furukawa (A), Terry Pallot (I), and Sachin Teng (Cover)

On sale Oct 3
FC, 232 pages
$39.99
HC, 9” x 12”

Tessa and Marius are mercenary partners who eliminate those using magic to hurt others. When they’re taken captive during an Inquisition mission, it’s up to an unwitting agent to rescue them: elven squire Vaea. A talented thief, Vaea takes on an easy job . . . but when she changes the terms of the deal mid-heist, she is entangled in this dangerous recovery mission that is surely above her pay grade.

Featuring work by Greg Rucka, Nunzio DeFilippis, Christina Weir, Carmen Carnero, and Fernando Heinz Furukawa, this oversized hardcover edition collects Dragon Age: Magekiller #1–#5 and Dragon Age: Knight Errant #1–#5 and features creator commentary and behind-the-scenes material!

 

The EC Archives: The Haunt of Fear Volume 5 HC

Bill Gaines (W), Al Feldstein (W/A), Otto Binder (W), Carl Wessler (W), Graham Ingels (A/Cover), George Evans (A), Jack Kamen (A), Jack Davis (A), and Reed Crandall (A)

On sale Oct 10
HC, 168 pages
$49.99
HC, 8” x 11”

his fifth and final volume of the EC Comics horror classic The Haunt of Fear collects a scary assortment of unforgettable frights! Featuring work from the legendary talents of Bill Gaines, Al Feldstein, Graham Ingels, George Evans, Jack Kamen, Jack Davis, and Reed Crandall, this volume collects The Haunt of Fear #25–#28!

 

ADAM WARREN! CARLA SPEED McNEIL!

Empowered & Sistah Spooky’s High School Hell TP

Adam Warren (W), Carla Speed McNeil (A/Cover), and Jenn Manley Lee (C)

On sale Oct 31
FC, 144 pages
$19.99
TP, 7” x 10”

Hell is for heroines! Empowered and “frenemy” Sistah Spooky are trapped in high-school hell, with Spooky’s blonde ex-classmates plotting ritual murder to claim her magic for themselves! Beset by giant biology-class frogs, deadly emoji, and a monstrous junk-food elemental, Emp and Spooky fight for their lives against straight-fire blonde ambition! Collects the six-issue miniseries.

• First Empowered series in standard comics format.

• Artist Carla Speed McNeil is the acclaimed creator of Finder and artist of No Mercy, Queen and Country, and many more.

 

Matt Kindt! David Rubín!

Ether: The Copper Golems #4 (of 5)

Matt Kindt (W), David Rubín (A/Cover), and Mike Allred (Variant cover)

On sale Aug 15
FC, 32 pages
$3.99
Miniseries

From New York Times, bestselling Mind MGMT creator Matt Kindt and Black Hammer’s David Rubín comes this fantasy adventure about a science-minded hero intent on keeping the balance between Earth and a magic world!

Coming off the heels of a mummy packed cliffhanger, Boone Dias, and co. battle their way through an enormous Copper Golem. With the last portal nearly in their grasp, the team has to get past a reality-warping goblin who is more than he seems!

 

The Flutter Collection TP

Jennie Wood (W), Jeff McComsey (A/Cover), and Chris Goodwin (C)

On sale Oct 3
FC, 352 pages
$24.99
TP, 7” x 10”

The entire Flutter saga in a single volume for the first time!

Fifteen-year-old Lily shape-shifts into a boy to get the girl. Chaos ensues from pretending to be someone she’s not. While coming to terms with who she really is and what she’s done, Lily learns that life as a boy is just as difficult.

• The Advocate called Flutter “one of the best LGBT graphic novels of 2013. ”

 

Game of Thrones Buttons Counter Display: Series 2

On sale Aug 1
14 designs total, 200 buttons per display box
$200.00

Dark Horse is proud to release a new line up of Game of Thrones 1” buttons, presented in a full color, elegantly designed, counter display box. The new line up of buttons includes fan-favorite characters, sigils, and imagery. 14 designs total, 200 buttons per display box.

 

Game of Thrones Puzzle: Iron Throne

On sale Sept 11
1, 000 piece deluxe puzzle
$19.99

The most iconic imagery from HBO’s Game of Thrones is the indomitable Iron Throne. The Iron Throne is pictured here on a deluxe 1,000 piece puzzle. Once completed, the puzzle measures 20” x 27” and is printed in a high-quality matte finish. The puzzle pieces are secured inside a bag and packaged in a full color box.

 

Gantz G Volume 2 TP

Hiroya Oku (W), Tomohito Ohsaki (W), and Keita Iizuka (A/Cover)

On sale Oct 10
b&w, 198 pages
$13.99
TP, 5 1/8 x 7 1/4″

After their disastrous first mission, the surviving Gantz teammates are determined to train hard to ensure gaining enough game points to resurrect the shy Naiki. But the teen team members are sorely tempted to use the powerful Gantz suits for their own purposes—and desires for revenge!

