Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Groo Tries To Grow As A Gamer
#21
Final mission of the night (thankfully I've got tomorrow off work, so the late night won't hurt TOO much), and I'm going out with a bang: Alien Facility assault mission. Very Difficult. Eleven enemies. The plus side? It won't be timed, so I'll try my best to slow everything down and not spawn too many opponents (learn the lessons of past mistakes!)

I've rebuilt my missing Battle Scanner, and it turned out I also got back the flash-bang grenade Marshall was holding when he got left behind (he actually got promoted after the last mission too!). I'm breaking out all the senior staff on this one, with one exception: a low-level Specialist. I really need to level these guys up with the Battle Hacker development tree, but they have this nasty habit of dying. If this one bites it this mission, I'm seriously considering re-tooling my second medic in the Advanced Warfare facility. I've also bought the upgrades for the shotgun and pistol - the Grenadier's machine gun is the last weapon to upgrade. Maybe next month? My priorities for any incoming cash are to upgrade my power room and then resistance comm room... both have reached their upper service limit, and I need them functioning to hit the next Alien Facility / advance the plot. I'd still really like to get the Psionic lab up and running too, but one thing at a time.

...

It got late, so I didn't do my usual play-by-play, but it was another flawless victory. Without the timer forcing my hand, I was able to slowly and methodically trigger each enemy patrol at my own pace, making sure everyone had a fully loaded weapon and good support from the whole squad. I was even able to Skulljack an Officer, spawning the Codex alien... colossal pain in the rear, that one... can teleport around the battlefield, clones itself when wounded (so you have TWO of them running around), and if given the chance has this area-affect ability to jam weapons.

But, with careful planning and using everyone's abilities and gear (I think I used the "Suppression" ability from the Grenadier for the first time in all my play-throughs), I got a major win.

Still strapped for cash, I was picking up little scanning missions from the world map when I got an alien retaliation (aka terror mission)... I almost started that one (riding high off my flawless win), but I remembered the first rule of Alien Fight Club: don't start a battle tired. And I am.

So good night all!
They say Hitler loved dogs; that doesn't mean I want to travel back in time and discuss the merits of the Border Collie with the guy. He's still an a-hole.
Reply


Messages In This Thread
RE: Groo Tries To Grow As A Gamer - by Kersus - 03-04-2018, 02:39 PM
RE: Groo Tries To Grow As A Gamer - by Kersus - 03-04-2018, 02:36 PM
RE: Groo Tries To Grow As A Gamer - by Kersus - 03-07-2018, 08:47 AM
RE: Groo Tries To Grow As A Gamer - by Groo The Wanderer - 03-15-2018, 04:20 PM
RE: Groo Tries To Grow As A Gamer - by Kersus - 03-17-2018, 09:07 AM
RE: Groo Tries To Grow As A Gamer - by Kersus - 03-21-2018, 02:15 AM
RE: Groo Tries To Grow As A Gamer - by Kersus - 03-30-2018, 07:23 AM
RE: Groo Tries To Grow As A Gamer - by Kersus - 03-30-2018, 09:12 AM
RE: Groo Tries To Grow As A Gamer - by Kersus - 03-30-2018, 09:59 AM
RE: Groo Tries To Grow As A Gamer - by Kersus - 04-01-2018, 04:04 AM
RE: Groo Tries To Grow As A Gamer - by Kersus - 04-03-2018, 03:58 AM
RE: Groo Tries To Grow As A Gamer - by Kersus - 04-06-2018, 05:44 AM
RE: Groo Tries To Grow As A Gamer - by Kersus - 05-04-2018, 06:03 AM
RE: Groo Tries To Grow As A Gamer - by Kersus - 09-25-2018, 03:23 AM
RE: Groo Tries To Grow As A Gamer - by Kersus - 10-04-2018, 02:23 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)