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AEW DARK EPISODE 34 | 05/19/20

First Comics News - Wed, 05/20/2020 - 00:37

Categories: Comic Book Blogs

CGC In-House Private Signing with Comic Industry Super-duo Jimmy Palmiotti and Amanda Conner

First Comics News - Tue, 05/19/2020 - 20:13

CGC is excited to host comic industry super-duo Jimmy Palmiotti and Amanda Conner for an In-House Private Signing! Co-founders of PAPERFILMS, Palmiotti and Conner are currently working on the extremely well-received Harley Quinn relaunch and other Harley Quinn-related titles for DC Comics. Some of Palmiotti and Conner’s other popular titles include Daredevil and Punisher from Marvel KnightsX-O ZeroJohah HexNinjakPowergirlSilk SpectreCaptain Marvel and Wonder Woman.

“I have been working with CGC for years, and I’m very excited to spend a day at their headquarters, signing books and interacting with all of the people who support us,” said Palmiotti. “I can’t wait to see what’s submitted, from our newer works to the classics that got us where we are today.”

Conner added, “While it looks like the conventions are going to be a bust this year, this CGC In-House Private Signing means you can still get signed comics! It won’t be the same as seeing all of your beautiful faces in person, but you can still fill out some of your collection.”

For Palmiotti and Conner’s CGC In-House Private Signing, both free and paid CGC members can submit collectibles directly to CGC headquarters in Florida. CGC will coordinate with Palmiotti and Conner for the collectibles to be signed in mid-July.

If the CGC In-House Private Signing needs to be rescheduled due to travel restrictions or other reasons, CGC will securely store all submissions in its vault until the event can be rescheduled.

Books can be submitted for only Jimmy Palmiotti’s signature or for only Amanda Conner’s signature, or books can be submitted for both signatures! After Palmiotti and Conner sign the submitted books, CGC will grade and encapsulate them with an expedited turnaround time of only three weeks. If CCS pressing is also requested, the expedited turnaround time will be six weeks. After grading and encapsulation, the collectibles will be shipped back to their owners.

Check CGC social media channels for any signing and scheduling updates.

The fee for this CGC In-House Private Signing is $60 per item for Jimmy Palmiotti’s signature OR Amanda Conner’s signature, or $70 for both signatures per collectible. The applicable fee includes:

  • The signature(s) of the creator(s)
  • Expedited turnaround time of three weeks for CGC grading
  • Expedited turnaround time of six weeks for CGC grading and CCS pressing (an additional $20 fee applies for CCS pressing)
  • Encapsulation with CGC’s iconic yellow Signature Series label

CGC must receive all submissions for this event at its Florida headquarters by Friday, June 26, 2020.

Submission Instructions

For this CGC In-House Private Signing event, you can ship submissions directly to CGC with a FREE membership. Paid memberships are also available and include additional benefits. For more information and to join, visit CGCcomics.com/join.

To submit books for the signing:

  • Log into your account or sign up for an account HERE.
  • Click Submit in the CGC website navigation and select Submission Forms.
  • Next to Comics / Magazines, select Online Form.
  • Select Comic or Magazine from the drop-down menu, then select Private Signing and IN-HOUSE SIGNING – JIMMY PALMIOTTI, IN-HOUSE SIGNING AMANDA CONNER, OR IN-HOUSE SIGNING – JIMMY AND AMANDA from the dropdown menu in that section.
  • Under Services, select Grading and, if you would like it, Pressing. Then hit Next in the top right section of the form.
  • Enter the information requested for your comic, and make sure to check the box next to JIMMY PALMIOTTI, AMANDA CONNER OR BOTH under Private Signing Details.
  • On the next screen, you can add one of CGC’s custom Marvel labels to your submission for qualifying books.
  • Select Add to Cart, and then repeat if there are additional books in your submission. If there are no additional books in your submission, click on the cart icon and proceed to checkout.
  • Note: If you want to submit magazines, please group them together on their own private signing form separate from comic submissions. The same rule applies for any custom labels. Please group them together on their own private signing form separate from non-custom labels. To see the available labels, click HERE.
  • Put ALL ungraded books in window bags or they will not be accepted.
  • Books that are already certified by CGC, including CGC Signature Series books, can be submitted for this event. CGC will remove a CGC-certified book from its holder an additional $5 fee.
  • Carefully package books in a box for shipment. If you need a CGC shipping kit, they can be purchased HERE.
  • Please write JA on all sides of the box.
  • Books will be received into CGC’s system when they arrive and will be safely stored by CGC until the event. (Please note: Payments are processed as they normally are: at the time of the collectibles’ arrival at CGC.)
  • Once books are signed, they will start an expedited CGC grading process.

PLEASE NOTE:

All submissions must be received by CGC no later than Friday, June 26, 2020, to qualify for this private signing event. No change requests will be accepted after Friday, June 26, 2020.

Membership credits cannot be applied to CGC In-House Private Signings.