• Gantz has sold over fifteen million copies in Japan!

• Popular anime series and live-action feature.

 

Halo: Collateral Damage #3 (of 3)

Alex Irvine (W), Dave Crosland (A), Leonard O’Grady (C), and Zak Hartong (Cover)

On sale Aug 1
FC, 32 pages
$3.99
Miniseries

Trapped by a cave-in and surrounded by the Covenant, Blue Team must work together with Insurrectionist rebels to fight off the alien invaders. Outnumbered and outgunned, the Spartans must do whatever it takes to complete their mission and keep a Forerunner artifact out of Covenant hands.

• Based on the popular Halo video game series!

• Story focuses on the iconic Master Chief!

 

Harrow County Library Edition Volume 1 HC

Cullen Bunn (W) and Tyler Crook (A/Cover)

On sale Oct 24
FC, 288 pages
$39.99
HC, 8” x 12”

The first chapter of the highly acclaimed, Eisner nominated horror-fantasy tale in deluxe, oversized hardcover format.

Emmy always knew that the woods surrounding her home crawled with ghosts and monsters. But on the eve of her eighteenth birthday, she learns that she is connected to these creatures—and to the land itself—in a way she never imagined.

Collects the first two volumes of Harrow County in a deluxe, hardcover, and oversized format with a new cover, sketchbook material, essays, “Tales from Harrow County” bonus stories by guest creators, and more!

 

Harrow County Volume 8: Done Come Back TP

Cullen Bunn (W) and Tyler Crook (A/Cover)

On sale Oct 3
FC, 136 pages
$17.99
TP, 7” x 10”

This final arc of the hit supernatural fantasy series pits two powerful witches against each other in an all out magic war!

An old enemy of Harrow County has returned with more power than ever and intent on consuming Emmy and her powers in this terrifying final chapter! Collects issues #29–#32 from the Eisner-nominated series!

• Recently optioned for TV by the SyFy Channel.

 

Hellboy: The Wild Hunt (Second Edition) TP

Mike Mignola (W/Cover), Duncan Fegredo (A), and Dave Stewart (C)

On sale Oct 10
FC, 192 pages
$14.99
TP, 7” x 10”

Serving as the inspiration for the new feature film, Hellboy is called to England to take part in an ancient ritual of hunting giants, but quickly faces a much more dangerous enemy: Nimue, the Queen of Blood, who has risen with plans to create a monstrous army.

Lauded as “one of the greatest sagas of the modern comic book industry” (IGN), Hellboy’s story has spanned 20+ years and led to multiple spin-off titles, prose books, and films.

• The story that inspired the upcoming Hellboy movie!

 

Incognegro: Renaissance HC

Mat Johnson (W) and Warren Pleece (A/Cover)

On sale Oct 3
b&w, 128 pages
$19.99
HC, 7” x 10”

When a black writer is found dead at a scandalous interracial party in 1920s New York, Harlem’s cub reporter Zane Pinchback is the only one determined to solve the murder. Zane must go “Incognegro” for the first time, using his light appearance to pass as a white man to find the true killer, in this prequel miniseries to the critically acclaimed Vertigo graphic novel, now available in a special new 10th Anniversary Edition.
A page-turning thriller of racial divide, Incognegro: Renaissance explores segregation, secrets, and self-image as our race-bending protagonist penetrates a world where he feels stranger than ever before. Collects the five-issue miniseries.

 

From the creator of One-Punch Man!

Mob Psycho 100 Volume 1 TP

One (W/A/Cover)

On sale Oct 24
b&w, 200 pages
$11.99
TP, 5 1/8″ x 7 1/4″

From the creator of One-Punch Man! Do you or someone you know need an exorcist who works cheap? Reigen’s your guy! What’s his secret to busting ghosts while keeping prices low? Well, first, he’s a fraud, and second, he pays the guy who’s got the real psychic power—his student assistant Shigeo—less than minimum wage. Shigeo is an awkward but kind boy whose urge to help others and get along with them is bound up with the mental safety locks he’s placed on his own emotions. Reigen knows he needs to exploit Shigeo to stay in business, yet for better or worse he’s also his mentor and counselor. And he also knows whenever the normally repressed kid’s emotions reach level 100, it may unleash more psychic energy than either of them can handle!

 

Modern Fantasy #3 (of 4)

Rafer Roberts (W) and Kristen Gudsnuk (A/Cover)

On sale Aug 29
FC, 32 pages
$3.99
Miniseries

The journey to reclaim the magical amulet continues! After recruiting her coworker, Sage and the team begin to train as they track down the cult in possession of the artifact. A prophecy they discover foretells the amulet’s power to summon a giant fire demon on the equinox . . . Just a few days away!

• From the creator of Henchgirl!

• Rafer Roberts (A&A: The Adventures of Archer and Armstrong) makes his Dark Horse debut!

