The Forked Cable Square Tutorial walks you through every step of creating this 8-inch crochet block featuring post stitches! Perfect for any "squares-based" project, crochet along with the right and left-handed video tutorials below! Disclaimer: This post includes affiliate links. Be sure to scroll down past the videos to get the links to the free […]
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0It started here with "Eternian History Revealed."
Then, I delved into [People]-at-Arms with "Eternian Armsmen."
Next, I looked at the "Gods of Eternia."
Finally, I looked into Skeletor's past: "The Search for Skeletor."
Introducing the Forked Cable Square! This 8-inch crochet block features striking post stitches that branch into forked lines, creating a unique cupped shape on each side. Some see a trident, others a clover, and still others see something spidery... What it definitely is, is a satisfying pattern for crocheters who enjoy a bit of texture […]
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0I posted about this earlier this week on social media. June, in addition to Pride, is Myasthenia Gravis (MG) Awareness Month. I’ll get to what MG is in a moment, but let’s get a confession out of the way first: I have myasthenia gravis. I was diagnosed a little over four years ago, though I exhibited symptoms as far back as six years ago.
Allow me to share some information I am paraphrasing from the MG Foundation of America.
What is it? MG is a rare neuromuscular, autoimmune disorder that causes extreme fatigue and profound muscle weakness. Impulses from the brain travel down nerves but are blocked by antibodies before they reach the muscle. The body is essentially attacking itself and stopping normal muscle function.
You might be wondering what this has to do with role-playing games. Bear with me; I’ll get to it. I’ve decided to talk about this publicly to raise awareness and add my two cents to the conversation about the disorder, but let’s get back to the explanations for a second.
First documented by a physician in Oxford, England, in 1672, MG can impact a person’s ability to see, swallow, smile, walk, breathe, or engage in everyday activities. Everyone’s disease presents a little differently—that’s why myasthenia is known as a “snowflake disease.” (I AM a snowflake, I knew it! Unique and special, I mean.)
For me, the worst symptoms were losing my voice, slurring my words, and simply not being able to speak properly. Those of you who know me in real life saw me a couple of years ago when I was significantly weaker, experiencing serious difficulty speaking and swallowing.
To my family and friends, this is no secret. Many acquaintances know as well. If we’ve run into each other over the last four years, I’ve probably talked about this face-to-face, and I have always tried to share information about MG with people I meet. Still, I’ve been reluctant to discuss it or publish anything on social media for fear of being vulnerable. One often worries about how others will react, how revelations like this might affect employment opportunities, or how people will treat you. But in the spirit of the month and all it celebrates, I’ve decided to share my diagnosis and how I’ve dealt with it.
So, how is myasthenia gravis treated, and what is the prognosis? There is currently no cure, but there are treatments to manage the symptoms. For most individuals, myasthenia gravis is a manageable chronic condition. The outlook for most people with MG is positive, as current treatment options are often highly effective. While existing treatments do not cure the disease, most patients experience improved muscle strength, and some even achieve remission.
What else should you know about Myasthenia Gravis?
I have been incredibly fortunate to have great doctors who identified the right medications and treatments. Having the insurance to access these treatments has greatly reduced my symptoms and made them manageable. I am in better physical shape now than I was four years ago, and I hope to continue to manage my condition effectively.
But this was not the case four years ago. MG is hard to diagnose, and some people spend years without proper answers. I was experiencing symptoms for two full years before I was correctly diagnosed, and by then, I was having trouble speaking and swallowing. It was incredibly taxing and frustrating for me as someone whose voice is a vital tool for my line of work. It was scary. It affected my ability to communicate properly with loved ones. It also impacted my favorite hobby: tabletop role-playing games.
What does a Game Master do when he cannot speak?
With all the other complications in life, not being able to play a game may seem like the least of my concerns. But as I’ve said often, gaming is part of my mental health routine. It is a creative endeavor I enjoy outside my other responsibilities. It is something that connects me with my dear friends. We are part of each other’s support group, and the time we spend together is something we value and treasure.
Having to consider giving that up was just another source of stress during an already difficult time.
The reality was that I needed to rest; speaking for hours often left me exhausted. At the same time, I did not want to give this up. I wanted to cling to this vestige of normalcy in the midst of chaos.
This wasn’t easy for my players. My voice was hoarse, broken, and sometimes slurred. I would speak with great difficulty. Often, I would use text-to-speech software when I could not speak properly. Some people would not put up with this, but my players are first and foremost my friends—guys like Carlos, Fernan, both Josés (Bellavista and Garcia), Lao, and Oscar—they knew how important our weekly gatherings were. They knew how much it meant to me, and they kept showing up. They supported me despite the limitations, and we played on.
These guys have been my gaming support group through this process, thank you!That meant the world to me. It helped me deal with my sadness and my frustration. Their love was a vital part of the support my friends and family showed me during those difficult times.