*No Multi-Sigs included with other signings. Learn More

Categories: Comic Book Blogs

Your First Look at James Tynion IV & Michael Dialynas’ WYND #1

First Comics News - Tue, 05/19/2020 - 20:06

Discover the Star-Studded “Must Read” Limited Series from BOOM! Studios in June 2020

LOS ANGELES, CA (May 19, 2020) – BOOM! Studios today revealed a first look at the surprise release of WYND #1, kicking off an all new original limited series by the award-winning superstars James Tynion IV (Something is Killing the Children, Batman) and artist Michael Dialynas (Teenage Mutant Ninja Turtles), with letterer Aditya Bidikar (Isola). Tynion IV and Dialynas previously collaborated for three years on the GLAAD Award winning series The Woods.

WYND #1 introduces readers to a world where magical heritage is punishable by death, so a young boy named Wynd must keep his true identity – and pointy ears – a secret from everyone in Pipetown, even if it means he’ll never have the normal life he wants. But when his secret is threatened, Wynd is forced to leave his home behind to embark on a dangerous quest that will put him at the heart of a royal conspiracy beyond his imagination.

This is the first original series from BOOM! Studios to be announced and solicited outside of the traditional solicitation cycle, which normally involves soliciting product three months in advance to retailers and fans. Though WYND was originally announced as an original graphic novel from the BOOM! Box imprint for a November 2020 release, the company saw a unique opportunity to deliver fans and retailers a new Must Read series at a crucial time in the comics industry.

WYND #1 features a main cover illustrated by series artist Michael Dialynas and variant cover art by acclaimed artists Dan Mora (Once & Future) and Peach Momoko (Batman: The Adventures Continue).

WYND is the newest release from BOOM! Studios’ eponymous imprint, home to critically acclaimed original series, including Once & Future by Kieron Gillen and Dan Mora; Something is Killing the Children by James Tynion IV and Werther Dell’Edera; Faithless by Brian Azzarello and Maria Llovet; Folklords by Matt Kindt and Matt Smith; The Red Mother by Jeremy Haun and Danny Luckert; King of Nowhere by W. Maxwell Prince and Tyler Jenkins; and Alienated by Simon Spurrier and Chris Wildoose. The imprint also publishes popular licensed properties including Joss Whedon’s Firefly from Greg Pak and Dan McDaid; Buffy the Vampire Slayer from Jordie Bellaire and David López; Angel from Bryan Edward Hill and Gleb Melnikov; and Mighty Morphin Power Rangers from Ryan Parrott and Daniele Di Nicuolo.

Print copies of WYND #1 will be available for sale on June 17, 2020 at local comic book shops (use comicshoplocator.com to find the nearest one) or at the BOOM! Studios webstore. Digital copies can be purchased from content providers, including comiXology, iBooks, Google Play, and Madefire.

For continuing news on WYND and more from BOOM!, stay tuned to boom-studios.comand follow @boomstudios on Twitter.

Categories: Comic Book Blogs

Dylan Sprouse Unveils His New Comic Book Series, Sun Eater

First Comics News - Tue, 05/19/2020 - 20:03

Sprouse, in partnership with Heavy Metal Magazine & DIGA Studios, presents new

action-packed series, now available for preorder

 

NEW YORK, NY (May 19, 2020)— Actor and entrepreneur Dylan Sprouse today announced details of his upcoming comic book series, Sun Eater. The series, which he wrote and is drawn from his enthusiasm for his Scandinavian roots and all things Pagan, will be brought to life through Sprouse’s recently formed partnership with Heavy Metal, the world’s foremost illustrated sci-fi, fantasy and horror magazine, and DIGA Studios, the next-gen content studio.

 

Sun Eater is a nine-issue saga that takes place in ninth century Norway, where a drug-addled warrior sacrifices his leg to the Gods.  In return he is fused with a parasitic beast, giving him the power to rescue his son from his sworn enemies—history’s first Norwegian king and his five personal guards. The result is a grim and bloody adventure—a dark metaphor for drug addiction, selfishness, and the children it affects.

 

“I love fantasy-action and I wanted to create something that would appeal to newer fans of the genre while tackling an elevated story,” said Sprouse. “The characters I wrote are from actual tales and bardic songs, and the story is about the adult, dark, grotesque, and somber world of Sun Eater and its desperate, faulty protagonist. While I have been actively writing Sun Eater for years, the culmination of the content rings especially true for me now, at this stage of my life.”

 

Kveldulf, a character written for and dedicated to Sprouse’s mother, is a fantastical rendering of what he wished she could’ve been when he was growing up.  The Norwegian setting and its mysterious clans and violent sagas are based on stories told to Sprouse by his Scandinavian-American grandparents.

 

The comic book series is available for pre-order now via https://shop.heavymetal.com/collections/suneater, with the first issue starting to ship on July 17th. The series will also be available in select comic retail stores starting August 7th.  Packaged pre-order options with issues shipping monthly include:

 

 

  • Issue 1 only: $4.99 + shipping & tax
  • Issues 1-9: $39.99 + shipping & tax
  • Issues 1-9, each autographed by Sprouse: $179.99 + shipping & tax
  • Issues 1-9, each autographed by Sprouse with a four–pack of mead with every issue from Sprouse’s All–Wise Meadery: $379.99 + shipping & tax
  • Issues 1-9, each autographed by Sprouse with a four–pack of mead with every issue from All–Wise Meadery, and special reads and behind the scenes videos from Sprouse about Sun Eater: $449.99 + shipping & tax

 

Additionally, five Sun Eater Gold Cards are hidden in issues for a few lucky recipients to find and win one free glass of mead upon every visit to Dylan’s meadery in Brooklyn, All–Wise Meadery, for life.