 

Moebius Library: Inside Moebius Part 3 HC

Moebius (W/A/Cover)

On sale Oct 3
FC, 248 pages
$39.99
HC, 8 3/8” x 10 7/8”

In this third and most surreal volume of Inside Moebius, Jean “Moebius” Giraud exists in a magical desert locale within his subconscious. He not only meets and talks with several of his own creations—but he encounters versions of himself from multiple decades and argues with them about art and creativity. Collects Inside Moebius chapters 5 and 6

• The final volume in Moebius’s unique, self-reflective Inside Moebius book series.

 

Plants vs. Zombies Boxed Set 4 HC

Paul Tobin (W), Ron Chan (A/Cover), Jacob Chabot (A), Jamie Coe (A), Kevin Burkhalter (A), Christianne Goudreau (A), and Matthew J. Rainwater (C)

On sale Oct 3
FC, 264 pages
$29.97
HC, 6” x 9”

Collecting three Plants vs. Zombies graphic novels into one deluxe boxed set, perfect for any PvZ fan! The set also features an exclusive, double-sided poster and a brand new piece of never-before-seen art by fan-favorite artist Ron Chan on the back of the slipcase for you to display with your collection! Spring an assortment of traps with Zomboss in Lawn of Doom, join the zombies and run away to the circus in The Greatest Show Unearthed, and finally, dive in and discover the mysteries underneath Neighborville’s local aquatic retreat in Rumble at Lake Gumbo! This is a collection you won’t want to miss!

• The hit video game franchise continues its comic-book invasion!

 

Plants vs. Zombies: War and Peas HC

Paul Tobin (W), Brian Churilla (A), Matthew J. Rainwater (C), and Ron Chan (Cover)

On sale Oct 10
FC, 88 pages
$9.99
HC, 6” x 9”

When Dr. Zomboss and Crazy Dave find themselves members of the same book club, a literary war is inevitable! The position of leader of the book club opens up and Zomboss and Crazy Dave compete for the top spot as Nate, Patrice, and their intrepid plants take on the zombies in a scholarly scuffle for the ages!

• A New York Times best-selling series!

• Featuring new PvZ artist, Brian Churilla!

 

Predator: Hunters II #1

Chris Warner (W), Agustin Padilla (A/Cover A), Neeraj Menon (A), and Andy Brase (Cover B)

On sale Aug 8
FC, 32 pages
$3.99
Miniseries

From the islands of the South Pacific to the mountains of Afghanistan, the Hunters go wherever the Predators appear—even if it’s in a war zone and into conflict with a mysterious government group hunting the same prey!

Despite the casualties suffered during their first mission, the Predator Hunters are on the prowl again!

• New Predator movie coming soon!

 

The Quantum Age: From the World of Black Hammer #2

Jeff Lemire (W), Wilfredo Torres (A/Cover), Dave Stewart (C), and Andrew MacLean (Variant cover)

On sale Aug 1
FC, 32 pages
$3.99
Ongoing

A rogue Martian joins forces with the down-and-out heroes of the Quantum League only to find themselves on the run from powerful, oppressive militia forces. Shocking events come to light from both the Martian’s past and the Leaguers ties to the heroes of Black Hammer farm.

• Based on Jeff Lemire’s Eisner Award-winning Black Hammer!

 

The Seeds #1

Ann Nocenti (W) and David Aja (A/cover)

On sale Aug 1
FC, 32 pages
$3.99
Miniseries

In a world much like our own, people are smashing their phones and moving to the lawless tech-free Zone B.

A few cantankerous aliens have come to collect the last dregs of humanity’s essence for the celestial embryo bank. One of them falls in love.
Astra is an idealistic journalist who stumbles into the story of a lifetime, only to realize that if she reports it, she’ll destroy the last hope of a dying world. How far will she go to get her story?

A new four-issue series, by award-winning artist David Aja (Hawkeye, Immortal Iron Fist) and filmmaker journalist Ann Nocenti (Daredevil, Catwoman).

• For mature readers.

 

She Could Fly #2

Christopher Cantwell (W), Martin Morazzo (A/Cover), and Miroslav Mrva (C)

On sale Aug 8
FC, 32 pages
$4.99
Miniseries

She could fly, but then she blew up. Luna mourns the loss, unable to let go, while Bill Meigs returns to Chicago to secretly investigate the Flying Woman’s identity. Meanwhile, Eon-Def Industrial moves to put a cap on dangerous technology in hopes of avoiding federal prying eyes. And the Brewsters discover that Kido may not be as at peace as she claims.

• Written by Christopher Cantwell, co-creator/showrunner of AMC’s critically acclaimed Halt and Catch Fire.

• Illustrated by Martín Morazzo (Ice Cream Man, Nighthawk, Elektra).

• 32 pages of story!

Official StarCraft comics!

