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HackMoor 2018/10/04 Ascension for Jacko?
THIS WEEK'S GAME WILL BE CANCELED DUE TO WEATHER.  (While not quite a Hurricane, I don't like driving and picking up passengers in thunderstorms.)

Games are on Thursday nights sometime after 6:30PM at World's Best Comics, 9714 Warwick Blvd Newport News, Virginia 23601.

The Player for Jacko ordered the pizza, and he earned an honor point.



We left Jacko by his lonesome in a 30 by 30 foot room with a iron door to the North, a wood door to the South, a 15 foot tall statue of an Elf with 6 keyholes in the base, a rolltop desk with bookshelves, and a sense of foreboding evil.

Checking the South door it led to a passageway that turned left, but he left it at that.  Turning back, Jacko easily bypassed the magical trap of the North door.  (He couldn't disarm it, but instead relied on his Magic Resistance of 80%.)  Finding a 10 by 10 foot room with a portcullis, he was he was noticed by some Metal Elementals in the next chamber (rather large 50 by 80 feet room) working a forge.  The Elementals first mistook him for their boss (a.k.a. "Master"), then realized their mistake a moment later.  So without raising the portcullis, they simply chatted for awhile mainly about the nature of "The Master" (which they knew nothing) and guessing there were keys to the statue to be found behind the other doors behind them.

Taking his leave, Jacko went back, but not without taking anything of value in the statue room.  Meaning he dumped the desks and the contents of the bookshelves into the portable hole.  Thankfully where was nothing extradimensional tossed in.

Climbing back to rejoin the party they decided to explore the level.  Basically they found nothing living there except the Trolls living in the Giant's garbage dump and the Troglodyte tribe mentioned heretofore.

So they explored until they ran into almost every possible wandering monster, (not counting the high rolls which would get them monsters from the next lower level).

A - Four Stone Golems who seemed who have forgotten what they were Guarding.  Oh yeah, the hole the the next level Jacko had already gone down.  The Golems thanked Jacko for reminding them and went on their way.

B - Four Barbed Devils whom Jacko easily dispatched, snickety snack.  It was mentioned Jacko was garnering all the experience for himself, so Gnomex threw a just before the last one died and rock and missed.  But it allowed the Party to claim shared experience points.

C - Two Dracolisks, whom Jacko also easily dispatched.  Gnomex threw another rock just in time, and missed.

D - Four more Fire Giants taking out this week's trash to the Troll dump.  The party was again re-invited to help with the Salamander war.

E - Four more Minotoxes, again whom Jacko easily killed.  Gnomex threw another rock.

F - One Type IV Demon, again whom Jacko killed off, while Gnomex threw his last rock, almost wrenching his wrist in the process.

So we came to the conclusion that Jacko has wished himself too powerful for the rest of the Party.  So in the session debrief I mentioned that maybe Jacko should "retire".  The idea of "Divine Ascension" for Jacko also came up.  Which would essentially be the same as retirement, but without the stigma, and without tallying one to the Player's game limit of four retirees.  

So I looked at the qualifications for "Divine Ascension".

One - the character in question (hence "Candidate") must have reached a significantly higher level than the rest of the Party, both Player and Non-Player.  Citing an example from the rules, if the Party is Average 5th level, then the Candidate should be 9th or 10th level.  

Check - The Party average is 6.5 and Jacko is 15th (in three classes).
Two - The Candidate's ability scores must be on a par with other diving beings, at least a lesser demi-gawd.

Non-Check - Only one, STRength is at 24.  The rest are above average.  Only DEXterity is 19, which is only on its way to gawdly levels.

Three - The Candidate must have a body of worshipers, convinced of his divinity due to their belief in his mighty deeds and miracles which he performs and continues to perform.  These must be genuine worshipers honest in their adoration of the person.

Non-Check - Doesn't work for narcissism.

Four - The Candidate must have been faithful and a true follower of this patron Gawd.

Check - Well, even if not so, it was corrected as part of the wish as part of his past history reevaluated.

At which point I realized, we should have done this for Elefus.  At least he had followers.  

So I determined the first qualification could spill over into the other other two disqualifying factors.  Since he met that qualification three times over.

The Player agrees in a way.  However he wants to hold back until he finds the Thief who stole the party's super weapons.  

So I'll treat that as a quest, once done, ascension time.

Gnomex earned MVP, for throwing the rocks.  It was Gnomex' valiant efforts, that earned the whole party's experience point totals, not Jacko.






Zamon, a fifth level Thug.
Grok the Dwarf, a third level WitchRanger (Battlemage subclass of Magic User).
Aerys, an Elvariel, a Fingersmith (Thief class).
Baronet Huang - a Master of the West Wind of the Stone Tiger Order, (Monk class).
Numrendir - a human Conjurist (a Conjuror, Magic User subclass)
Junkbot Jackson - a human Tracker/Friar (a Ranger 5th and Cleric 6th level).
Jacko, an Albino Dork Elf, a Multiclass of 15th level (Infiltrator, Ranger and Battle Mage).

Baronetess Honda - a Human Datai Samurai, Steward of Catan (formerly Temple of the Frog)
Gnomex, a Gnome Adept of Geardal Ironhand (Cleric class.)
Tanzen - a Fae-Born first level Exciter. (Fourth level Invoker, a Magic User subclass).
Fundisha - a half-Elf Swordsperson/Tout (Fighter and Infiltrator, a Thief subclass).

Gerry Castagere, human Fingersmith, (Thief class) and ever loving devotee of Elefus, abandoned to the Blood Cult in the City of Brass on the Plane of Fire.

Serena 2.0 - First Level Battle Mage Second (a Protege of Jacko) topside.
Count Elefus, a human Abbot of Heimdall (Cleric class).  RETIRED
Felipe the Dwarf, a third level Sigil (Chosen One subclass of Cleric).
Sir Weasel, human Guild Soldier, Warlock, & Champion (Thief, Magic User, & Fighter classes) he stayed back in BlackMoor.
- and nine Pilgrim henchmen of various levels. (They wear hoodies.)
Slade Wilson - Dwarven Professional (a Bounty Hunter, Fighter subclass) Left behind at Catan.





This is also posted on three forums, and a blog.
Tracy Johnson



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