 

Sun Eater is co-written by Joe Harris, edited by Joseph Illidge and illustrated by Diego Yapur, with cover art by Brian Steelfreeze.  The comic book series is part of multi-genre project under DIGA Studios and Heavy Metal’s recently announced partnership, with plans to adapt the content off the page and onto the screen and beyond.

Categories: Comic Book Blogs

Overwatch 2020 Anniversary Event Now Underway

First Comics News - Tue, 05/19/2020 - 19:53

This week marks the fourth year of Blizzard Entertainment’s hero shooter Overwatch, which brings with it their yearly anniversary event. It is also most likey the last anniversary event before the release of the shooter’s sequel Overwatch 2, due out later this year.

With the anniversary event comes new skins, dances, emotes, sprays, and icons for the heroes. All previous items that were exclusive to specific events will be available as well. Also, all brawl events during the year are unlocked to play. Different brawl events will be playable each week.

As with previous events, there will be 3 new weekly challenges. These will involved Sigma, Widowmaker, and McCree. Players will have a chance to unlock a new spray, icon, and skin for the three heroes. A new item is won after winning 3, 6, and 9 games with the new skin being the last to be won.

The Overwatch 2020 Anniversary Event runs May 19-June 9. Check out more below:

 

Categories: Comic Book Blogs

Meet the All New MEGA MAN in a FULLY CHARGED Comic Book Series From BOOM! Studios

First Comics News - Tue, 05/19/2020 - 18:16

 Discover the Robot Hero of Silicon City Like You’ve Never Seen Him Before in August 2020

LOS ANGELES, CA (May 19, 2020) – BOOM! Studios, in partnership with WildBrain Ltd. and Dentsu Entertainment USA, today announced MEGA MAN: FULLY CHARGED, a brand new six-issue comic book series from Mega Man: Fully Charged television series writers A.J. Marchisello and Marcus Rinehart, along with artist Stefano Simeone (Read Only Memories) and acclaimed comics creators and TV/film executive producers, creators, and writers, Man of Action Entertainment.

Based on the television series of the same name, MEGA MAN: FULLY CHARGED features heroes like Mega Man, Rush, and Dr. Light in fully charged adventures battling the wickedest of Robot Masters led by Dr. Wily.

After Mega Man’s father Dr. Light is kidnapped, a shocking truth rocks Mega Man’s world as it seems the Robot Masters know more about his secret history than he does. But as Dr. Wily’s machinations trigger Mega Man’s forgotten memories of the brutal human/robot war, our hero is left to question just who he is and if he can trust anything or anyone – including the man he calls father.

“We are excited to see the expansion of the Mega Man: Fully Charged television series into comics, a medium we love so dearly. AJ and Marcus have been with the show from the beginning, and along with Stefano are delivering a fantastic, slick looking and modern Mega Man tale.” said Man of Action Entertainment

A.J. Marchisello is a storyteller and meditation guide based out of Silicon Beach, CA. After graduating with an MFA in Film and Television from UCLA, Marchisello went on to be a screenwriter or story editor on multiple Cartoon Network shows. Most recently, his two passions have collided through co-writing on a to-be-announced series about mindfulness with his brother, Tanner.

Marcus Rinehart is a screenwriter and story editor with an affinity for all-ages action/adventure. His credits include Ben 10, Power Players, and Mega Man: Fully Charged, both the TV series and now the comic. Born and raised in South Carolina, he currently resides in Los Angeles.

“Having worked on the Mega Man: Fully Charged television series, we’re honored to help usher this story from screen to page. Man of Action’s unique take is a Mega-fan’s dream, and thanks to BOOM! Studios, that dream has come true,” said Marchisello and Rinehart

Stefano Simeone is a comic book artist from Rome, Italy, best known for his four award-winning graphic novels for Tunué and Bao Publishing and also his work for Sergio Bonelli Editore. Simeone has also done work for the Disney Pixar’s Cars 3 graphic novel, Shoplifters Will Be Liquidated for Aftershock Comics, and Read Only Memories, Rogue One: A Star Wars Story, and Star Wars: The Last Jedi for IDW.

“I can’t believe I’m working on something that I grew up with and enjoyed so much when I was a kid,” said Simeone. “I’m very happy to be working on a new Mega Man comic book, and I can’t wait to share my enthusiasm and excitement on the pages of this series with readers and fans everywhere!”

The animated television series Mega Man: Fully Charged is based on the Mega Man video game franchise from Capcom. Developed and produced by Man of Action Studios, Dentsu Entertainment USA, and WildBrain, the series originally aired on Cartoon Network in the United States. In the series, regular robo-kid, Aki Light, discovers secret programming and transforms into Mega Man to battle the wickedest of Robot Masters in Fully Charged adventures!

“You’ve never seen Mega Man like this before,” said Matthew Levine, Editor, BOOM! Studios. “Joe, A.J., Marcus, and Stefano have created a high-octane adventure that explodes off every page. Longtime fans and new readers alike are sure to find everything they love and expect from the character, but packaged in the rich and provoking world of the Mega Man: Fully Charged television series.”