 

StarCraft: Scavengers #2

Jody Houser (W), Gabriel Guzmán (A/Cover), and Michael Atiyeh (C)

On sale Aug 29
FC, 32 pages
$3.99
Miniseries

Terran space scavengers find several shocking surprises on the derelict protoss ship they’re hoping to pillage. Will Caleb, a newcomer to this group, discover their leader’s secret mission? Writer Jody Houser (Mother Panic, Faith) and artist Gabriel Guzmán (Mass Effect: Discovery, Star Wars) join forces for a new series that expands the universe of Blizzard’s hit game.

• Produced by Dark Horse Comics in close collaboration with Blizzard Entertainment.

• Writer Jody Houser takes readers on a sci-fi-horror thrill ride in space!

 

Stephen McCranie’s Space Boy Volume 2 TP

Stephen McCranie (W/A/Cover)

On sale Oct 31
FC, 220 pages
$10.99
TP, 5 3/4″ x 8 1/4″

To Amy, everyone has a flavor. Jemmah, her best friend from the colony, is the flavor of pineapple and jalapeño. Cassie, from Earth, is like red pepper.

After being forced to leave her space-colony home when her dad was fired, Amy starts to adapt to a new life on Earth. High school seems difficult at first, but a close group of friends begins to make the transition easy for Amy, and she finds herself falling down a rabbit hole in her relationship with the mysterious, flavorless Oliver.

• Currently serialized on Webtoons.com with over 50,000 unique readers (19,000 from the US alone)

• From the creator of Mal and Chad (published by Penguin Young Readers and carried in the Scholastic Book Fair)

 

Super Mario Bros. Encyclopedia HC

Nintendo (W)

On sale Oct 23
FC, 256 pages
$39.99
HC, 8 1/2” x 12
The Super Mario Bros. Encyclopedia is jam-packed with content from all seventeen Super Mario games and spans more than 30 years of the franchise’s history—from the original Super Mario Bros. to Super Mario 3D World. Track the evolution of the Goomba, witness the introduction of Yoshi, and relive your favorite levels. This tome also contains an interview with producer Takashi Tezuka, tips to help you find every coin, star, sun, and mushroom–even explanations of glitches! With information on enemies, items, obstacles, and worlds from over thirty years of Mario, Super Mario Encyclopedia is the definitive resource for everything Super Mario

 

Super Mario Bros. Encyclopedia Ltd. Ed. HC

Nintendo (W)

On sale Oct 23
FC, 256 pages
$79.99
Ltd. Ed. HC, 8 1/2” x 12

The Super Mario Encyclopedia is jam-packed with content from all seventeen Super Mario games and spans more than 30 years of the franchise’s history—from the original Super Mario Bros to Super Mario 3D World. Track the evolution of the Goomba, witness the introduction of Yoshi, and relive your favorite levels. This tome also contains an interview with producer Takashi Tezuka, tips to help you find every coin, star, sun, and mushroom–even explanations of glitches! With information on enemies, items, obstacles, and worlds from over thirty years of Mario, Super Mario Encyclopedia is the definitive resource for everything Super Mario!
This deluxe limited edition comes with an embossed slipcase specially designed to look like the iconic Super Mario Question Mark Block! Inside, you’ll find one of four covers—Super Mushroom, Fire Flower, Super Star, or 1-Up Mushroom—each accentuated with shimmering holofoil! The book also includes a ribbon bookmark, printed with the original vine design from Super Mario Bros., and a sky-and-cloud design printed along the pages’ edge.
• Buyers will receive one of four covers, chosen randomly (Super Mushroom, Fire Flower, Super Star, or 1-Up Mushroom), each in the “Question Mark Block” slipcase.
• The specific cover image cannot be requested or guaranteed.
• Each cover variant is printed in equal quantities.

 

Brian Wood! Mack Chater!

Sword Daughter #3

Brian Wood (W), Mack Chater (A/Variant cover), José Villarubia (C), and Greg Smallwood (Cover)

On sale Aug 1
FC, 32 pages
$4.99
Ongoing

For ten years Dag slept, hiding from the horror that ripped his family apart. At the rocky outpost of Raven’s Fate, he comes face to face with the first of the Forty Swords, and the extent of his failure as a father.

• Brian Wood and Mack Chater team up again!

• A premiere format: 28 story pages, deluxe cover.

 

Sword Daughter Volume 1 HC
Brian Wood (W), Mack Chater, José Villarubia (C), and Greg Smallwood (Cover)
On sale Oct 13
FC, 96 pages
$19.99
HC, 7” x 10”

One thousand years ago, a murderous clan known as the Forty Swords burned a village to the ground, leaving just two people alive: a shattered father and his teenage daughter. Setting off on a revenge quest that will span the width of Viking Age Europe, they find the key to repairing their damaged relationship lies in the swords they carry.

 

Terminator: Sector War #1 (of 4)

Brian Wood (W), Jeff Stokely (A), Robert Sammelin (Cover), and Grzegorz Domaradzki (Variant cover)

On sale Aug 15
FC, 32 pages
$3.99
Miniseries

Two Terminators went back in time to 1984, one to kill Sarah Conner, and another targeting NYPD Officer Lucy Castro, a rookie cop assigned to one of the worst sections of the city. Isolated and unable to call for backup, Castro faces off against the relentless T800, relying on unlikely allies to see her through to dawn.