I am doing much better right now. The medications I take help me manage the symptoms. I know the signs, rest regularly, listen to my body’s cycles, and manage my condition. I hope that this improvement continues in the long term. I am incredibly grateful for the love and support everyone around me shows me every single day. Gaming has truly given me a circle of friends who are like family—a gift that continually enriches my life.
Now, I hope to use the spaces I have online to share my story, build knowledge about myasthenia gravis, return the kindness shown to me, and, hopefully, raise awareness of this relatively rare condition. Knowledge is power! Hopefully, further research will find a cure for MG.
While I’ve gotten to know other MG patients, I have not met other gamers with MG. I wonder whether there are more of us in gaming spaces and whether we can organize to support each other and the larger MG community. If you are a patient, even if you do not wish to share your diagnosis publicly, please feel free to contact me.
If you want to learn more, here are some useful links:
What is MG: https://myasthenia.org/understanding-mg/what-is-myasthenia-gravis/
The Myasthenia Gravis Foundation of America: https://myasthenia.org/
Donate to the Myasthenia Gravis Foundation of America: https://myasthenia.givevirtuous.org/donate/donation-form
Global Genes: https://globalgenes.org/disorder/myasthenia-gravis/
European Myasthenia Gravis Association: https://eumga.eu/
Thank you for reading!
Some of the images I used in this post are from the Myasthenia Gravis Foundation of America website, and this post: Back to Doing What I Love: My Myasthenia Gravis Story By Kathalina Nguyen: which you can read here: https://myasthenia.org/blog/2024/08/08/back-to-doing-what-i-love-my-myasthenia-gravis-story/
Radical Potholder Weaving: Techniques and Inspiration for the Potholder Loom by Deborah Jean Cohen takes this kid-friendly craft to the next level! After all, it's really just a small loom - so there are over 100 patterns in this collection, many never seen before. It's how I got my start with crafting - and now I need […]
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1Happy Pride! June is a month to celebrate the LGBTQ+ community. Especially in the times we live in, when kindness, respect, and inclusion seem to be under constant attack, we all must come together and fight back. Kindness is punk, and silence is capitulation!
I want to do my part as an ally because too many of my friends, loved ones, and fellow gamers are members of the LGBTQ+ community. While we all dream of a day when who you are and who you love are non-issues and universally respected, we are not quite there yet. Love is love!
To celebrate, I’m sharing a list of ten perfect games to bring to the table this month. You can check out the full CBR article here:
https://www.cbr.com/lgbtq-ttrpgs-to-play-with-friends-pride-month
And on a more personal note, I want to recommend Closet, a game by Paco García of GMS Magazine. I had the chance to back his crowdfunding campaign, and honestly, I absolutely love it. I think it’s an excellent tool to help us step into other people’s shoes and empathize a lot more with the struggles the LGBTQ+ community faces daily. You can find it on DriveThruRPG here:
https://www.drivethrurpg.com/en/product/528214/closet
When someone attacks a party member, we all roll initiative!
Like last Sunday’s post, today’s feature focuses on someone I met through the Puerto Rico Role Players community. Angel and I have crossed paths in a couple of different fields; since we both work in the education sector, albeit in very different roles, we’ve always had plenty of ground to cover.
He is a longtime gamer who, much like my own compulsive homebrewing habits, absolutely loves tinkering with systems and creating his own rulesets. Let me share my interview with him so you can get to know him and his work a little better.
Introduce yourself! Who are you and what do you create?
I’m Angel Miranda, better known as Enyol. I’m a full-time teacher and part-time TTRPG designer.
How would you describe your creative endeavor?
I design all sorts of things for different TTRPGs. I’ve designed 4 different game systems and published one. I’ve designed monsters, classes, and rules for Pathfinder 1e and D&D 5e; most of these have been self-published.
How did you discover TTRPGs?
I discovered TTRPGs in college, when I saw a group of people playing at a table. I was immediately interested in it. I’ve been playing and running games since 2006.
Do you actively play TTRPG? What are you playing?
I’m actively playing at the moment. I’m running a Paradigm Odyssey campaign (a system of my design and my baby), and I’m a player in a Daggerheart campaign and in a D&D 5e Campaign.
What do you want to play next?
Next, I’d like to keep playing and polishing my Paradigm Odyssey system with friends and strangers, and I’d love to test out Fabula Ultima and Vagabond.
What projects are available, and what are you working on next?
I’m currently working on a Spanish-language TTRPG YouTube channel for my local audience, and I’m always looking to take Paradigm Odyssey to different stores across the island.
Where can people get your project?
People can find me on YouTube at: Roleplayers de Boriken and on Instagram at @Paradigm.Odyssey.
Any closing thoughts? Final commentary: Remember rule #1, always have fun
Thank you, Angel, for sharing your time and your creations with us. You can check Angel’s DriveThruRPG page here: https://www.drivethrurpg.com/en/publisher/31128/enyol