Print copies of MEGA MAN: FULLY CHARGED #1, featuring main cover art by Toni Infante (Champions), as well as variant cover art by artist Miguel Mercado (Buffy the Vampire Slayer), are scheduled to be available in August 2020 exclusively at local comic book shops (use comicshoplocator.com to find the one nearest you) or at the BOOM! Studios webstore. Digital copies can be purchased from content providers like comiXology, iBooks, Google Play, and Madefire. Due to the ongoing impact of the current global health crisis, the final release schedule of this series is subject to change.

For continuing news on the MEGA MAN:FULLY CHARGED comic book series and more from BOOM! Studios, stay tuned to boom-studios.com and follow @boomstudios on Twitter.

Categories: Comic Book Blogs

First Official Owen Hart T-Shirt in 20 Years – All Proceeds Go To The OHF!

First Comics News - Tue, 05/19/2020 - 16:15

First Official Owen Hart T-Shirt in 20 Years – All Proceeds Go To The OHF!

To commemorate Vice Media’s Dark Side of the Ring Episode ‘Owen Hart’s Final Days’ the OHF has produced Owen Hart T-shirts with One Hour Tees. Includes a Authenticity Certificate. https://t.co/hcJOAvBgUt pic.twitter.com/sCSKnmo3jV

— The Owen Hart Foundation (@owen_foundation) May 19, 2020

Categories: Comic Book Blogs

MARVEL COMICS CONTINUES WEDNESDAY RELEASES FOR NEW COMICS AND COLLECTIONS IN JULY

First Comics News - Tue, 05/19/2020 - 15:55

New release dates include the official start of EMPYRE, Marvel’s earth-shattering comics event of 2020!

 

Find and support your local comic book shop at http://comicshoplocator.com

 

New York, NY— May 19, 2020 — As fans everywhere prepare for the return of new Marvel comics at their local comic shops next week, Marvel is thrilled to reveal its release schedule for comics and collections through the rest of July! Upcoming releases include new installments for fan-favorite series like X-MEN, FANTASTIC FOUR, and AVENGERS, and the highly anticipated start of Marvel’s earth-shattering comics event, EMPYRE!

 

Now releasing weekly starting July 15, Marvel’s sprawling space epic will leave the Marvel Universe changed forever. As EMPYRE begins, the Kree and the Skrulls have united under a new emperor – and their war fleet is on a collision course for our world. The Avengers are ready to strike with the full power of Earth’s Mightiest Heroes, while the Fantastic Four are seeking a diplomatic solution…but will they be able to stop this unstoppable new Alliance?

 

“We couldn’t be more excited to start rolling out new Marvel comics again on a weekly basis, including our long-anticipated cosmic summer event, Empyre!” said Marvel Editor-in-Chief C.B. Cebulski. “We know Marvel fans are eager to dive back into the Marvel Universe, and we can’t wait to bring you spectacular new stories with stunning art every Wednesday. As anticipation and excitement builds, we’ll continue to keep a balanced release schedule for our comics and trade collections, and starting in mid-July, fans can look forward to even more releases for Marvel’s latest comics!”

 

Check out the current release schedule for your favorite Marvel comics below, and be sure to ask your local comic book shop about their current business policies to observe social distancing or other services they may offer, including holding or creating pull lists, curbside pick-ups, special deliveries and other options to accommodate. Find and support your local comic book shop at http://comicshoplocator.com or by visiting http://marvel.com/lovecomicshops.

 

Marvel Comics Additional Release Schedule (available in print and digital):

For Marvel’s full release schedule starting May 27, visit Marvel.com:

 

Wednesday, July 15:

Comics:

  • 2020 iWOLVERINE #1 (MAR200973)
  • AMAZING SPIDER-MAN #44 (FEB200926)
  • AVENGERS #34 (MAR201019)
  • CAPTAIN MARVEL #17 (FEB200964)
  • EMPYRE #1 (FEB200753)
  • FANTASTIC FOUR #21 (FEB200793)
  • GIANT-SIZE X-MEN: MAGNETO #1 (FEB200889)
  • GUARDIANS OF THE GALAXY #4 (FEB200975)
  • IMMORTAL HULK #35 (MAR201021)
  • SPIDER-WOMAN #2 (FEB200916)
  • VENOM #26 (MAR200999)

Collections:

  • AMAZING SPIDER-MAN: FULL CIRCLE HC (OCT191101)
  • ASTONISHING X-MEN COMPANION TPB (FEB201062)
  • CONAN: SERPENT WAR TPB (JAN201066)
  • DEATH OF WOLVERINE PRELUDE: THREE MONTHS TO DIE TPB (JAN201073)
  • MS. MARVEL BY SALADIN AHMED VOL. 2: STORMRANGER TPB (JAN201060)
  • RUNAWAYS: PRIDE & JOY MARVEL SELECT HC (OCT191102)
  • THE UNCANNY X-MEN OMNIBUS VOL. 1 HC KANE COVER (NEW PRINTING 3) (NOV190957)
  • THE UNCANNY X-MEN OMNIBUS VOL. 1 HC WATSON COVER (NEW PRINTING 3, DM ONLY) (NOV190958)

 

Wednesday, July 22

Comics:

  • AMAZING SPIDER-MAN: SINS RISING PRELUDE #1 (FEB200922)
  • DAREDEVIL #21 (MAR201052)
  • EMPYRE #2 (FEB200766)
  • EMPYRE: AVENGERS #1 (FEB200782)
  • EMPYRE: X-MEN #1 (MAR200834)
  • HELLIONS #2 (FEB200872)
  • LORDS OF EMPYRE: EMPEROR HULKLING #1 (FEB200784)
  • NEW MUTANTS #11 (MAR200909)
  • STAR WARS: DOCTOR APHRA #2 (FEB201027)
  • WOLVERINE #3 (FEB200881)
  • X-MEN/FANTASTIC FOUR #4 (FEB200877)

Collections:

  • AMAZING SPIDER-MAN 2099 COMPANION TPB (FEB201056)
  • AVENGERS BY JASON AARON VOL. 6: STARBRAND REBORN TPB (FEB201055)
  • ETERNALS BY JACK KIRBY: THE COMPLETE COLLECTION TPB CLASSIC COVER (DM ONLY) (APR201085)
  • ETERNALS BY JACK KIRBY: THE COMPLETE COLLECTION TPB REMASTERED COVER (APR201084)
  • MILES MORALES VOL. 3: FAMILY BUSINESS TPB (FEB201048)
  • RUINS OF RAVENCROFT TPB (APR201103)
  • VENOM BY DONNY CATES VOL. 4: VENOM ISLAND TPB (FEB201050)
  • WOLVERINE: WEAPON X TPB (NEW PRINTING 2) (FEB201066)
  • X-FORCE BY BENJAMIN PERCY VOL. 1 TPB (DNMC) (FEB201053)

 

Wednesday, July 29:

Comics:

  • AMAZING SPIDER-MAN #45 (MAR200987)
  • CABLE #2 (FEB200874)
  • CAPTAIN MARVEL #18 (MAR200875)
  • EMPYRE #3 (MAR200838)
  • EMPYRE HANDBOOK #1 (FEB200788)
  • EMPYRE: CAPTAIN AMERICA #1 (MAR200846)
  • EMPYRE: SAVAGE AVENGERS #1 (MAR200844)
  • IRON MAN 2020 #5 (MAR200977)
  • STAR WARS: DARTH VADER #3 (FEB201032)
  • STAR WARS: THE ACTION FIGURE VARIANT COVERS 1 (FEB201035)
  • SYMBIOTE SPIDER-MAN: ALIEN REALITY #5 (FEB200933)
  • X-FACTOR #1 (FEB200865)
  • X-MEN #10 (FEB200789)

Collections:

  • ADVENTURE INTO FEAR OMNIBUS HC (DEC190975)
  • AVENGERS EPIC COLLECTION: THIS BEACHHEAD EARTH TPB (MAR201110)
  • AVENGERS: LIVE KREE OR DIE TPB (MAR201115)
  • MARVEL MASTERWORKS: MARVEL TEAM-UP VOL. 5 HC (DEC190977)
  • MARVEL MASTERWORKS: MARVEL TEAM-UP VOL. 5 HC VARIANT (DM ONLY) (DEC190978)
  • MARVEL-VERSE: CAPTAIN AMERICA GN-TPB (MAR201119)
  • MS. MARVEL MEETS THE MARVEL UNIVERSE GN-TPB (FEB201074)
  • SILVER SURFER: PARABLE TPB (NEW PRINTING) (APR201107)
  • SPIDER-VERSE: SPIDER-ZERO TPB (FEB201047)
  • STAR WARS: THE RISE OF KYLO REN TPB (SDOS) (FEB201057)

 

More information about other Marvel comic book releases will continue to be shared over the coming days and weeks.

Categories: Comic Book Blogs

DC Announces ‘DCeased: Hope at World’s End’

First Comics News - Tue, 05/19/2020 - 14:50

DC Announces DCeased: Hope at World’s End
Tom Taylor’s Epic Becomes the Newest Addition to DC’s DIGITAL FIRST Catalog!

In the Earth’s darkest hour, heroes will bring hope!

DCeased, 2019’s blockbuster series, makes its DC DIGITAL FIRST debut with new original stories set before the fall of Earth! Fan-favorite Injustice: Gods Among Us writer Tom Taylor’s epic DCeased story line continues on May 19 with DCeased: Hope at World’s End with art by Dustin Nguyen, Renato Guedes, Carmine Di Giandomenico and Marco Failla! Set in the span of DCeased #5’s time jump, DCeased: Hope at World’s End will expand the story of the Anti-Life War, featuring Superman and Wonder Woman, Martian Manhunter, Stephanie Brown, Wally West, Jimmy Olsen, and more.

“There was a point in DCeased where we had to make the decision to skip weeks of losses and triumphs and heroism or our first miniseries wouldn’t exactly be a miniseries,” said Taylor. “But we knew we had a larger story to tell, so we seeded plots we could expand on and deliberately left huge characters off the table for the future. That future is here.”

This new DC DIGITAL FIRST series, in addition to DCeased and DCeased: Unkillables, will pave the way to the launch of DCeased’s sequel, DCeased: Dead Planet, in June 2020. By adding DCeased: Hope at World’s End to DC’s robust digital publishing program, comic book readers will have even more variety of content and immediate access to stories that have never been available on digital platforms.