• Brian Wood delves into the world of Terminator.

 

Tomb Raider: Inferno #3 (of 4)

Jackson Lanzing (W), Collin Kelly (W), Phillip Sevy (A), Michael Atiyeh (C), and Hannah Templer (Cover)

On sale Aug 8
FC, 32 pages
$3.99
Miniseries

The lines of reality are blurred and Lara is lost in a mind-altered state caused by the most improbable of circumstances. Lara is forced to face her own memories—however painful they may be—and relive all of her worst experiences. However, Lara ultimately comes to a realization that may just be her salvation . . . or possibly her demise, and must make an imperative choice, once and for all.

• The penultimate chapter!

 

Trollhunters: Tales of Arcadia—The Felled TP

Richard Ashley Hamilton (W), Timothy Green II (P/Cover), Omar Lozano (A), Joe Silver (I/Cover), Wes Dzioba (C/Cover), and Edgar Delgado (C)

On sale Oct 3
FC, 72 pages
$10.99
TP, 6” x 9”

The title of Trollhunter weighs heavy the shoulders of Jim Lake, Jr.—as does his new title of “boyfriend”—and it has lead him to a crisis of identity. To help, the Trolls review the misadventures of six previous Trollhunters, at times when they, too, were questioning themselves. Through their stories Jim discovers how they used their different attributes to be the best they could be . . . And how he can try to do the same.

• From Guillermo del Toro and DreamWorks Animation’s Emmy® Award–winning Netflix series, comes a graphic novel with another quest for teenage Trollhunter, Jim Lake, Jr.!

 

Usagi Yojimbo: The Hidden #5 (of 7)

Stan Sakai (W/A/Cover)

On sale Aug 15
b&w, 28 pages
$3.99
Miniseries

Usagi and Inspector Ishida resort to enlisting the help of Nezumi the thief in order to locate Oda, who is in hiding after the assassination attempt. Meanwhile, the mysterious foreign box falls into the possession of government agents. However, after an illuminating meeting, Usagi and Ishida find themselves suddenly hot on the trail of a secret that could topple the Shogunate.

• Legendary comics creator Stan Sakai’s ongoing, original masterpiece!

 

The Witcher Library Edition HC

Paul Tobin (W), Joe Querio (A), Piotr Kowalski (A), Max Bertolini (A), Carlos Badilla (C), Brad Simpson (C), Dave Stewart (C), and Mike Mignola (Cover)

On sale Oct 24
FC, 440 pages
$49.99
HC, 9” x 12”

Featuring story art by Joe Querio, Piotr Kowalski, and Max Bertolini, with a bonus sketchbook section and additional art by Dave Johnson (100 Bullets), Dan Panosian (Slots), Stan Sakai (Usagi Yojimbo), Duncan Fegredo (MPH), Simon Bisley (Lobo), and a cover by Mike Mignola (Hellboy).

Collects issues #1–#5 of the Witcher comic series House of Glass, Fox Children, Curse of Crows, and the Killing Monsters one-shot—and features annotations from the creators of the comics, as well as a sketchbook section.

“Tobin has the world and characters down pat now, this is an authentic Witcher story through and through.”—Bloody Disgusting

 

The Witcher 3 – Wild Hunt Puzzle: Ciri and the Wolves

On sale Aug 1
1, 000 piece deluxe puzzle
$19.99

When Ciri fights the wolves, there is no question of who will win. This beautiful and striking artwork is now interactive, in the form of a 1,000 piece deluxe puzzle. Once completed, the puzzle measures 20” by 27”, printed in a matte finish. The pieces are secured in a bag, inside a full color box.

 

Witchfinder: The Gates of Heaven #4 (of 5)

Mike Mignola (W), Chris Roberson (W), D’Israeli (A/Cover), and Michelle Madsen (C)

On sale Aug 15
FC, 32 pages
$3.99
Miniseries

A terrible loss draws the Witchfinder ever deeper into the hunt for the source of the supernatural terror gripping London. Recruiting new allies to his cause, Grey’s search brings him to the very doorstep of those responsible, but is he in time to stop their horrific scheme from engulfing the entire city in darkness?

 

GARTH ENNIS!

World of Tanks: Citadel #4 (of 5)

Garth Ennis (W), P. J. Holden (A), Michael Atiyeh (C), and Isaac Hannaford (Cover)

On sale Aug 8
FC, 32 pages
$3.99
Miniseries

Kraft and Stadler resort to desperate measures to return to the safety of their own lines but may end up outsmarting themselves. Meanwhile, Piotr and Ginger prepare for the climax of the terrible Battle of Kursk—as a massed Russian armored offensive smashes full-tilt into the unsuspecting Germans.

• World of Tanks has a global audience of 110 million players!

