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[DT] Pools of Radiance (for now)
#1
or: How I Learned to Stop Worrying and Pool the Dice

The skinny: Dice pools need to be built for everything -- spells, skills, proficiencies, etc. Stats don't provide the dice for the pools; stats limit the pool.

The fat:
There are five Ranks of dice: d4, d6, d8, d10, and d12.
A set of one of each die {d4,d6,d8,d10,d12} is called the Character Pool (or just Pool, with a capital P).
Roll the Character Pool six times, once each for the paired stats Brawn/Combat, Intellect/Knowledge, and Fortune/Finesse, and record the sum of each roll.
Brawn, Intellect, and Fortune are your depth stats. They determine how large the dice can get in the pools that fall under the stat.
Combat, Knowledge, and Finesse are the width stats, determining how many dice can be in each pool.
Points in the depth stats can be exchanged at a 2:1 ratio (e.g., 4 points can be taken from Brawn to add 2 points to Fortune) but cannot be changed after character creation.
The stats for width can only be changed after character creation using Character Points at a rate of 5(?) CP to increase the stat by 1.
Code:
Depth                  Width
Score  Max Rank   %    Score  Max Dice   %
1-11     1st      2%     5        1     <0.01%
12-17    2nd     22%     6-7      2      0.1%
18-25    3rd     46%     8-10     3      1%
26-32    4th     27%     11-14    4      6%
33-39    5th      3%     15-19    5     23%
40       5th*    <1%     20-25    6     40%
                         26-30    7     23%
                         31-34    8      6%
                         35-37    9      1%
                         38-39    10     0.1%
                         40       11    <0.01%

*Multiple dice of any size can be added together to make a Success
A pool starts empty {}. Using Character Points, pools are filled with dice: 1 CP to add a d4 and 1 CP to increase a die in a pool by 1 Rank.
Two ways to earn Character Points.
The first is by completing Adventures. These CP can be used to improve any pool or increase any width stat.
The other is when every die in a pool is either a success or rolls the largest number on the die. A pool of {d4,2d6,d8} is rolled to beat a target number of 4 (more later on Target Numbers). The d6s and d8 are successes if the number rolled on each are greater than 4, which, in our example, they do, but the d4 cannot roll higher than 4, so if it rolls a 4 the die isn't a Success, but it does qualify the roll to an earned Character Point.
CPs earned through pool rolls can be spent immediately to improve the pool that rolled it, applied to improve the width stat that the pool is under, or held for later use, but it must be used on either the rolling pool or the pool's stat. A CP earned from a Combat stat cannot be used for Knowledge.

Health: I'm still working on this. It might be purchase with CP, related to the stats in some way, have something to do with dice pools, or something else entirely
Getting me free admission into gaming conventions for a decade
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Messages In This Thread
[DT] Pools of Radiance (for now) - by Oedipussy Rex - 04-12-2014, 04:31 PM
RE: Pools of Radiance (for now) - by Kersus - 04-13-2014, 03:31 PM
RE: [DT] Pools of Radiance (for now) - by Kersus - 08-23-2016, 02:51 AM

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