I was just reading my new OSRIC 2e book
(specifically the example dungeon and how deadly it is) and the old Joss function I use in Lejendary Adventure flitted through my mind.
JOSS
+1d6 hp
Reroll
Autmatically win initiative (declare before roll)
Negate surprise
+1d6 damage
+100 exp
-20 to thief skill roll
JOSS
+1d6 hp
Reroll
Autmatically win initiative (declare before roll)
Negate surprise
+1d6 damage
+100 exp
-20 to thief skill roll
"Save inches for the bathroom; we're using feet here." ~ Rob Kuntz (2014)
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