 

Xerxes: The Fall of the House of Darius and the Rise of Alexander #5 (of 5)

Frank Miller (W/A/Cover) and Alex Sinclair (C)

On sale Aug 1
FC, 48 pages
$4.99
Miniseries

The Persian Empire is vast beyond imagining. It seems destined to last a thousand years . . . But a whirlwind comes from the west: the greatest warlord the world will ever know. Alexander!

• Deluxe collector format!

• 40+ pages of story!

 

Celebrate 50 years in the career of Amano!

Yoshitaka Amano: The Illustrated Biography—Beyond the Fantasy HC & Ltd. Ed. HC

Florent Gorges (W) and Yoshitaka Amano (A/Cover)

On sale Oct 10
FC, 328 pages
$49.99
HC, 11” x 10”

On sale Oct 10
FC, 424 pages
$149.99
HC, 11” x 10”

A beautiful celebration of the life and imagery of Japan’s master of fantasy and science fiction art! This landscape-style hardback contains nearly 400 illustrations and photos from the incredible career of Final Fantasy designer Yoshitaka Amano—a journey that began with his first job at 15, working on Speed Racer!

The limited edition is the ultimate tribute to fantasy and science fiction artist Yoshitaka Amano includes a slipcase containing the 328-page hardback Yoshitaka Amano: The Illustrated Biography—Beyond the Fantasy, Amano’s 96-page Paris Sketchbook, a region-free Blu-ray with almost 3 hours of discussion, commentary, and live drawing, 2 mini-lithographs, and a signed card! Limited to 500 copies for the direct market.

• Author Florent Gorges is one of France’s leading videogame historians.

• Amano contributed rare archival images, photos, and artwork to book.

Categories: Comic Book Blogs

DARKNESS CALLS EXPANSION UNVEILED FOR HELLBOY: THE BOARD GAME KICKSTARTER

First Comics News - Wed, 05/23/2018 - 18:18

Hellboy battles against Koshchei the Deathless and hordes of the undead in this new expansion for the tabletop game.

MILWAUKIE, Ore., (May 23, 2018)—Mantic Games, in partnership with Dark Horse Comics, is delighted to unveil a brand-new expansion for the Hellboy: The Board Game Kickstarter. This game-changing expansion is inspired by Hellboy Volume 8: Darkness Calls. It tells the tale of Hellboy’s fateful encounter with iconic characters such as Koshchei the Deathless and Henry Hood, the undead witchfinder.

With this expansion, players will be able to recreate the storyline by playing as Hellboy, or they can create their own ‘what if’ scenario to see how other members of the BPRD team would have fared against Koshchei and hideous undead warriors. It comes with new highly detailed miniatures of Henry Hood, Koshchei, undead witches and a variety of 15 undead minions.

The Kickstarter is now in its final week and continues to go from strength to strength. After initially raising $1 million in just over 24 hours, now more than 11,000 Hellboy fans around the world have backed the project. Backers have helped to unlock almost 50 stretch goals and the Agent Pledge now includes 118 miniatures, plus a host of upgraded components.

Inspired by Mike Mignola’s Hellboy comic book universe, the game is a co-operative experience in which players face off against some of the comic’s most famous foes. Up to four people take control of iconic BRPD members, such as Hellboy, Abe Sapien, and Roger the Homunculus, before exploring gothic locations and uncovering ancient artifacts.

Featuring stunning, pre-assembled plastic miniatures, Mantic Games has worked closely with Dark Horse Comics and Mike Mignola to ensure the gaming pieces accurately capture the look and feel of the source material. What’s more, top games designer James M. Hewitt – who has previously worked on Warhammer Quest: Silver Tower, Necromunda: Underhive and Blood Bowl 2016 – has been drafted in to create a compelling game experience.

Hellboy has appeared in graphic novels and comic books, prose novels and short story collections, two animated features, two live-action films, toy lines and all manner of merchandise.

Categories: Comic Book Blogs

ACTION LAB DANGER ZONE COMICS AUGUST 2018 SOLICITATIONS

First Comics News - Wed, 05/23/2018 - 18:14

 

ABERRANT #3
JUN181298
(W) Rylend Grant (A/CA) Davi Leon Dias
Chapter 3: Hold On For One More Day. Acting on a tip from a mysterious and very prolific mole inside the NORCO organization, David infiltrates an enemy warehouse where he is forced to square off with a terrifyingly twisted aberrant monster. World, meet the true 8th wonder of the world, Rook. Featuring the music of Wilson-Phillips.
In Shops: Aug 15, 2018
SRP: $3.99

BLACK BETTY #7
JUN181300
(W) Shawn Gabborin (A/CA) Rafael Dantas
An entire town under the control of a hypnotic song. Betty knows what she’s looking for, but finding it without spilling innocent blood? That’s the hard part!
In Shops: Aug 08, 2018
SRP: $4.99

 