In DCeased: Hope at World’s End, the Anti-Life Equation has infected over a billion people on Earth. Heroes and villains have fallen. In the immediate aftermath of the destruction of Metropolis, Superman and Wonder Woman spearhead an effort to stem the tide of infection, preserve and protect survivors, and plan for what’s next. In the Earth’s darkest hour heroes will bring hope! The war for Earth has only just begun!

“With Hope at World’s End, we finally get to tell the tale of what Superman, Wonder Woman, Flash, Black Adam, Wink, the Aerie, Martian Manhunter, Black Manta, Steph Brown, Robin, Superboy and more did to save as much of humanity as they could,” continued Taylor. “And Super Sons fans won’t want to miss the apocalyptic adventures of Damian and Jon as they stand up to the worst crisis the Earth has ever seen, and take their first steps on the road to becoming the next World’s Finest.”

DCeased: Hope at World’s End, written by Tom Taylor with art by Dustin Nguyen, Renato Guedes, Carmine Di Giandomenico and Marco Failla, will publish digitally twice a month through its fourteen-chapter run beginning Tuesday May 19, 2020. Cover art will be by Ben Oliver, Francesco Mattina and Yasmine Putri.

DC’s comics are available on participating digital platforms seven days a week, including ReadDC.com, Comixology, Amazon Kindle, Apple Books, DC UNIVERSE and more.

Categories: Comic Book Blogs

Showdown in Dhoon

Sorcerer's Skull - Mon, 05/18/2020 - 11:00

Our Land of Azurth game continued last night. The party sprang its ambush on the demon Porcus. After he cornered them in a side room, he surprised them by wanting to parley. On the condition they leave town, he revealed that he had nothing to do with the fay-flower blossoms and had only been summoned by the townsfolk cultists afterwards. He alleges the true culprit is a wizard from a neighboring town.

This is Dhoon on the banks of scenic Lake Dhoona. The party makes their way there and discovers the local lord, Lorn of Dhoon, has recently had a personality change and has been making some really nonsensical decrees. His latest sees dwarfs banished form the town under penalty of stretching on the rack.

Turns out there is no wizard in town anyone knows of, but there is a dark druid, high priest of the chaotic Church of the Dark Flower, named Slekt Zaad. That was the name Porcus gave them they couldn't remember!

Kully's got a plan to frame any mayhem on their rivals, Prof. Marvelo and the Eccentrics, while invoking Mayor Drumpf's name in a sting on Slekt Zaad. They go to the temple and get an audience with the high priest. He seems disinterested in their fake offer, but their dogged insistent regarding the fay-flowers eventually ticks him off. Slekt reveals his true face: he's some sort of plant man:


He has the doors shut by his guards, and even offers the party the first shots in the the throw down. None of this particularly worries them being a brave--or foolhardy--bunch. However. none of their attacks seem able to hurt Slekt Zaad. Eventually they switch tactics and grapple him. He can't escape, but they still can't hurt him!

His wizard ally shows up and tosses a fireball. Slekt is still threatening to kill them. Erekose is dragging the grappled high priest toward the door--but then he's paralyzed!

Magic from the Machine

Sorcerer's Skull - Sun, 05/17/2020 - 14:30

A post last week led to discussion of what constituted science fantasy. In discussion those admittedly ill-defined genre boundaries, I thought of one type that is fairly common in comic books but not that common elsewhere: the blurring of technology and magic.

This is not quite the same thing as Magitech, or perhaps more accurately it's a subtype of it. Magitech can be lame (or at least uninspired) stuff like magic carpet taxi cabs or soldiers armed with fireball shooting wands. I'm talking more things that have the appearance or origin of technological devices but seem to have effects that are magical. Jack Kirby employed a lot of this stuff, particularly in the New Gods, where the characters evolved from the remnants of mythological beings, but who possess and advanced technology of a sort. The Cosmic Cube is another such artifact as is the Miracle Machine in the Legion of Super-Heroes. Heaven is depicted as full of this sort of technology in Morrison's JLA.

I feel like this sort of aesthetic is ripe for use in rpgs. Maybe Exalted does some of this, perhaps Godbound, but mostly science fantasy in rpgs is pretty standard. I think it would be pretty easy too. Potentially as simple as reskinning magic items with a technological look and a few features.

Post-Apocalyptic Greyhawk

Sorcerer's Skull - Fri, 05/15/2020 - 11:00

A great deal of change separates the North America of the 21st Century from the future age of the Free-City of Greyhawk, sitting on the ruins of ancient Chicago. The upheaval around the Anthropocene Thermal Maximum lead to mass migrations and alteration of the landscape. Four emerging peoples would be largely responsible for shaping civilization of the Greyhawk era.

The ancestors of the Bakluni were sea nomads and climate refugees from Asia who had settled on the southern Pacific Coast of North America. Pressure from groups fleeing north from the Tropic of Cancer led their culture in a more warlike direction--and also pushed them both east toward the Rockies and northward.

The Pacific Northwest was the domain of the Suel culture. It evolved in the main from separatist groups with racial supremacist leanings during the fracture of the United States and Canada. An upper-class of "pure-blooded" nobility ruled over a "mixed race" lower class in a feudal society. The inbred ruling class commonly displayed a unique mutation in melanogenesis that led to pigmentless skin and hair, and violet eyes.