DANGER DOLL SQUAD TP VOL 02 GLADIATORS
JUN181306
(W) Jason Martin, Dan Mendoza, Bryan Seaton (A) Winston Young (A/CA) Celor
The popular Danger Zone team-up of Zombie Tramp, Vampblade, and DollFace returns, and this time they’re forced into battle in space! When a new cosmic threat plucks the girls from Earth and places them into their galactic combat arena, can our lethal ladies measure up against the baddest gladiators from across the cosmos? Collects issues $1-4, the complete Zombie Tramp universe crossover event!
In Shops: Aug 01, 2018
SRP: $14.99

DOLLFACE #19
JUN181307
(W) Nicole D’Andria, Bryan Seaton (A/CA) Marco Maccagni
Lila’s hunt for Melora’s witch coven continues, will she discover the Horned Princes plot before it is too late to stop it?
In Shops: Aug 29, 2018
SRP: $4.99

 

DOUBLE JUMPERS FULL CIRCLE JERKS #1 (OF 4)
JUN181313
(W) Dave Dwonch (A/CA) Sergio Rios
Jason and his ragtag group of programmers have escaped their virtual reality game, “Dungeon Lords,” only to discover that they’ve let loose the game’s greatest villain into our world. To save Silicon Valley they will need help from their in-game counterparts!
In Shops: Aug 08, 2018
SRP: $3.99

 

GUNCATS #1
JUN181315
(W) Samantha Wallschlaeger (A/CA) Joge Rosa Rantila
Cass and Iola are a pair of rookie bounty hunters trying to strike it big on the wildest edge of the galaxy. Squeaking by on luck, tenacity, and a heavy dose of foolhardiness, they’ve begun to make a name for themselves in the hunting circuit. But when they accept a job from a wealthy exotic pet dealer they stumble into a fight they weren’t prepared for – and become the newest target. Can the guncats outsmart the deadliest hunters and criminals in the galaxy, or will their luck finally run out?
In Shops: Aug 29, 2018
SRP: $3.99

 

RUIN OF THIEVES BRIGANDS #4
JUN181316
(W) Ram V. (A/CA) Sumit Kumar
A botched heist may be salvaged only by an improbable rescue. In this action-packed climax of Ruin of Thieves, our Brigands will find themselves chasing lost causes and rediscovering old identities even as they get their hands upon their coveted prize, The Myros Pendulum. But who knows the true nature of powerful things? Only that whole kingdoms may fall to their whims.
In Shops: Aug 01, 2018
SRP: $3.99

 

TWELVE DEVILS DANCING #2
JUN181318
(W) Erica Schultz (A) Dave Acosta (CA) Natasha Alterici
The conclusion! With the body count growing, Callum and Aisha’s road trip take them to the location on the cipher. They have a plan, but Callum’s health may sideline him, leaving it up to Aisha to put the pieces together and get the evidence to arrest the Crypto-Killer. Meanwhile, Callum’s evidence tampering in the original case come to bite those still in his FBI unit back home. And Brian has a fan who’s interested in more than just his paintings. The past and present are resolved!
In Shops: Aug 15, 2018
SRP: $5.99

VAMPBLADE SEASON 3 #6
JUN181319
(W) Jason Martin (A/CA) Marcello Costa
Katie’s managed to get out of the alternate universe she was trapped in. And now she’s gone straight to Hell! Features 3 regular and risqué variants, including two covers from Dan Mendoza (Zombie Tramp, DollFace)!
In Shops: Aug 22, 2018
SRP: $4.99

 

ZOMBIE TRAMP TP VOL 14 REDEEMER BORN
JUN181325
(W) Dan Mendoza (A) Marco Maccagni (CA) Celor
With Janey slipping further into the dark side of her monster form and her hunger for death increasing, Oscar’s dating app hack facilitates her murderous appetite. But it also draws unwanted attention. Now both Black Betty and DollFace are on the hunt to bring her down, each for their own reasons! Collects issues #45-48, the lead up to The Death of Zombie Tramp!
In Shops: Aug 08, 2018
SRP: $14.99

ZOMBIE TRAMP ONGOING #51
JUN181326
(W) Dan Mendoza (A) Marco Maccagni (CA) Celor
With the tumultuous events of last issue, questions arise about Zombie Tramp’s existence. The Death of Zombie Tramp continues here! Features 3 regular and risqué variants, including two covers from series creator Dan Mendoza (DollFace)!
In Shops: Aug 15, 2018
SRP: $4.99

Categories: Comic Book Blogs

ACTION LAB ENTERTAINMENT COMICS AUGUST 2018 SOLICITATIONS

First Comics News - Wed, 05/23/2018 - 17:53

ATHENA VOLTAIRE 2018 ONGOING #6
JUN181290
(W) Steve Bryant (A) Yusuf Idris (CA) Steve Bryant
“Athena Voltaire and The Golden Dawn,” part two. The quest to retrieve Codex Agharta takes Athena to Shanghai. All that stands in her way are Nazis, mobsters, and one angry tiger!
In Shops: Aug 08, 2018
SRP: $3.99

 

HELM #4
JUN181292
(W) Jehanzeb Hasan (A) Rafael Gonzalez (A/CA) Mauricio Caballero
The exciting conclusion to Book 1! Bruised and battered, our heroes finally arrive at Halifax House, headquarters of the infamous syndicate. Along the way, they cross paths with some of Luna’s old allies. Will they be a boon to Eldrick on his journey, or will they just complicate things further?
In Shops: Aug 29, 2018
SRP: $3.99

 

 

MIDNIGHT TIGER STRONGER #1
JUN181293
(W) Ray-Anthony Heights, Vito Delsante (A/CA) Eric Van Elslande
The Fightin’ Feline has returned to the Actionverse! After appearances in Stray, Gavin Shaw, aka Midnight Tiger, is back in the saddle with a new four-part story arc entitled “Stronger.” Gavin’s entire status quo changes as new villains arrive in Apollo Bay and the legacy of Lionsblood flips his world upside down! Art and cover by new regular artist, Eric Van Elslande!
In Shops: Aug 01, 2018
SRP: $3.99

 

PRINCELESS RAVEN YEAR 2 #11
JUN181295
(W) Jeremy Whitley (A) Christine Hipp (A/CA) Xenia Pamfil
Now that our girls have made it to the Magpie’s castle, all they need to do is find and defeat Magpie… and the party of hundreds of pirates between them and their ship. And… wait… does this plan involve blowing half of the castle up? This will go poorly.
In Shops: Aug 22, 2018
SRP: $3.99

 

MIRACULOUS TALES OF LADYBUG CAT NOIR SEASON TWO TP TP 01
JUN181296
(W) Zag Entertainment (A/CA) Zag Entertainment
The anxiously awaited season two of Miraculous: Tales of Ladybug & Cat Noir begins here! Marinette discovers more about the history of Ladybug and other kwamis when she sees Master Fu. Meanwhile, Adrien is in major trouble after losing his father’s previous book. And a shocking revelation about Hawk Moth is made!
In Shops: Aug 01, 2018
SRP: $8.99

 

TOYETICA #11
JUN181297
(W) Marty LeGrow (A/CA) Marty LeGrow
A twenty-five year old treasure hunt may soon be coming to an end with Trixie’s discovery. But how does her hero Portia Palkin fit into it,? When was her iconic painting suspiciously altered? And why do four ordinary symbols keep appearing everywhere?
In Shops: Aug 29, 2018
SRP: $3.99

Categories: Comic Book Blogs

Interlude

Yarn Harlot - Wed, 05/23/2018 - 17:49

You know how sometimes, you’ve got these friends, and they totally love that you’re a knitter, and they really think that it’s terrific that you knit, but they’re kinda fuzzy on the details?  This is a story like that.  I know this guy, Barrett, and a while ago (I am unclear how this happened, truth be told) Barrett came into possession of a bag of yarn. He was thrilled. Delighted really, because he knows me, and I know what to do with yarn, and he presented me with this bag of yarn – all smiles, and asked if I would make him a scarf.

For reasons that I can’t even begin to explain, I agreed. (Actually, the way I remember it, I only sorta agreed, but then he agreed to be a Team Lead for the Bike Rally and I said it was for sure then.) The problem, other than that knitting a scarf is actually tons of work, was this.

I don’t know if it’s clear from that picture, but there are two problems.  One is obvious. Those colours don’t really “go”.  The second problem, and I this is the one I think you can’t spot… it’s dishcloth cotton. I could not, for the life of me, figure out how I was going to make Barrett a scarf that was a) remotely good looking b) not so heavy that it didn’t threaten to break his clavicles.  I thought about it for a while, and by a while, I mean months. Maybe a year.  (Okay, it was a year for sure.)

A few weeks ago, I got this idea. I’d pretty much firmly established that I had no interest in knitting this yarn, but I still kept it around in the canopy of the stash, right at the top, where I had to feel guilty about it. I’d told Barrett it would be a scarf and I didn’t want to tell him it wouldn’t be, and frankly, part of me didn’t want to give up. I decided that if I couldn’t/wouldn’t knit it, then maybe there was another way to make it into a scarf?  I started playing around with it, making different piles, wondering how it could go together… then I got my little loom.

I made the yarn into two piles, in the end and did a bit of math to make sure my plan was going to work.

Then I wove,

then I warped it again.

When all was said and done, I felt like I’d done a magic trick.

It has occurred to me, while I think I’ve pulled off quite the charm, that I’ve likely done very little to teach Barrett about good yarn, about what can be a scarf and what can’t be and he remains a person walking the earth thinking that you can just bring a textile person anything and have them turn it into something pretty good.  I wondered, as I handed him the scarves, if I should have said something. Something like “You know, this is actually very impressive” or “You know, this was practically alchemy dude, that was dishcloth cotton”. Instead I just forked them over, and he looked pleased, and said he loved them.

I didn’t say a word, but we’ll all know.  Magic, I tell you.  Magic.

Categories: Knitting Feeds

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