The underclass of the Suel was similar (and indeed often derived from) the peoples of diverse ethnic origin that were the primary cultural group from the Rocky Mountains eastward. These were collectively known as the Flan, though they did not initial share any real concept of national identity. Most Flan lived in small, nomadic or semi-nomadic tribes.

The final group, the Oeridians, were a people of less certain origin, but they seem, like the Suel, to be derived from North Americans of European descent, but with genetic markers indicating a significant contribution from Native American ancestry. They were a tribal people known to both the Bakluni and Suel--and employed by them both as mercenaries.

Weird Revisited: Scavengers of the Latter Ages

Sorcerer's Skull - Thu, 05/14/2020 - 11:00
I think I might right another follow-up to this post, so it was worth revisiting from the distance past of 2018...

Art by Bill Sienkiewicz
Here are some further refinements/elaborations on the idea I presented in a previous post for a 5e (or any sort of D&D really) game that was actually far future science fiction replicating fantasy.

  • The Distance Future: Millions of years certainly, though exactly how long is obscured by the mists of time and the humankin's fickle devotion to data storage formats. It is possible that biologic humanity even disappeared at one point but was resurrected by its nostalgic offspring. Scholars are aware that more than one civilization has come and gone and the Height was long ago.
  • A Neglected Garden: Earth was once an intensively managed paradise, maintained by nanotechnology and AI that were integrated into the natural world. Most of the animals were heavily modified by genetic engineering and technology, and some were of exozootic stock. Even humans were integrated into this network, and everyone born still carries the nanotechnological  system within them. Though technological spirits and godlings still live in nature, they no longer heed humans on any large scale, at least in part due to the fact that few humans can activate the necessary command codes.
  • Diverse Humankin: Through genetic engineering, different clades of human-descended biologics have developed. The reasons for the modifications from baseline seen in these "races" may not always be apparent. Perhaps some were just art projects for some creative god?
Art by Laura Zuccheri
  • The grist: Commoners speak of "magic users" in dim memory of the fact that everyone of Earth is a "user" in the computer science sense, but wizards know there is no such thing as magic, only grist (or maybe mana), the shells of nanotechnology that envelope the world. Everyone uses it to a degree, but few have the aptitude to develop the skill to employ the grist to work wonders.
  • The ether: The underlying grid of spimes and metadata, which supports the nano and once integrated it with the internet, is known as the Etheric Plane or Ether. Wizards and other magic users are aware it plays an important part in their spells and also in the powers of gods and incorporeal intelligences, but they are like mice within a palace, ignorant of its total function and potential.
  • The Outer Planes: Civilization at the Height was not confined to the Primal Earth, but extended through the stars. Some of the posthumans that went to other stars disassembled planets to convert to computronium, then huddled close to stars for power. Their civilizations sometimes became very strange, perhaps even went mad. Many of their networks still connect to Primal Earth through ancient but robust relays. Humankin of Earth are often in grave danger when they venture into such places.
  • Treasures Underground: Earth's current society is built on the detritus of millennia. Current humankin seek to exploit it in rudimentary ways, and more advanced civilizations of earlier times sought to do so in more advanced ways. The tunnels they dug still exist, but so do the guardians they put in place and the dangers they encountered.

A Few Things

The Splintered Realm - Wed, 05/13/2020 - 11:53
An assortment of things:

1. Erik Tenkar (of Tenkar's Tavern fame) has shared that he has some health issues going on. I am praying for him, and hope you do, too. He's a good guy, and I hope he has a speedy recovery.

2. Aldo created a fantastic fillable character sheet for Sentinels of Echo City. It's linked to the left. You'll want to download that :)

3. If you are having any trouble with your discounted copy of Tales of the Splintered Realm, please let me know (mtdesing at roadrunner dot com). If you purchased the pdf, you should be getting the print edition for a base price of $10. In the 'thank you' message from drivethrurpg, there is a copy to the direct link for the discounted version. If you cannot find that, I'll send you the link directly via email. For some reason, drivethru is not super excited about helping me sell games on a different site. I would use their POD builder, but the last time I tried I found it impossible to use. Maybe it's better now...

4. I am VERY grateful for the all of the enthusiasm and support people have shown for my projects over the last few weeks. It's been a lot of fun to log on every day and see what people are doing with the games.

5. I am THIS close to being done with my doctorate in educational leadership. I am on the FINAL review stage, and have one more set of edits to do to my dissertation and I should be truly and absolutely done with that beast. Whew.

Wednesday Comics: The Fourth World Reread Week 3

Sorcerer's Skull - Wed, 05/13/2020 - 11:00
I had intended to talk about Mister Miracle #6 and Funky Flashman this week, but I just read Forever People #8 (on sale February 1972), and I feel like that better encapsulates the oddness of what Kirby was doing with the Fourth World saga.

There is a lot going on in this issue. A man known as Billion-Dollar Bates lives out in the desert with a barrier and deserted town guarded by para-military private security. He's involved with a Satanic cult called "The Sect" who has a ritual space beneath his mansion and wears weird looking masks. He's holding a group of prominent citizens against their will with some "power."

If that isn't enough, someone is infiltrating Bates' compound, wearing the masks of the Sect, and killing his guards. Then the Forever People show up.

Ultimately, we discover that Bates (like time-lost Sonny Sumo) has the "Anti-Life Equation," the innate ability to control minds. Unlike the virtuous Sumo, who worried about ever using the power, Bates has made himself wealth and powerful--and still has the desire to gloat to others about his deeds. It ends badly for him:


The inflitrators are Darkseid and his minions. And accident keeps Darkseid from the Anti-Life Equation: bullets through Bates. This is the second time Kirby has introduced the Equation in the flesh, and the second time he takes it off the table. Presumably he feels if it's ever here to stay he's reached the climax of his story.

With his ribbon tie, big cigar, and jowled face, Mister Bates is a rich man caricature. His very name hints at the self-gratifying nature of his use of the power and the way he has lived his life. He also fancied himself a "wheeler dealer," he tells his captives, but then the Sect revealed the true nature of his power. His life blessings almost literally derive from Satan.


The weirdest thing in this issue is, when confronted with the Forever People, Darkseid starts sort of playing drill sargeant and lines them up to berate them. Later Darkseid reveals it was a ruse to throw the Forever People off-guard, suggesting he fears them a bit. It's not at all how Darkseid is portrayed in the modern DCU.

LULU Update

The Splintered Realm - Tue, 05/12/2020 - 17:35
The print editions are live on Lulu - and just FYI, Lulu has a 15% off print editions coupon ONEFIVE that ends at midnight on 5/14, if you want to take advantage of that, too.

Enjoy.

Print Copies In Hand

The Splintered Realm - Tue, 05/12/2020 - 15:52
A few print copies of Tales of the Splintered Realm arrived at my doorstep this morning! I will be reviewing it and setting up the discounted copy today, creating the codes, and contacting people who have purchased the pdf with a direct link for the $10 version. This book is gorgeous. I'm so happy with it.




Rogue's Gallery

The Splintered Realm - Tue, 05/12/2020 - 01:55
The text for the first supplement is written. It is an overview of Boondock's Hideaway, which is the 'tavern' of the superhero world, populated by criminals. It's got a very intentional Legion of Doom HQ vibe, but it also has its own things going on. The next step for the book is the creation of a motley assortment of villains who tend to hang out in the Hideaway. I've been trying to come up with unusual, unique villains as I go, but a) that's tough, and b) this may not be the place for that. I almost think that for this supplement, I am better off hewing closer to familiar tropes as I stock the common criminals who linger here. I would like it to feel like a combination of Spidey and Batman's rogue's galleries, giving an assortment of level 1-3 villains to throw into the mix. I like the way that Reputation has been playing into my design work; villains come here to see and to be seen, and reputation is the currency of the place. The more infamous you are, the better access you get, and the more other villains tend to linger in your shadow. None of them are the mastermind sort. Here are my rough outlines for some villains:

- A boomerang or baseball throwing guy- athletic, trick weapons, maybe a utility belt, some gimmick. Boom-A-Rang was alluded to in the core rules, so maybe he can appear here.
- Light suit of battle armor with a bug theme. Killer Cockroach or something like that.
- Fox-themed girl with claws and sneak, and maybe empathy or even charm powers. Foxy Lady seems a little too on the nose.
- Electrical themed minor villain (a la shocker). Surge Projector?
- Green Goblin, Hobgoblin, and Jack O Lantern are my favorite Spiderman enemy trope, so I want something like that. Maybe go headless horseman theme but make the 'horse' a sky cycle of some kind? Throws explosive pumpkins. Carries a sword? I could call him Sleepy Hollow. Meh. Horseman of the Hollow is better....
- Just some basic muscle. A 'light' brick who carries a weapon like a wrecking ball or a crow bar or something like that. Pretty straightforward. I could maybe make three of these and call them the Destruction Crew or something. There is the wrecking crew in Marvel, and this is basically a variation on those guys. Maybe they have some synergy when working together? Like they each get +1 to attacks and damage when within 30' of one other, and each gets +2 when within 30' of both others. That would be something, and adds a little strategy to battles with them.













Weird Revisited: The Hidden Country Setting

Sorcerer's Skull - Mon, 05/11/2020 - 11:00

A significant number of works of fantasy take place in some sort of lost or hidden realm within the real world: Oz (at times), Neverwhere, Pellucidar, the Savage Land, Fraggle Rock, Hogwarts, and some versions of fairyland are all around here somewhere. This sort of setting doesn't seem to have been often used in fantasy rpgs, at least outside of modern/urban fantasy.

There are probably reasons for this. The Medieval(ish) nature of most fantasy gaming suggests a historical(ish) setting. The scale of most rpg settings would preclude them being tucked away in some corner of Earth. Perhaps there's also a fear with the modern world close by it would be too easy for it to intrude.

These seem to me to be only relative contraindications. Most gamers (at least of the old school variety) are comfortable with plenty of science fictional or science fantasy elements that violate the pseudo-historical milieu  The scale may be sort of a problem (though Burroughs never let that stop him in Tarzan's Africa--and a Hollow Earth could have plenty of space) and a smaller scale setting isn't necessarily a bad thing.

This sort of setting opens up some new elements: Lost-like underground bases complete with enigmatic video instructions, modern world epherma as treasure, secret societies working in both "worlds." Pretty interesting stuff, I think, with a lot of potential.

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